Lime3DS/src/core/loader
Subv d3634d4bf4 Core/ResourceLimits: Implemented the basic structure of ResourceLimits.
Implemented svcs GetResourceLimit, GetResourceLimitCurrentValues and GetResourceLimitLimitValues.

Note that the resource limits do not currently keep track of used objects, since we have no way to distinguish between an object created by the application, and an object created by some HLE module once we're inside Kernel::T::Create.
2015-05-14 22:50:13 -05:00
..
3dsx.cpp Core/ResourceLimits: Implemented the basic structure of ResourceLimits. 2015-05-14 22:50:13 -05:00
3dsx.h Kernel: Introduce skeleton Process class to hold process data 2015-05-08 22:11:02 -03:00
elf.cpp Core/ResourceLimits: Implemented the basic structure of ResourceLimits. 2015-05-14 22:50:13 -05:00
elf.h Kernel: Introduce skeleton Process class to hold process data 2015-05-08 22:11:02 -03:00
loader.cpp Memmap: Re-organize memory function in two files 2015-05-15 00:04:38 -03:00
loader.h Loader: Remove .bin file support 2015-05-08 23:09:41 -03:00
ncch.cpp Core/ResourceLimits: Implemented the basic structure of ResourceLimits. 2015-05-14 22:50:13 -05:00
ncch.h Loader/NCCH: Fix formatting of braces 2015-05-08 22:11:48 -03:00