mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 00:15:06 +01:00
1ddea27ac8
Co-authored-by: emufan4568 <geoster3d@gmail.com> Co-authored-by: Kyle Kienapfel <Docteh@users.noreply.github.com>
298 lines
7.8 KiB
C++
298 lines
7.8 KiB
C++
// Copyright 2017 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
#include <array>
|
|
#include "common/assert.h"
|
|
#include "common/bit_field.h"
|
|
#include "common/common_funcs.h"
|
|
#include "common/common_types.h"
|
|
#include "common/logging/log.h"
|
|
|
|
namespace Pica {
|
|
|
|
struct FramebufferRegs {
|
|
enum class FragmentOperationMode : u32 {
|
|
Default = 0,
|
|
Gas = 1,
|
|
Shadow = 3,
|
|
};
|
|
|
|
enum class LogicOp : u32 {
|
|
Clear = 0,
|
|
And = 1,
|
|
AndReverse = 2,
|
|
Copy = 3,
|
|
Set = 4,
|
|
CopyInverted = 5,
|
|
NoOp = 6,
|
|
Invert = 7,
|
|
Nand = 8,
|
|
Or = 9,
|
|
Nor = 10,
|
|
Xor = 11,
|
|
Equiv = 12,
|
|
AndInverted = 13,
|
|
OrReverse = 14,
|
|
OrInverted = 15,
|
|
};
|
|
|
|
enum class BlendEquation : u32 {
|
|
Add = 0,
|
|
Subtract = 1,
|
|
ReverseSubtract = 2,
|
|
Min = 3,
|
|
Max = 4,
|
|
};
|
|
|
|
enum class BlendFactor : u32 {
|
|
Zero = 0,
|
|
One = 1,
|
|
SourceColor = 2,
|
|
OneMinusSourceColor = 3,
|
|
DestColor = 4,
|
|
OneMinusDestColor = 5,
|
|
SourceAlpha = 6,
|
|
OneMinusSourceAlpha = 7,
|
|
DestAlpha = 8,
|
|
OneMinusDestAlpha = 9,
|
|
ConstantColor = 10,
|
|
OneMinusConstantColor = 11,
|
|
ConstantAlpha = 12,
|
|
OneMinusConstantAlpha = 13,
|
|
SourceAlphaSaturate = 14,
|
|
};
|
|
|
|
enum class CompareFunc : u32 {
|
|
Never = 0,
|
|
Always = 1,
|
|
Equal = 2,
|
|
NotEqual = 3,
|
|
LessThan = 4,
|
|
LessThanOrEqual = 5,
|
|
GreaterThan = 6,
|
|
GreaterThanOrEqual = 7,
|
|
};
|
|
|
|
enum class StencilAction : u32 {
|
|
Keep = 0,
|
|
Zero = 1,
|
|
Replace = 2,
|
|
Increment = 3,
|
|
Decrement = 4,
|
|
Invert = 5,
|
|
IncrementWrap = 6,
|
|
DecrementWrap = 7,
|
|
};
|
|
|
|
struct {
|
|
union {
|
|
BitField<0, 2, FragmentOperationMode> fragment_operation_mode;
|
|
// If false, logic blending is used
|
|
BitField<8, 1, u32> alphablend_enable;
|
|
};
|
|
|
|
union {
|
|
BitField<0, 3, BlendEquation> blend_equation_rgb;
|
|
BitField<8, 3, BlendEquation> blend_equation_a;
|
|
|
|
BitField<16, 4, BlendFactor> factor_source_rgb;
|
|
BitField<20, 4, BlendFactor> factor_dest_rgb;
|
|
|
|
BitField<24, 4, BlendFactor> factor_source_a;
|
|
BitField<28, 4, BlendFactor> factor_dest_a;
|
|
} alpha_blending;
|
|
|
|
union {
|
|
BitField<0, 4, LogicOp> logic_op;
|
|
};
|
|
|
|
union {
|
|
u32 raw;
|
|
BitField<0, 8, u32> r;
|
|
BitField<8, 8, u32> g;
|
|
BitField<16, 8, u32> b;
|
|
BitField<24, 8, u32> a;
|
|
} blend_const;
|
|
|
|
union {
|
|
BitField<0, 1, u32> enable;
|
|
BitField<4, 3, CompareFunc> func;
|
|
BitField<8, 8, u32> ref;
|
|
} alpha_test;
|
|
|
|
struct {
|
|
union {
|
|
// Raw value of this register
|
|
u32 raw_func;
|
|
|
|
// If true, enable stencil testing
|
|
BitField<0, 1, u32> enable;
|
|
|
|
// Comparison operation for stencil testing
|
|
BitField<4, 3, CompareFunc> func;
|
|
|
|
// Mask used to control writing to the stencil buffer
|
|
BitField<8, 8, u32> write_mask;
|
|
|
|
// Value to compare against for stencil testing
|
|
BitField<16, 8, u32> reference_value;
|
|
|
|
// Mask to apply on stencil test inputs
|
|
BitField<24, 8, u32> input_mask;
|
|
};
|
|
|
|
union {
|
|
// Raw value of this register
|
|
u32 raw_op;
|
|
|
|
// Action to perform when the stencil test fails
|
|
BitField<0, 3, StencilAction> action_stencil_fail;
|
|
|
|
// Action to perform when stencil testing passed but depth testing fails
|
|
BitField<4, 3, StencilAction> action_depth_fail;
|
|
|
|
// Action to perform when both stencil and depth testing pass
|
|
BitField<8, 3, StencilAction> action_depth_pass;
|
|
};
|
|
} stencil_test;
|
|
|
|
union {
|
|
BitField<0, 1, u32> depth_test_enable;
|
|
BitField<4, 3, CompareFunc> depth_test_func;
|
|
BitField<8, 1, u32> red_enable;
|
|
BitField<9, 1, u32> green_enable;
|
|
BitField<10, 1, u32> blue_enable;
|
|
BitField<11, 1, u32> alpha_enable;
|
|
BitField<12, 1, u32> depth_write_enable;
|
|
};
|
|
|
|
INSERT_PADDING_WORDS(0x8);
|
|
} output_merger;
|
|
|
|
// Components are laid out in reverse byte order, most significant bits first.
|
|
enum class ColorFormat : u32 {
|
|
RGBA8 = 0,
|
|
RGB8 = 1,
|
|
RGB5A1 = 2,
|
|
RGB565 = 3,
|
|
RGBA4 = 4,
|
|
};
|
|
|
|
enum class DepthFormat : u32 {
|
|
D16 = 0,
|
|
D24 = 2,
|
|
D24S8 = 3,
|
|
};
|
|
|
|
// Returns the number of bytes in the specified color format
|
|
static unsigned BytesPerColorPixel(ColorFormat format) {
|
|
switch (format) {
|
|
case ColorFormat::RGBA8:
|
|
return 4;
|
|
case ColorFormat::RGB8:
|
|
return 3;
|
|
case ColorFormat::RGB5A1:
|
|
case ColorFormat::RGB565:
|
|
case ColorFormat::RGBA4:
|
|
return 2;
|
|
default:
|
|
LOG_CRITICAL(HW_GPU, "Unknown color format {}", format);
|
|
UNIMPLEMENTED();
|
|
}
|
|
}
|
|
|
|
struct FramebufferConfig {
|
|
INSERT_PADDING_WORDS(0x3);
|
|
|
|
union {
|
|
BitField<0, 4, u32> allow_color_write; // 0 = disable, else enable
|
|
};
|
|
|
|
INSERT_PADDING_WORDS(0x1);
|
|
|
|
union {
|
|
BitField<0, 2, u32> allow_depth_stencil_write; // 0 = disable, else enable
|
|
};
|
|
|
|
BitField<0, 2, DepthFormat> depth_format;
|
|
|
|
BitField<16, 3, ColorFormat> color_format;
|
|
|
|
INSERT_PADDING_WORDS(0x4);
|
|
|
|
BitField<0, 28, u32> depth_buffer_address;
|
|
BitField<0, 28, u32> color_buffer_address;
|
|
|
|
union {
|
|
// Apparently, the framebuffer width is stored as expected,
|
|
// while the height is stored as the actual height minus one.
|
|
// Hence, don't access these fields directly but use the accessors
|
|
// GetWidth() and GetHeight() instead.
|
|
BitField<0, 11, u32> width;
|
|
BitField<12, 10, u32> height;
|
|
};
|
|
|
|
INSERT_PADDING_WORDS(0x1);
|
|
|
|
inline PAddr GetColorBufferPhysicalAddress() const {
|
|
return color_buffer_address * 8;
|
|
}
|
|
inline PAddr GetDepthBufferPhysicalAddress() const {
|
|
return depth_buffer_address * 8;
|
|
}
|
|
|
|
inline u32 GetWidth() const {
|
|
return width;
|
|
}
|
|
|
|
inline u32 GetHeight() const {
|
|
return height + 1;
|
|
}
|
|
} framebuffer;
|
|
|
|
// Returns the number of bytes in the specified depth format
|
|
static u32 BytesPerDepthPixel(DepthFormat format) {
|
|
switch (format) {
|
|
case DepthFormat::D16:
|
|
return 2;
|
|
case DepthFormat::D24:
|
|
return 3;
|
|
case DepthFormat::D24S8:
|
|
return 4;
|
|
}
|
|
|
|
ASSERT_MSG(false, "Unknown depth format {}", format);
|
|
}
|
|
|
|
// Returns the number of bits per depth component of the specified depth format
|
|
static u32 DepthBitsPerPixel(DepthFormat format) {
|
|
switch (format) {
|
|
case DepthFormat::D16:
|
|
return 16;
|
|
case DepthFormat::D24:
|
|
case DepthFormat::D24S8:
|
|
return 24;
|
|
default:
|
|
UNREACHABLE_MSG("Unknown depth format {}", format);
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
INSERT_PADDING_WORDS(0x10); // Gas related registers
|
|
|
|
union {
|
|
BitField<0, 16, u32> constant; // float1.5.10
|
|
BitField<16, 16, u32> linear; // float1.5.10
|
|
} shadow;
|
|
|
|
INSERT_PADDING_WORDS(0xF);
|
|
};
|
|
|
|
static_assert(sizeof(FramebufferRegs) == 0x40 * sizeof(u32),
|
|
"FramebufferRegs struct has incorrect size");
|
|
|
|
} // namespace Pica
|