Lime3DS/src/citra/lodepng_image_interface.cpp

30 lines
1.0 KiB
C++

// Copyright 2019 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <lodepng.h>
#include "citra/lodepng_image_interface.h"
#include "common/logging/log.h"
bool LodePNGImageInterface::DecodePNG(std::vector<u8>& dst, u32& width, u32& height,
const std::string& path) {
u32 lodepng_ret = lodepng::decode(dst, width, height, path);
if (lodepng_ret) {
LOG_CRITICAL(Frontend, "Failed to decode {} because {}", path,
lodepng_error_text(lodepng_ret));
return false;
}
return true;
}
bool LodePNGImageInterface::EncodePNG(const std::string& path, const std::vector<u8>& src,
u32 width, u32 height) {
u32 lodepng_ret = lodepng::encode(path, src, width, height);
if (lodepng_ret) {
LOG_CRITICAL(Frontend, "Failed to encode {} because {}", path,
lodepng_error_text(lodepng_ret));
return false;
}
return true;
}