mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2025-02-28 23:43:36 +01:00

The support for GL_ARB_explicit_uniform_location is not that good (53% according to http://feedback.wildfiregames.com/report/opengl/feature/GL_ARB_explicit_uniform_location). This fix the shader compilation on Intel HD 4000 (#1222).