Lime3DS/src/core/file_sys/archive_selfncch.h
2017-02-13 13:57:38 +02:00

46 lines
1.3 KiB
C++

// Copyright 2017 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <string>
#include <vector>
#include "common/common_types.h"
#include "core/file_sys/archive_backend.h"
#include "core/hle/result.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
struct NCCHData {
std::shared_ptr<std::vector<u8>> icon;
std::shared_ptr<std::vector<u8>> logo;
std::shared_ptr<std::vector<u8>> banner;
std::shared_ptr<FileUtil::IOFile> romfs_file;
u64 romfs_offset = 0;
u64 romfs_size = 0;
};
/// File system interface to the SelfNCCH archive
class ArchiveFactory_SelfNCCH final : public ArchiveFactory {
public:
explicit ArchiveFactory_SelfNCCH(Loader::AppLoader& app_loader);
std::string GetName() const override {
return "SelfNCCH";
}
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path, const FileSys::ArchiveFormatInfo& format_info) override;
ResultVal<ArchiveFormatInfo> GetFormatInfo(const Path& path) const override;
private:
NCCHData ncch_data;
};
} // namespace FileSys