Lime3DS/src/video_core
Vamsi Krishna 04cc8fb537 Discard Gas mode renders (#3486)
* Discard gas_mode renders

This discards the gas_mode / fog effect from games that use it and allows the games to display without it.  Note that gas mode is still unimplemented and will LOG<CRITICAL>.
This bypasses #3287. (Doesn't fix it)

* fix clang
2018-03-07 18:02:36 -05:00
..
debug_utils Doxygen: Amend minor issues (#2593) 2017-02-26 17:58:51 -08:00
renderer_opengl Discard Gas mode renders (#3486) 2018-03-07 18:02:36 -05:00
shader Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
swrasterizer Memory: Remove count of cached pages and add InvalidateRegion 2017-12-23 16:10:25 -07:00
texture video_core: remove #pragma once in cpp file (#2570) 2017-02-15 00:16:50 -08:00
CMakeLists.txt CMakeLists: Derive the source directory grouping from targets themselves 2017-12-11 21:11:52 -05:00
command_processor.cpp Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
command_processor.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
geometry_pipeline.cpp Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
geometry_pipeline.h pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
gpu_debugger.h HLE: Convert GSP_GPU to ServiceFramework. 2017-12-21 10:30:22 -05:00
pica_state.h pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
pica_types.h video_core: fix infinity and NaN conversions 2017-12-14 19:51:58 +00:00
pica.cpp pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
pica.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
primitive_assembly.cpp pica/primitive_assembly: Handle winding for GS primitive 2017-08-19 10:13:20 +03:00
primitive_assembly.h pica/primitive_assembly: Handle winding for GS primitive 2017-08-19 10:13:20 +03:00
rasterizer_interface.h Memory: Remove count of cached pages and add InvalidateRegion 2017-12-23 16:10:25 -07:00
regs_framebuffer.h video_core: clean format warnings 2017-11-01 12:35:32 +02:00
regs_lighting.h gl_rasterizer/lighting: fix LUT interpolation 2017-06-21 23:13:06 +03:00
regs_pipeline.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_rasterizer.h Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h Merge pull request #2743 from wwylele/wrap-fix 2017-06-13 21:28:12 -07:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h pica/swrasterizer: implement procedural texture 2017-05-20 13:50:50 +03:00
renderer_base.cpp VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
renderer_base.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
utils.h OpenGL Cache: Optimize Morton Copy to copy in tiles 2017-12-23 16:10:26 -07:00
vertex_loader.cpp VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp citra-qt: Add customizable speed limit target (#3353) 2018-01-25 22:24:40 -07:00
video_core.h citra-qt: Add customizable speed limit target (#3353) 2018-01-25 22:24:40 -07:00