Lime3DS/src/citra
vitor-k 89cab445d4 Implementation of screen rotation without use of additional layouts.
This is based on what was done using additional layouts, but modified
to have a variable to control rotation and making it so Single Screen
Layout behaves like Upright Single would, and Default Layout behaves
like Upright Double would, when the new variable is used.

Large Layout and Side Layout currently ignore the new variable.
New variable still currently doesn't have a hotkey.
2020-01-20 22:31:51 -03:00
..
emu_window Delete core_context before shutting down SDL 2019-11-09 13:12:30 -07:00
citra.cpp citra-sdl: Add Load Disk Resources 2020-01-15 19:58:34 -07:00
citra.rc Add manifest 2017-09-02 20:08:11 -04:00
CMakeLists.txt address more comments 2019-11-09 12:56:27 -07:00
config.cpp Implementation of screen rotation without use of additional layouts. 2020-01-20 22:31:51 -03:00
config.h Citra: Convert include into forward declaration 2017-05-27 18:41:24 -07:00
default_ini.h Implementation of screen rotation without use of additional layouts. 2020-01-20 22:31:51 -03:00
lodepng_image_interface.cpp specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
lodepng_image_interface.h specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
resource.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00