Lime3DS/src/core/hle/syscall.h
bunnei 367d63691f - added ThreadContext struct
- cleaned up CreateThread svc
2014-05-15 18:25:56 -04:00

34 lines
658 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// SVC structures
struct ThreadContext {
u32 cpu_registers[13];
u32 sp;
u32 lr;
u32 pc;
u32 cpsr;
u32 fpu_registers[32];
u32 fpscr;
u32 fpexc;
};
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace Syscall
namespace Syscall {
typedef u32 Handle;
typedef s32 Result;
void Register();
} // namespace