Lime3DS/src/core
2016-09-15 17:49:30 -04:00
..
arm arm: ResetContext shouldn't be part of ARM_Interface. 2016-09-15 17:49:30 -04:00
file_sys FileSys/Path: Replace Memory::GetPointer with Memory::ReadBlock 2016-05-21 11:14:03 -05:00
gdbstub gdbstub: E0 should be E00 2016-06-08 14:14:59 -07:00
hle arm: ResetContext shouldn't be part of ARM_Interface. 2016-09-15 17:49:30 -04:00
hw fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
loader Loader: Split SMDH into its own header and import helpers from QGameList 2016-05-21 20:15:42 +01:00
tracer fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
CMakeLists.txt dynarmic: Implement ARM CPU interface. 2016-09-15 17:49:26 -04:00
core_timing.cpp general: Silence some warnings when using clang 2015-09-16 08:51:53 -04:00
core_timing.h CoreTiming: avoid overflow 2016-07-23 14:30:23 +03:00
core.cpp core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
core.h Improve error report from Init() functions 2016-03-08 22:05:25 +01:00
memory_setup.h Memory: Added necessary headers and removed unnecessary header 2016-05-26 18:55:37 +01:00
memory.cpp Memory: add ReadCString function 2016-08-27 21:38:06 +08:00
memory.h Memory: add ReadCString function 2016-08-27 21:38:06 +08:00
mmio.h Memory: Make ReadBlock and WriteBlock accept void pointers. 2016-05-28 13:52:49 -05:00
settings.cpp configure_audio: User-configuratble option to enable/disable audio stretching 2016-08-31 16:59:37 +01:00
settings.h core: Add configuration option for CPU JIT. 2016-09-15 17:49:27 -04:00
system.cpp system: Add a function to see if the emulator is running. 2016-08-29 21:42:31 -04:00
system.h system: Add a function to see if the emulator is running. 2016-08-29 21:42:31 -04:00