Lime3DS/src/core/hw
MerryMage 8b00954ec7 AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00
..
gpu.cpp AudioCore: Skeleton Implementation 2016-02-21 13:13:52 +00:00
gpu.h GPU: Implement TextureCopy-mode display transfers 2015-08-16 01:52:51 -03:00
hw.cpp HW: Fix a stupid issue which led to unknown register reads/writes. 2015-07-13 22:27:20 +02:00
hw.h Added LCD registers, and implementation for color filling in OGL code. 2015-03-09 15:51:41 -07:00
lcd.cpp Add CiTrace recording support. 2015-07-13 22:27:20 +02:00
lcd.h Core: Cleanup hw includes. 2015-06-28 00:46:39 +01:00
y2r.cpp Silence -Wsign-compare warnings. 2015-10-06 22:16:15 -05:00
y2r.h Y2R: Rework conversion process, enabling support for all formats 2015-06-21 20:58:55 -03:00