mirror of
https://github.com/Lime3DS/Lime3DS.git
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52 lines
864 B
C++
52 lines
864 B
C++
#ifndef _CITRA_QT_MAIN_HXX_
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#define _CITRA_QT_MAIN_HXX_
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#include <QMainWindow>
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#include "ui_main.h"
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class GImageInfo;
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class GRenderWindow;
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class GDisAsmView;
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class GARM11RegsView;
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class GMainWindow : public QMainWindow
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{
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Q_OBJECT
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// TODO: Make use of this!
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enum {
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UI_IDLE,
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UI_EMU_BOOTING,
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UI_EMU_RUNNING,
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UI_EMU_STOPPING,
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};
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public:
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GMainWindow();
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~GMainWindow();
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private:
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void BootGame(const char* filename);
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void closeEvent(QCloseEvent* event);
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private slots:
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void OnStartGame();
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void OnPauseGame();
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void OnStopGame();
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void OnMenuLoadELF();
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void OnOpenHotkeysDialog();
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void SetupEmuWindowMode();
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void OnConfigure();
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private:
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Ui::MainWindow ui;
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GRenderWindow* render_window;
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GDisAsmView* disasm;
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GARM11RegsView* arm_regs;
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};
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#endif // _CITRA_QT_MAIN_HXX_
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