Lime3DS/src/video_core
Weiyi Wang b5f2318ae7 gl_rasterizer: change shadow_texture_bias from shader config var to shader uniform
Games can frequently change this register. Using it as shader config var would generates a lot of shaders
2019-02-02 20:40:08 -05:00
..
debug_utils Prefix all size_t with std:: 2018-09-06 16:03:28 -04:00
renderer_opengl gl_rasterizer: change shadow_texture_bias from shader config var to shader uniform 2019-02-02 20:40:08 -05:00
shader Handle cases when std::optional does not contain a value 2018-10-05 16:51:33 +02:00
swrasterizer Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
texture Prefix all size_t with std:: 2018-09-06 16:03:28 -04:00
CMakeLists.txt gl_resource_manager: Split implementations in .cpp file 2018-11-17 15:01:40 +01:00
command_processor.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
command_processor.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
geometry_pipeline.cpp Prefix all size_t with std:: 2018-09-06 16:03:28 -04:00
geometry_pipeline.h pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
pica_state.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica_types.h video_core: fix infinity and NaN conversions 2017-12-14 19:51:58 +00:00
pica.cpp Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
primitive_assembly.cpp log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
primitive_assembly.h video_core/command_processor: attempt accelerate draw in draw trigger 2018-05-14 10:17:36 +03:00
rasterizer_interface.h Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
regs_lighting.h pica/lighting: split FresnelSelector into bitfields 2018-04-10 20:25:56 +03:00
regs_pipeline.h regs_pipeline: use proper unsigned type where applicable 2018-05-06 15:57:48 +03:00
regs_rasterizer.h Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h Prefix all size_t with std:: 2018-09-06 16:03:28 -04:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h Prefix all size_t with std:: 2018-09-06 16:03:28 -04:00
renderer_base.cpp Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423) 2018-11-16 23:29:10 -08:00
renderer_base.h video_core: Make global EmuWindow instance part of the base renderer … 2018-08-25 15:20:40 +02:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp Memory: move GetPhysicalPointer and IsValidPhysicalAddress into class 2018-12-05 20:21:14 -05:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp VideoCore: pass in memory system 2018-12-05 20:16:42 -05:00
video_core.h Memory: move memory chunk into pImpl and make them dynamically allocated 2018-12-06 13:30:47 -05:00