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13f93a0188
Named the service functions in am:app as per 3dbrew. This fixes an illegal read loop in Steel Diver
61 lines
1.6 KiB
C++
61 lines
1.6 KiB
C++
// Copyright 2015 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include "core/hle/kernel/kernel.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace AM {
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/**
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* AM::TitleIDListGetTotal service function
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* Gets the number of installed titles in the requested media type
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* Inputs:
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* 0 : Command header (0x00010040)
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* 1 : Media type to load the titles from
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* Outputs:
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* 1 : Result, 0 on success, otherwise error code
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* 2 : The number of titles in the requested media type
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*/
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void TitleIDListGetTotal(Service::Interface* self);
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/**
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* AM::GetTitleIDList service function
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* Loads information about the desired number of titles from the desired media type into an array
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* Inputs:
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* 0 : Command header (0x00020082)
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* 1 : The maximum number of titles to load
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* 2 : Media type to load the titles from
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* 3 : Descriptor of the output buffer pointer
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* 4 : Address of the output buffer
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* Outputs:
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* 1 : Result, 0 on success, otherwise error code
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* 2 : The number of titles loaded from the requested media type
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*/
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void GetTitleIDList(Service::Interface* self);
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/**
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* AM::GetNumContentInfos service function
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* Inputs:
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* 0 : Command header (0x100100C0)
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* 1 : Unknown
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* 2 : Unknown
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* 3 : Unknown
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* Outputs:
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* 1 : Result, 0 on success, otherwise error code
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* 2 : Number of content infos plus one
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*/
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void GetNumContentInfos(Service::Interface* self);
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/// Initialize AM service
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void Init();
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/// Shutdown AM service
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void Shutdown();
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} // namespace AM
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} // namespace Service
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