mirror of
https://github.com/Lime3DS/Lime3DS.git
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7889cafc76
- Various cleanups/refactorings to Loader, ELF, and NCCH modules. - Added AppLoader interface to ELF and NCCH. - Updated Qt/GLFW frontends to check AppLoader ResultStatus. NCCH: Removed extra qualification typos. Loader: Removed unnecessary #include's. NCCH: Improved readability of memcmp statements. NCCH: Added missing space. Elf: Removed unnecessary usage of unique_ptr. Loader: Removed unnecessary usage of unique_ptr.
42 lines
897 B
C++
42 lines
897 B
C++
// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#include "common/common.h"
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#include "common/log_manager.h"
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#include "common/file_util.h"
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#include "core/system.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "citra/emu_window/emu_window_glfw.h"
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#include "citra/citra.h"
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/// Application entry point
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int __cdecl main(int argc, char **argv) {
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LogManager::Init();
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if (argc < 2) {
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ERROR_LOG(BOOT, "Failed to load ROM: No ROM specified");
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return -1;
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}
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std::string boot_filename = argv[1];
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EmuWindow_GLFW* emu_window = new EmuWindow_GLFW;
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System::Init(emu_window);
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if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
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ERROR_LOG(BOOT, "Failed to load ROM!");
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return -1;
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}
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Core::RunLoop();
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delete emu_window;
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return 0;
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}
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