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https://github.com/Lime3DS/Lime3DS.git
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2d6aca4563
* build: Rework CI and move all bundling into new build target. * ci: Use "mingw" in msys2 release names for compatibility. * ci: Use "osx" in macOS release names for compatibility. * ci: Disable macOS upload. Will be moved to a separate PR for canary merge.
25 lines
834 B
CMake
25 lines
834 B
CMake
# To use this as a script, make sure you pass in the variables BASE_DIR, SRC_DIR, BUILD_DIR, and TARGET_FILE
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if(WIN32)
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set(PLATFORM "windows")
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elseif(APPLE)
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set(PLATFORM "mac")
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elseif(UNIX)
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set(PLATFORM "linux")
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else()
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message(FATAL_ERROR "Cannot build installer for this unsupported platform")
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endif()
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list(APPEND CMAKE_MODULE_PATH "${BASE_DIR}/CMakeModules")
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include(DownloadExternals)
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download_qt(tools_ifw QT_PREFIX)
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file(GLOB_RECURSE INSTALLER_BASE "${QT_PREFIX}/**/installerbase*")
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file(GLOB_RECURSE BINARY_CREATOR "${QT_PREFIX}/**/binarycreator*")
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set(CONFIG_FILE "${SRC_DIR}/config/config_${PLATFORM}.xml")
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set(PACKAGES_DIR "${BUILD_DIR}/packages")
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file(MAKE_DIRECTORY ${PACKAGES_DIR})
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execute_process(COMMAND ${BINARY_CREATOR} -t ${INSTALLER_BASE} -n -c ${CONFIG_FILE} -p ${PACKAGES_DIR} ${TARGET_FILE})
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