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f9d55ecf3f
An HLE service function that wants to perform an async operation should put the caller guest thread to sleep using SleepClientThread, passing in a callback to execute when the thread is resumed. SleepClientThread returns a ThreadContinuationToken that should be stored and used with ContinueClientThread to resume the guest thread when the host async operation completes.
307 lines
11 KiB
C++
307 lines
11 KiB
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <cstddef>
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#include <string>
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#include <unordered_map>
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#include <boost/container/flat_map.hpp>
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#include "common/bit_field.h"
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#include "common/common_types.h"
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#include "core/hle/kernel/hle_ipc.h"
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#include "core/hle/kernel/kernel.h"
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////////////////////////////////////////////////////////////////////////////////////////////////////
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// Namespace Service
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namespace Kernel {
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class ClientPort;
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class ServerPort;
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class ServerSession;
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class Event;
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} // namespace Kernel
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namespace Service {
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namespace SM {
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class ServiceManager;
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}
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static const int kMaxPortSize = 8; ///< Maximum size of a port name (8 characters)
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/// Arbitrary default number of maximum connections to an HLE service.
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static const u32 DefaultMaxSessions = 10;
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/**
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* Framework for implementing HLE service handlers which dispatch incoming SyncRequests based on a
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* table mapping header ids to handler functions.
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*
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* @deprecated Use ServiceFramework for new services instead. It allows services to be stateful and
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* is more extensible going forward.
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*/
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class Interface : public Kernel::SessionRequestHandler {
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public:
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/**
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* Creates an HLE interface with the specified max sessions.
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* @param max_sessions Maximum number of sessions that can be
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* connected to this service at the same time.
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*/
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Interface(u32 max_sessions = DefaultMaxSessions);
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virtual ~Interface();
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std::string GetName() const {
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return GetPortName();
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}
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virtual void SetVersion(u32 raw_version) {
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version.raw = raw_version;
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}
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/**
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* Gets the maximum allowed number of sessions that can be connected to this service
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* at the same time.
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* @returns The maximum number of connections allowed.
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*/
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u32 GetMaxSessions() const {
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return max_sessions;
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}
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typedef void (*Function)(Interface*);
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struct FunctionInfo {
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u32 id;
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Function func;
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const char* name;
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};
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/**
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* Gets the string name used by CTROS for a service
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* @return Port name of service
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*/
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virtual std::string GetPortName() const {
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return "[UNKNOWN SERVICE PORT]";
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}
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protected:
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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/**
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* Registers the functions in the service
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*/
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template <size_t N>
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inline void Register(const FunctionInfo (&functions)[N]) {
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Register(functions, N);
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}
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void Register(const FunctionInfo* functions, size_t n);
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union {
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u32 raw;
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BitField<0, 8, u32> major;
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BitField<8, 8, u32> minor;
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BitField<16, 8, u32> build;
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BitField<24, 8, u32> revision;
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} version = {};
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private:
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u32 max_sessions; ///< Maximum number of concurrent sessions that this service can handle.
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boost::container::flat_map<u32, FunctionInfo> m_functions;
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};
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/**
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* This is an non-templated base of ServiceFramework to reduce code bloat and compilation times, it
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* is not meant to be used directly.
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*
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* @see ServiceFramework
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*/
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class ServiceFrameworkBase : public Kernel::SessionRequestHandler {
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public:
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/// Returns the string identifier used to connect to the service.
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std::string GetServiceName() const {
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return service_name;
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}
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/**
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* Returns the maximum number of sessions that can be connected to this service at the same
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* time.
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*/
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u32 GetMaxSessions() const {
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return max_sessions;
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}
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/// Creates a port pair and registers this service with the given ServiceManager.
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void InstallAsService(SM::ServiceManager& service_manager);
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/// Creates a port pair and registers it on the kernel's global port registry.
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void InstallAsNamedPort();
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void HandleSyncRequest(Kernel::SharedPtr<Kernel::ServerSession> server_session) override;
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protected:
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/// Member-function pointer type of SyncRequest handlers.
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template <typename Self>
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using HandlerFnP = void (Self::*)(Kernel::HLERequestContext&);
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private:
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template <typename T>
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friend class ServiceFramework;
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struct FunctionInfoBase {
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u32 expected_header;
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HandlerFnP<ServiceFrameworkBase> handler_callback;
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const char* name;
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};
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using InvokerFn = void(ServiceFrameworkBase* object, HandlerFnP<ServiceFrameworkBase> member,
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Kernel::HLERequestContext& ctx);
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ServiceFrameworkBase(const char* service_name, u32 max_sessions, InvokerFn* handler_invoker);
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~ServiceFrameworkBase();
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void RegisterHandlersBase(const FunctionInfoBase* functions, size_t n);
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void ReportUnimplementedFunction(u32* cmd_buf, const FunctionInfoBase* info);
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/// Identifier string used to connect to the service.
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std::string service_name;
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/// Maximum number of concurrent sessions that this service can handle.
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u32 max_sessions;
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/**
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* Port where incoming connections will be received. Only created when InstallAsService() or
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* InstallAsNamedPort() are called.
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*/
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Kernel::SharedPtr<Kernel::ServerPort> port;
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/// Function used to safely up-cast pointers to the derived class before invoking a handler.
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InvokerFn* handler_invoker;
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boost::container::flat_map<u32, FunctionInfoBase> handlers;
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};
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/**
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* Framework for implementing HLE services. Dispatches on the header id of incoming SyncRequests
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* based on a table mapping header ids to handler functions. Service implementations should inherit
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* from ServiceFramework using the CRTP (`class Foo : public ServiceFramework<Foo> { ... };`) and
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* populate it with handlers by calling #RegisterHandlers.
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*
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* In order to avoid duplicating code in the binary and exposing too many implementation details in
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* the header, this class is split into a non-templated base (ServiceFrameworkBase) and a template
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* deriving from it (ServiceFramework). The functions in this class will mostly only erase the type
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* of the passed in function pointers and then delegate the actual work to the implementation in the
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* base class.
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*/
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template <typename Self>
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class ServiceFramework : public ServiceFrameworkBase {
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protected:
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/// Contains information about a request type which is handled by the service.
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struct FunctionInfo : FunctionInfoBase {
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// TODO(yuriks): This function could be constexpr, but clang is the only compiler that
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// doesn't emit an ICE or a wrong diagnostic because of the static_cast.
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/**
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* Constructs a FunctionInfo for a function.
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*
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* @param expected_header request header in the command buffer which will trigger dispatch
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* to this handler
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* @param handler_callback member function in this service which will be called to handle
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* the request
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* @param name human-friendly name for the request. Used mostly for logging purposes.
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*/
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FunctionInfo(u32 expected_header, HandlerFnP<Self> handler_callback, const char* name)
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: FunctionInfoBase{
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expected_header,
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// Type-erase member function pointer by casting it down to the base class.
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static_cast<HandlerFnP<ServiceFrameworkBase>>(handler_callback), name} {}
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};
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/**
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* Initializes the handler with no functions installed.
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* @param max_sessions Maximum number of sessions that can be
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* connected to this service at the same time.
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*/
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ServiceFramework(const char* service_name, u32 max_sessions = DefaultMaxSessions)
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: ServiceFrameworkBase(service_name, max_sessions, Invoker) {}
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/// Registers handlers in the service.
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template <size_t N>
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void RegisterHandlers(const FunctionInfo (&functions)[N]) {
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RegisterHandlers(functions, N);
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}
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/**
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* Registers handlers in the service. Usually prefer using the other RegisterHandlers
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* overload in order to avoid needing to specify the array size.
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*/
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void RegisterHandlers(const FunctionInfo* functions, size_t n) {
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RegisterHandlersBase(functions, n);
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}
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private:
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/**
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* This function is used to allow invocation of pointers to handlers stored in the base class
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* without needing to expose the type of this derived class. Pointers-to-member may require a
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* fixup when being up or downcast, and thus code that does that needs to know the concrete type
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* of the derived class in order to invoke one of it's functions through a pointer.
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*/
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static void Invoker(ServiceFrameworkBase* object, HandlerFnP<ServiceFrameworkBase> member,
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Kernel::HLERequestContext& ctx) {
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// Cast back up to our original types and call the member function
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(static_cast<Self*>(object)->*static_cast<HandlerFnP<Self>>(member))(ctx);
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}
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};
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/*
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* Token representing a pause request for a guest thread from an HLE service function.
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* Using this token a function can put a guest thread to sleep to defer returning a result from
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* SendSyncRequest until an async operation completes on the host. To use it, call SleepClientThread
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* to create a specific continuation token for the current thread, perform your async operation, and
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* then call ContinueClientThread passing in the returned token as a parameter.
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*/
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class ThreadContinuationToken {
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public:
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using Callback = std::function<void(Kernel::SharedPtr<Kernel::Thread> thread)>;
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friend ThreadContinuationToken SleepClientThread(const std::string& reason, Callback callback);
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friend void ContinueClientThread(ThreadContinuationToken& token);
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bool IsValid();
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private:
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Kernel::SharedPtr<Kernel::Event> event;
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Kernel::SharedPtr<Kernel::Thread> thread;
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Callback callback;
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std::string pause_reason;
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};
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/*
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* Puts the current guest thread to sleep and returns a ThreadContinuationToken to be used with
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* ContinueClientThread.
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* @param reason Reason for pausing the thread, to be used for debugging purposes.
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* @param callback Callback to be invoked when the thread is resumed by ContinueClientThread.
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* @returns ThreadContinuationToken representing the pause request.
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*/
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ThreadContinuationToken SleepClientThread(const std::string& reason,
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ThreadContinuationToken::Callback callback);
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/*
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* Completes a continuation request and resumes the associated guest thread.
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* This function invalidates the token.
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* @param token The continuation token associated with the continuation request.
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*/
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void ContinueClientThread(ThreadContinuationToken& token);
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/// Initialize ServiceManager
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void Init();
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/// Shutdown ServiceManager
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void Shutdown();
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort SVC.
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extern std::unordered_map<std::string, Kernel::SharedPtr<Kernel::ClientPort>> g_kernel_named_ports;
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/// Adds a port to the named port table
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void AddNamedPort(std::string name, Kernel::SharedPtr<Kernel::ClientPort> port);
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/// Adds a service to the services table
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void AddService(Interface* interface_);
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} // namespace Service
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