Lime3DS/src
Yuri Kunde Schlesner 11642fd3a2 Rework OpenGL renderer.
The OpenGL renderer has been revised, with the following changes:
 - Initialization and rendering have been refactored to reduce the number of
   redundant objects used.
 - Framebuffer rotation is now done directly, using texture mapping.
 - Vertex coordinates are now given in pixels, and the projection matrix
   isn't hardcoded anymore.
2014-10-12 14:38:53 +02:00
..
citra Added configuration file system. 2014-10-07 15:09:37 -07:00
citra_qt Added configuration file system. 2014-10-07 15:09:37 -07:00
common Merge pull request #108 from archshift/config 2014-10-07 19:44:13 -04:00
core Rename GPU::Regs::FramebufferFormat to PixelFormat 2014-10-12 14:37:24 +02:00
video_core Rework OpenGL renderer. 2014-10-12 14:38:53 +02:00
CMakeLists.txt CMake cleanup 2014-09-01 18:06:30 -03:00