mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-27 20:14:17 +01:00
91 lines
2.4 KiB
CMake
91 lines
2.4 KiB
CMake
add_library(audio_core STATIC
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audio_types.h
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codec.cpp
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codec.h
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dsp_interface.cpp
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dsp_interface.h
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hle/adts.h
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hle/adts_reader.cpp
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hle/common.h
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hle/decoder.cpp
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hle/decoder.h
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hle/filter.cpp
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hle/filter.h
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hle/hle.cpp
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hle/hle.h
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hle/mixers.cpp
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hle/mixers.h
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hle/shared_memory.h
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hle/source.cpp
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hle/source.h
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lle/lle.cpp
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lle/lle.h
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interpolate.cpp
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interpolate.h
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null_sink.h
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sink.h
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sink_details.cpp
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sink_details.h
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time_stretch.cpp
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time_stretch.h
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$<$<BOOL:${SDL2_FOUND}>:sdl2_sink.cpp sdl2_sink.h>
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$<$<BOOL:${ENABLE_CUBEB}>:cubeb_sink.cpp cubeb_sink.h cubeb_input.cpp cubeb_input.h>
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)
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create_target_directory_groups(audio_core)
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target_link_libraries(audio_core PUBLIC common)
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target_link_libraries(audio_core PRIVATE SoundTouch teakra)
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if(ENABLE_MF)
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target_sources(audio_core PRIVATE
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hle/wmf_decoder.cpp
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hle/wmf_decoder.h
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hle/wmf_decoder_utils.cpp
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hle/wmf_decoder_utils.h
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)
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# We dynamically load the required symbols from mf.dll and mfplat.dll but mfuuid is not a dll
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# just a static library of GUIDS so include that one directly.
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target_link_libraries(audio_core PRIVATE mfuuid.lib)
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target_compile_definitions(audio_core PUBLIC HAVE_MF)
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elseif(ENABLE_FFMPEG_AUDIO_DECODER)
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target_sources(audio_core PRIVATE
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hle/ffmpeg_decoder.cpp
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hle/ffmpeg_decoder.h
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hle/ffmpeg_dl.cpp
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hle/ffmpeg_dl.h
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)
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if(UNIX)
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target_link_libraries(audio_core PRIVATE FFmpeg::avcodec)
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else()
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target_include_directories(audio_core PRIVATE ${FFMPEG_DIR}/include)
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endif()
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target_compile_definitions(audio_core PUBLIC HAVE_FFMPEG)
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elseif(ENABLE_FDK)
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target_sources(audio_core PRIVATE
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hle/fdk_decoder.cpp
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hle/fdk_decoder.h
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)
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target_link_libraries(audio_core PRIVATE ${FDK_AAC})
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target_compile_definitions(audio_core PUBLIC HAVE_FDK)
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endif()
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if(ANDROID)
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target_sources(audio_core PRIVATE
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hle/mediandk_decoder.cpp
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hle/mediandk_decoder.h
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)
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target_link_libraries(audio_core PRIVATE mediandk)
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endif()
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if(SDL2_FOUND)
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target_link_libraries(audio_core PRIVATE SDL2)
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target_compile_definitions(audio_core PRIVATE HAVE_SDL2)
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endif()
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if(ENABLE_CUBEB)
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target_link_libraries(audio_core PRIVATE cubeb)
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target_compile_definitions(audio_core PUBLIC HAVE_CUBEB)
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endif()
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