Lime3DS/src/video_core/video_core.cpp
2015-09-11 07:31:15 -04:00

49 lines
1.2 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include "common/emu_window.h"
#include "common/logging/log.h"
#include "core/core.h"
#include "core/settings.h"
#include "video_core/pica.h"
#include "video_core/renderer_base.h"
#include "video_core/video_core.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
namespace VideoCore {
EmuWindow* g_emu_window = nullptr; ///< Frontend emulator window
RendererBase* g_renderer = nullptr; ///< Renderer plugin
std::atomic<bool> g_hw_renderer_enabled;
std::atomic<bool> g_shader_jit_enabled;
/// Initialize the video core
void Init(EmuWindow* emu_window) {
Pica::Init();
g_emu_window = emu_window;
g_renderer = new RendererOpenGL();
g_renderer->SetWindow(g_emu_window);
g_renderer->Init();
LOG_DEBUG(Render, "initialized OK");
}
/// Shutdown the video core
void Shutdown() {
Pica::Shutdown();
delete g_renderer;
LOG_DEBUG(Render, "shutdown OK");
}
} // namespace