.. |
frame_dumper_opengl.cpp
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Dynamically load FFmpeg and libfdk-aac if available. (#6570)
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2023-06-17 02:06:18 +03:00 |
frame_dumper_opengl.h
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Dynamically load FFmpeg and libfdk-aac if available. (#6570)
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2023-06-17 02:06:18 +03:00 |
gl_blit_helper.cpp
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video_core: Add MMPX texture filter (#6564)
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2023-05-31 11:55:46 +03:00 |
gl_blit_helper.h
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video_core: Add MMPX texture filter (#6564)
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2023-05-31 11:55:46 +03:00 |
gl_driver.cpp
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renderer_opengl: Add debug scopes to logging (#6650)
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2023-06-30 02:16:54 +03:00 |
gl_driver.h
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Custom textures rewrite (#6452)
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2023-04-27 07:38:28 +03:00 |
gl_rasterizer_cache.cpp
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Rasterizer cache refactor v2 (#6479)
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2023-05-07 02:34:28 +03:00 |
gl_rasterizer.cpp
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gl_rasterizer: Reset normal map flag each draw (#6636)
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2023-06-24 00:30:16 +03:00 |
gl_rasterizer.h
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Rasterizer cache refactor v2 (#6479)
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2023-05-07 02:34:28 +03:00 |
gl_resource_manager.cpp
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_resource_manager.h
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_shader_decompiler.cpp
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video_core: Reduce nihstro includes in headers. (#6626)
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2023-06-19 15:49:22 -07:00 |
gl_shader_decompiler.h
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video_core: Add missing header guards
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2020-04-18 22:06:37 -04:00 |
gl_shader_disk_cache.cpp
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gl_shader_disk_cache.cpp: Flush transferable_file and precompiled_file more often (#6483)
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2023-05-07 02:34:40 +03:00 |
gl_shader_disk_cache.h
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Various miscelaneous changes (#6496)
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2023-05-03 17:24:10 +02:00 |
gl_shader_gen.cpp
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Custom textures rewrite (#6452)
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2023-04-27 07:38:28 +03:00 |
gl_shader_gen.h
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Custom textures rewrite (#6452)
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2023-04-27 07:38:28 +03:00 |
gl_shader_manager.cpp
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Various miscelaneous changes (#6496)
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2023-05-03 17:24:10 +02:00 |
gl_shader_manager.h
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Custom textures rewrite (#6452)
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2023-04-27 07:38:28 +03:00 |
gl_shader_util.cpp
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_shader_util.h
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_state.cpp
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android: renderer_opengl: Partially implement glLogicOp on GLES.
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2021-07-24 23:37:03 +05:30 |
gl_state.h
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Custom textures rewrite (#6452)
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2023-04-27 07:38:28 +03:00 |
gl_stream_buffer.cpp
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Rasterizer cache refactor (#6375)
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2023-04-21 10:14:55 +03:00 |
gl_stream_buffer.h
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Prepare frontend for multiple graphics APIs (#6347)
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2023-03-27 14:29:17 +03:00 |
gl_texture_runtime.cpp
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build: Clear out remaining compile warnings. (#6662)
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2023-07-04 21:00:24 -07:00 |
gl_texture_runtime.h
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video_core: Add debug scopes (#6634)
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2023-06-23 03:37:13 +02:00 |
gl_vars.cpp
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video_core: add workarounds to enable GLES support
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2019-02-12 16:57:18 -06:00 |
gl_vars.h
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video_core: add workarounds to enable GLES support
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2019-02-12 16:57:18 -06:00 |
pica_to_gl.h
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video_core: Run clang format
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2022-08-22 08:00:30 +03:00 |
post_processing_opengl.cpp
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Various miscelaneous changes (#6496)
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2023-05-03 17:24:10 +02:00 |
post_processing_opengl.h
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post_processing_opengl: Make use of std::string_view with GetPostProcessingShaderCode()
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2020-04-18 22:27:44 -04:00 |
renderer_opengl.cpp
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frontend: Added Hybrid Screen screen layout option (#4542) (#6600)
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2023-06-29 01:42:57 +03:00 |
renderer_opengl.h
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renderer_opengl: DrawSingleScreen*: remove duplicate code (#6426)
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2023-05-01 16:27:42 +02:00 |