Lime3DS/src/citra_qt/camera/still_image_camera.cpp
2018-06-29 14:18:07 +03:00

71 lines
2.3 KiB
C++

// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QFileDialog>
#include <QImageReader>
#include <QMessageBox>
#include <QThread>
#include "citra_qt/camera/still_image_camera.h"
namespace Camera {
StillImageCamera::StillImageCamera(QImage image_, const Service::CAM::Flip& flip)
: QtCameraInterface(flip), image(std::move(image_)) {}
StillImageCamera::~StillImageCamera() {
StillImageCameraFactory::last_path.clear();
}
void StillImageCamera::StartCapture() {}
void StillImageCamera::StopCapture() {}
QImage StillImageCamera::QtReceiveFrame() {
return image;
}
bool StillImageCamera::IsPreviewAvailable() {
return !image.isNull();
}
std::string StillImageCameraFactory::last_path;
const std::string StillImageCameraFactory::GetFilePath() const {
if (!last_path.empty()) {
return last_path;
}
QList<QByteArray> types = QImageReader::supportedImageFormats();
QList<QString> temp_filters;
for (QByteArray type : types) {
temp_filters << QString("*." + QString(type));
}
QString filter = QObject::tr("Supported image files (%1)").arg(temp_filters.join(" "));
last_path =
QFileDialog::getOpenFileName(nullptr, QObject::tr("Open File"), ".", filter).toStdString();
return last_path;
}
std::unique_ptr<CameraInterface> StillImageCameraFactory::Create(const std::string& config,
const Service::CAM::Flip& flip) {
std::string real_config = config;
if (config.empty()) {
// call GetFilePath() in UI thread (note: StillImageCameraFactory itself is initialized in
// UI thread, so we can just pass in "this" here)
if (thread() == QThread::currentThread()) {
real_config = GetFilePath();
} else {
QMetaObject::invokeMethod(this, "GetFilePath", Qt::BlockingQueuedConnection,
Q_RETURN_ARG(std::string, real_config));
}
}
QImage image(QString::fromStdString(real_config));
if (image.isNull()) {
LOG_ERROR(Service_CAM, "Couldn't load image \"{}\"", real_config.c_str());
}
return std::make_unique<StillImageCamera>(image, flip);
}
} // namespace Camera