Lime3DS/src/core/hle
Subv 0f8be2d2cc HLE/Applets: Implemented a dummy Mii Selector applet.
This prevents some games (like Super Mario 3D Land) from freezing when trying to launch it, however, it's not complete and won't let you go past Mii selection as the parameter structure hasn't been reverse engineered yet.
2016-03-12 10:59:37 -05:00
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applets HLE/Applets: Implemented a dummy Mii Selector applet. 2016-03-12 10:59:37 -05:00
kernel Kernel: Implement svcGetSystemInfo 2015-11-30 19:49:44 -08:00
service HLE/Applets: Implemented a dummy Mii Selector applet. 2016-03-12 10:59:37 -05:00
config_mem.cpp Kernel: Add more infrastructure to support different memory layouts 2015-08-16 01:03:47 -03:00
config_mem.h HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
function_wrappers.h Kernel: Implement svcGetSystemInfo 2015-11-30 19:49:44 -08:00
hle.cpp Kernel: Add more infrastructure to support different memory layouts 2015-08-16 01:03:47 -03:00
hle.h Move typedefs from kernel.h to more appropriate places 2015-05-06 23:45:05 -03:00
result.h Common: Cleanup key_map includes. 2015-06-28 00:36:54 +01:00
shared_page.cpp HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
shared_page.h HLE: Remove empty ConfigMem and SharedPage Shutdown functions 2015-08-16 01:03:47 -03:00
svc.cpp Kernel: Implement svcGetSystemInfo 2015-11-30 19:49:44 -08:00
svc.h Kernel: Implement svcGetSystemInfo 2015-11-30 19:49:44 -08:00