Lime3DS/src/core/memory.h
Mat M 98fe5f82c5
memory: Make getter functions const qualified where applicable (#5251)
Many of these functions are capable of being used within const contexts,
so we can apply the const qualifier in some cases and add const based
overloads for others, which makes the interface a little bit more
flexible and const-correct.
2020-04-28 14:43:52 -05:00

419 lines
14 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <array>
#include <cstddef>
#include <memory>
#include <string>
#include <vector>
#include <boost/serialization/array.hpp>
#include <boost/serialization/vector.hpp>
#include "common/common_types.h"
#include "common/memory_ref.h"
#include "core/mmio.h"
class ARM_Interface;
namespace Kernel {
class Process;
}
namespace AudioCore {
class DspInterface;
}
namespace Memory {
// Are defined in a system header
#undef PAGE_SIZE
#undef PAGE_MASK
/**
* Page size used by the ARM architecture. This is the smallest granularity with which memory can
* be mapped.
*/
const u32 PAGE_SIZE = 0x1000;
const u32 PAGE_MASK = PAGE_SIZE - 1;
const int PAGE_BITS = 12;
const std::size_t PAGE_TABLE_NUM_ENTRIES = 1 << (32 - PAGE_BITS);
enum class PageType {
/// Page is unmapped and should cause an access error.
Unmapped,
/// Page is mapped to regular memory. This is the only type you can get pointers to.
Memory,
/// Page is mapped to regular memory, but also needs to check for rasterizer cache flushing and
/// invalidation
RasterizerCachedMemory,
/// Page is mapped to a I/O region. Writing and reading to this page is handled by functions.
Special,
};
struct SpecialRegion {
VAddr base;
u32 size;
MMIORegionPointer handler;
private:
template <class Archive>
void serialize(Archive& ar, const unsigned int file_version) {
ar& base;
ar& size;
ar& handler;
}
friend class boost::serialization::access;
};
/**
* A (reasonably) fast way of allowing switchable and remappable process address spaces. It loosely
* mimics the way a real CPU page table works, but instead is optimized for minimal decoding and
* fetching requirements when accessing. In the usual case of an access to regular memory, it only
* requires an indexed fetch and a check for NULL.
*/
struct PageTable {
/**
* Array of memory pointers backing each page. An entry can only be non-null if the
* corresponding entry in the `attributes` array is of type `Memory`.
*/
// The reason for this rigmarole is to keep the 'raw' and 'refs' arrays in sync.
// We need 'raw' for dynarmic and 'refs' for serialization
struct Pointers {
struct Entry {
Entry(Pointers& pointers_, VAddr idx_) : pointers(pointers_), idx(idx_) {}
Entry& operator=(MemoryRef value) {
pointers.raw[idx] = value.GetPtr();
pointers.refs[idx] = std::move(value);
return *this;
}
operator u8*() {
return pointers.raw[idx];
}
private:
Pointers& pointers;
VAddr idx;
};
Entry operator[](std::size_t idx) {
return Entry(*this, static_cast<VAddr>(idx));
}
private:
std::array<u8*, PAGE_TABLE_NUM_ENTRIES> raw;
std::array<MemoryRef, PAGE_TABLE_NUM_ENTRIES> refs;
friend struct PageTable;
};
Pointers pointers;
/**
* Contains MMIO handlers that back memory regions whose entries in the `attribute` array is of
* type `Special`.
*/
std::vector<SpecialRegion> special_regions;
/**
* Array of fine grained page attributes. If it is set to any value other than `Memory`, then
* the corresponding entry in `pointers` MUST be set to null.
*/
std::array<PageType, PAGE_TABLE_NUM_ENTRIES> attributes;
std::array<u8*, PAGE_TABLE_NUM_ENTRIES>& GetPointerArray() {
return pointers.raw;
}
void Clear();
private:
template <class Archive>
void serialize(Archive& ar, const unsigned int) {
ar& pointers.refs;
ar& special_regions;
ar& attributes;
for (std::size_t i = 0; i < PAGE_TABLE_NUM_ENTRIES; i++) {
pointers.raw[i] = pointers.refs[i].GetPtr();
}
}
friend class boost::serialization::access;
};
/// Physical memory regions as seen from the ARM11
enum : PAddr {
/// IO register area
IO_AREA_PADDR = 0x10100000,
IO_AREA_SIZE = 0x00400000, ///< IO area size (4MB)
IO_AREA_PADDR_END = IO_AREA_PADDR + IO_AREA_SIZE,
/// MPCore internal memory region
MPCORE_RAM_PADDR = 0x17E00000,
MPCORE_RAM_SIZE = 0x00002000, ///< MPCore internal memory size (8KB)
MPCORE_RAM_PADDR_END = MPCORE_RAM_PADDR + MPCORE_RAM_SIZE,
/// Video memory
VRAM_PADDR = 0x18000000,
VRAM_SIZE = 0x00600000, ///< VRAM size (6MB)
VRAM_PADDR_END = VRAM_PADDR + VRAM_SIZE,
/// New 3DS additional memory. Supposedly faster than regular FCRAM. Part of it can be used by
/// applications and system modules if mapped via the ExHeader.
N3DS_EXTRA_RAM_PADDR = 0x1F000000,
N3DS_EXTRA_RAM_SIZE = 0x00400000, ///< New 3DS additional memory size (4MB)
N3DS_EXTRA_RAM_PADDR_END = N3DS_EXTRA_RAM_PADDR + N3DS_EXTRA_RAM_SIZE,
/// DSP memory
DSP_RAM_PADDR = 0x1FF00000,
DSP_RAM_SIZE = 0x00080000, ///< DSP memory size (512KB)
DSP_RAM_PADDR_END = DSP_RAM_PADDR + DSP_RAM_SIZE,
/// AXI WRAM
AXI_WRAM_PADDR = 0x1FF80000,
AXI_WRAM_SIZE = 0x00080000, ///< AXI WRAM size (512KB)
AXI_WRAM_PADDR_END = AXI_WRAM_PADDR + AXI_WRAM_SIZE,
/// Main FCRAM
FCRAM_PADDR = 0x20000000,
FCRAM_SIZE = 0x08000000, ///< FCRAM size on the Old 3DS (128MB)
FCRAM_N3DS_SIZE = 0x10000000, ///< FCRAM size on the New 3DS (256MB)
FCRAM_PADDR_END = FCRAM_PADDR + FCRAM_SIZE,
FCRAM_N3DS_PADDR_END = FCRAM_PADDR + FCRAM_N3DS_SIZE,
};
enum class Region { FCRAM, VRAM, DSP, N3DS };
/// Virtual user-space memory regions
enum : VAddr {
/// Where the application text, data and bss reside.
PROCESS_IMAGE_VADDR = 0x00100000,
PROCESS_IMAGE_MAX_SIZE = 0x03F00000,
PROCESS_IMAGE_VADDR_END = PROCESS_IMAGE_VADDR + PROCESS_IMAGE_MAX_SIZE,
/// Area where IPC buffers are mapped onto.
IPC_MAPPING_VADDR = 0x04000000,
IPC_MAPPING_SIZE = 0x04000000,
IPC_MAPPING_VADDR_END = IPC_MAPPING_VADDR + IPC_MAPPING_SIZE,
/// Application heap (includes stack).
HEAP_VADDR = 0x08000000,
HEAP_SIZE = 0x08000000,
HEAP_VADDR_END = HEAP_VADDR + HEAP_SIZE,
/// Area where shared memory buffers are mapped onto.
SHARED_MEMORY_VADDR = 0x10000000,
SHARED_MEMORY_SIZE = 0x04000000,
SHARED_MEMORY_VADDR_END = SHARED_MEMORY_VADDR + SHARED_MEMORY_SIZE,
/// Maps 1:1 to an offset in FCRAM. Used for HW allocations that need to be linear in physical
/// memory.
LINEAR_HEAP_VADDR = 0x14000000,
LINEAR_HEAP_SIZE = 0x08000000,
LINEAR_HEAP_VADDR_END = LINEAR_HEAP_VADDR + LINEAR_HEAP_SIZE,
/// Maps 1:1 to New 3DS additional memory
N3DS_EXTRA_RAM_VADDR = 0x1E800000,
N3DS_EXTRA_RAM_VADDR_END = N3DS_EXTRA_RAM_VADDR + N3DS_EXTRA_RAM_SIZE,
/// Maps 1:1 to the IO register area.
IO_AREA_VADDR = 0x1EC00000,
IO_AREA_VADDR_END = IO_AREA_VADDR + IO_AREA_SIZE,
/// Maps 1:1 to VRAM.
VRAM_VADDR = 0x1F000000,
VRAM_VADDR_END = VRAM_VADDR + VRAM_SIZE,
/// Maps 1:1 to DSP memory.
DSP_RAM_VADDR = 0x1FF00000,
DSP_RAM_VADDR_END = DSP_RAM_VADDR + DSP_RAM_SIZE,
/// Read-only page containing kernel and system configuration values.
CONFIG_MEMORY_VADDR = 0x1FF80000,
CONFIG_MEMORY_SIZE = 0x00001000,
CONFIG_MEMORY_VADDR_END = CONFIG_MEMORY_VADDR + CONFIG_MEMORY_SIZE,
/// Usually read-only page containing mostly values read from hardware.
SHARED_PAGE_VADDR = 0x1FF81000,
SHARED_PAGE_SIZE = 0x00001000,
SHARED_PAGE_VADDR_END = SHARED_PAGE_VADDR + SHARED_PAGE_SIZE,
/// Area where TLS (Thread-Local Storage) buffers are allocated.
TLS_AREA_VADDR = 0x1FF82000,
TLS_ENTRY_SIZE = 0x200,
/// Equivalent to LINEAR_HEAP_VADDR, but expanded to cover the extra memory in the New 3DS.
NEW_LINEAR_HEAP_VADDR = 0x30000000,
NEW_LINEAR_HEAP_SIZE = 0x10000000,
NEW_LINEAR_HEAP_VADDR_END = NEW_LINEAR_HEAP_VADDR + NEW_LINEAR_HEAP_SIZE,
};
/**
* Flushes any externally cached rasterizer resources touching the given region.
*/
void RasterizerFlushRegion(PAddr start, u32 size);
/**
* Invalidates any externally cached rasterizer resources touching the given region.
*/
void RasterizerInvalidateRegion(PAddr start, u32 size);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given region.
*/
void RasterizerFlushAndInvalidateRegion(PAddr start, u32 size);
enum class FlushMode {
/// Write back modified surfaces to RAM
Flush,
/// Remove region from the cache
Invalidate,
/// Write back modified surfaces to RAM, and also remove them from the cache
FlushAndInvalidate,
};
/**
* Flushes and invalidates all memory in the rasterizer cache and removes any leftover state
* If flush is true, the rasterizer should flush any cached resources to RAM before clearing
*/
void RasterizerClearAll(bool flush);
/**
* Flushes and invalidates any externally cached rasterizer resources touching the given virtual
* address region.
*/
void RasterizerFlushVirtualRegion(VAddr start, u32 size, FlushMode mode);
class MemorySystem {
public:
MemorySystem();
~MemorySystem();
/**
* Maps an allocated buffer onto a region of the emulated process address space.
*
* @param page_table The page table of the emulated process.
* @param base The address to start mapping at. Must be page-aligned.
* @param size The amount of bytes to map. Must be page-aligned.
* @param target Buffer with the memory backing the mapping. Must be of length at least `size`.
*/
void MapMemoryRegion(PageTable& page_table, VAddr base, u32 size, MemoryRef target);
/**
* Maps a region of the emulated process address space as a IO region.
* @param page_table The page table of the emulated process.
* @param base The address to start mapping at. Must be page-aligned.
* @param size The amount of bytes to map. Must be page-aligned.
* @param mmio_handler The handler that backs the mapping.
*/
void MapIoRegion(PageTable& page_table, VAddr base, u32 size, MMIORegionPointer mmio_handler);
void UnmapRegion(PageTable& page_table, VAddr base, u32 size);
/// Currently active page table
void SetCurrentPageTable(std::shared_ptr<PageTable> page_table);
std::shared_ptr<PageTable> GetCurrentPageTable() const;
u8 Read8(VAddr addr);
u16 Read16(VAddr addr);
u32 Read32(VAddr addr);
u64 Read64(VAddr addr);
void Write8(VAddr addr, u8 data);
void Write16(VAddr addr, u16 data);
void Write32(VAddr addr, u32 data);
void Write64(VAddr addr, u64 data);
void ReadBlock(const Kernel::Process& process, VAddr src_addr, void* dest_buffer,
std::size_t size);
void WriteBlock(const Kernel::Process& process, VAddr dest_addr, const void* src_buffer,
std::size_t size);
void ZeroBlock(const Kernel::Process& process, VAddr dest_addr, const std::size_t size);
void CopyBlock(const Kernel::Process& process, VAddr dest_addr, VAddr src_addr,
std::size_t size);
void CopyBlock(const Kernel::Process& dest_process, const Kernel::Process& src_process,
VAddr dest_addr, VAddr src_addr, std::size_t size);
std::string ReadCString(VAddr vaddr, std::size_t max_length);
/// Gets a pointer to the memory region beginning at the specified physical address.
u8* GetPhysicalPointer(PAddr address);
/// Gets a pointer to the memory region beginning at the specified physical address.
const u8* GetPhysicalPointer(PAddr address) const;
MemoryRef GetPhysicalRef(PAddr address) const;
u8* GetPointer(VAddr vaddr);
const u8* GetPointer(VAddr vaddr) const;
bool IsValidPhysicalAddress(PAddr paddr) const;
/// Gets offset in FCRAM from a pointer inside FCRAM range
u32 GetFCRAMOffset(const u8* pointer) const;
/// Gets pointer in FCRAM with given offset
u8* GetFCRAMPointer(std::size_t offset);
/// Gets pointer in FCRAM with given offset
const u8* GetFCRAMPointer(std::size_t offset) const;
/// Gets a serializable ref to FCRAM with the given offset
MemoryRef GetFCRAMRef(std::size_t offset) const;
/**
* Mark each page touching the region as cached.
*/
void RasterizerMarkRegionCached(PAddr start, u32 size, bool cached);
/// Registers page table for rasterizer cache marking
void RegisterPageTable(std::shared_ptr<PageTable> page_table);
/// Unregisters page table for rasterizer cache marking
void UnregisterPageTable(std::shared_ptr<PageTable> page_table);
void SetDSP(AudioCore::DspInterface& dsp);
private:
template <typename T>
T Read(const VAddr vaddr);
template <typename T>
void Write(const VAddr vaddr, const T data);
/**
* Gets the pointer for virtual memory where the page is marked as RasterizerCachedMemory.
* This is used to access the memory where the page pointer is nullptr due to rasterizer cache.
* Since the cache only happens on linear heap or VRAM, we know the exact physical address and
* pointer of such virtual address
*/
MemoryRef GetPointerForRasterizerCache(VAddr addr) const;
void MapPages(PageTable& page_table, u32 base, u32 size, MemoryRef memory, PageType type);
class Impl;
std::unique_ptr<Impl> impl;
friend class boost::serialization::access;
template <class Archive>
void serialize(Archive& ar, const unsigned int file_version);
public:
template <Region R>
class BackingMemImpl;
};
/// Determines if the given VAddr is valid for the specified process.
bool IsValidVirtualAddress(const Kernel::Process& process, VAddr vaddr);
} // namespace Memory
BOOST_CLASS_EXPORT_KEY(Memory::MemorySystem::BackingMemImpl<Memory::Region::FCRAM>)
BOOST_CLASS_EXPORT_KEY(Memory::MemorySystem::BackingMemImpl<Memory::Region::VRAM>)
BOOST_CLASS_EXPORT_KEY(Memory::MemorySystem::BackingMemImpl<Memory::Region::DSP>)
BOOST_CLASS_EXPORT_KEY(Memory::MemorySystem::BackingMemImpl<Memory::Region::N3DS>)