mirror of
https://github.com/Lime3DS/Lime3DS.git
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160 lines
5.1 KiB
C++
160 lines
5.1 KiB
C++
// Copyright 2008 Dolphin Emulator Project / 2017 Citra Emulator Project
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// Licensed under GPLv2+
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <cinttypes>
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#include <tuple>
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "core/core_timing.h"
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namespace Core {
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// Sort by time, unless the times are the same, in which case sort by the order added to the queue
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bool Timing::Event::operator>(const Event& right) const {
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return std::tie(time, fifo_order) > std::tie(right.time, right.fifo_order);
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}
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bool Timing::Event::operator<(const Event& right) const {
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return std::tie(time, fifo_order) < std::tie(right.time, right.fifo_order);
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}
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TimingEventType* Timing::RegisterEvent(const std::string& name, TimedCallback callback) {
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// check for existing type with same name.
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// we want event type names to remain unique so that we can use them for serialization.
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ASSERT_MSG(event_types.find(name) == event_types.end(),
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"CoreTiming Event \"{}\" is already registered. Events should only be registered "
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"during Init to avoid breaking save states.",
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name);
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auto info = event_types.emplace(name, TimingEventType{callback, nullptr});
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TimingEventType* event_type = &info.first->second;
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event_type->name = &info.first->first;
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return event_type;
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}
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Timing::~Timing() {
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MoveEvents();
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}
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u64 Timing::GetTicks() const {
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u64 ticks = static_cast<u64>(global_timer);
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if (!is_global_timer_sane) {
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ticks += slice_length - downcount;
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}
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return ticks;
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}
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void Timing::AddTicks(u64 ticks) {
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downcount -= ticks;
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}
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u64 Timing::GetIdleTicks() const {
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return static_cast<u64>(idled_cycles);
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}
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void Timing::ScheduleEvent(s64 cycles_into_future, const TimingEventType* event_type,
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u64 userdata) {
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ASSERT(event_type != nullptr);
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s64 timeout = GetTicks() + cycles_into_future;
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// If this event needs to be scheduled before the next advance(), force one early
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if (!is_global_timer_sane)
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ForceExceptionCheck(cycles_into_future);
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event_queue.emplace_back(Event{timeout, event_fifo_id++, userdata, event_type});
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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void Timing::ScheduleEventThreadsafe(s64 cycles_into_future, const TimingEventType* event_type,
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u64 userdata) {
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ts_queue.Push(Event{global_timer + cycles_into_future, 0, userdata, event_type});
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}
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void Timing::UnscheduleEvent(const TimingEventType* event_type, u64 userdata) {
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auto itr = std::remove_if(event_queue.begin(), event_queue.end(), [&](const Event& e) {
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return e.type == event_type && e.userdata == userdata;
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});
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != event_queue.end()) {
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event_queue.erase(itr, event_queue.end());
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std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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void Timing::RemoveEvent(const TimingEventType* event_type) {
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auto itr = std::remove_if(event_queue.begin(), event_queue.end(),
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[&](const Event& e) { return e.type == event_type; });
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// Removing random items breaks the invariant so we have to re-establish it.
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if (itr != event_queue.end()) {
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event_queue.erase(itr, event_queue.end());
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std::make_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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void Timing::RemoveNormalAndThreadsafeEvent(const TimingEventType* event_type) {
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MoveEvents();
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RemoveEvent(event_type);
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}
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void Timing::ForceExceptionCheck(s64 cycles) {
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cycles = std::max<s64>(0, cycles);
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if (downcount > cycles) {
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slice_length -= downcount - cycles;
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downcount = cycles;
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}
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}
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void Timing::MoveEvents() {
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for (Event ev; ts_queue.Pop(ev);) {
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ev.fifo_order = event_fifo_id++;
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event_queue.emplace_back(std::move(ev));
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std::push_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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}
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}
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void Timing::Advance() {
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MoveEvents();
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s64 cycles_executed = slice_length - downcount;
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global_timer += cycles_executed;
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slice_length = MAX_SLICE_LENGTH;
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is_global_timer_sane = true;
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while (!event_queue.empty() && event_queue.front().time <= global_timer) {
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Event evt = std::move(event_queue.front());
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std::pop_heap(event_queue.begin(), event_queue.end(), std::greater<>());
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event_queue.pop_back();
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evt.type->callback(evt.userdata, global_timer - evt.time);
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}
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is_global_timer_sane = false;
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// Still events left (scheduled in the future)
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if (!event_queue.empty()) {
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slice_length = static_cast<int>(
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std::min<s64>(event_queue.front().time - global_timer, MAX_SLICE_LENGTH));
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}
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downcount = slice_length;
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}
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void Timing::Idle() {
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idled_cycles += downcount;
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downcount = 0;
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}
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std::chrono::microseconds Timing::GetGlobalTimeUs() const {
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return std::chrono::microseconds{GetTicks() * 1000000 / BASE_CLOCK_RATE_ARM11};
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}
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s64 Timing::GetDowncount() const {
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return downcount;
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}
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} // namespace Core
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