Lime3DS/src/citra
2023-02-17 16:19:52 +02:00
..
emu_window Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.cpp Add per game configuration options (#6187) 2022-12-08 13:27:25 +02:00
citra.rc Fix: fatal error CVT1100 when compiling manifest file (#5322) 2020-06-20 13:50:33 -05:00
CMakeLists.txt Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
config.cpp Added an option to set the proportion of the screens when using layout "Large Screen Small Screen", to allow the user to define how much bigger the large screen should be with respect to the smaller screen. Currently the value must be between 1 and 16, but I could set a different maximum value if that would be desired. Thank you very much! (#6252) 2023-02-17 16:19:52 +02:00
config.h Citra: Convert include into forward declaration 2017-05-27 18:41:24 -07:00
default_ini.h Added an option to set the proportion of the screens when using layout "Large Screen Small Screen", to allow the user to define how much bigger the large screen should be with respect to the smaller screen. Currently the value must be between 1 and 16, but I could set a different maximum value if that would be desired. Thank you very much! (#6252) 2023-02-17 16:19:52 +02:00
lodepng_image_interface.cpp specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
lodepng_image_interface.h specify size of buffer and use openglstate in getteximageoes 2019-11-09 12:58:17 -07:00
precompiled_headers.h Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213) 2022-12-17 16:06:38 +01:00
resource.h Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00