mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
47 lines
1.1 KiB
CMake
47 lines
1.1 KiB
CMake
set(SRCS
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audio_core.cpp
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codec.cpp
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hle/dsp.cpp
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hle/filter.cpp
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hle/mixers.cpp
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hle/pipe.cpp
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hle/source.cpp
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interpolate.cpp
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sink_details.cpp
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time_stretch.cpp
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)
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set(HEADERS
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audio_core.h
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codec.h
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hle/common.h
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hle/dsp.h
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hle/filter.h
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hle/mixers.h
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hle/pipe.h
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hle/source.h
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interpolate.h
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null_sink.h
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sink.h
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sink_details.h
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time_stretch.h
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)
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include_directories(../../externals/soundtouch/include)
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if(SDL2_FOUND)
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set(SRCS ${SRCS} sdl2_sink.cpp)
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set(HEADERS ${HEADERS} sdl2_sink.h)
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include_directories(${SDL2_INCLUDE_DIR})
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endif()
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create_directory_groups(${SRCS} ${HEADERS})
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add_library(audio_core STATIC ${SRCS} ${HEADERS})
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target_link_libraries(audio_core SoundTouch)
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if(SDL2_FOUND)
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target_link_libraries(audio_core ${SDL2_LIBRARY})
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set_property(TARGET audio_core APPEND PROPERTY COMPILE_DEFINITIONS HAVE_SDL2)
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endif()
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