Lime3DS/src/video_core/clipper.h
bunnei 642b9b5030 GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-08-15 17:33:41 -04:00

22 lines
367 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
namespace Pica {
namespace Shader {
struct OutputVertex;
}
namespace Clipper {
using Shader::OutputVertex;
void ProcessTriangle(OutputVertex& v0, OutputVertex& v1, OutputVertex& v2);
} // namespace
} // namespace