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630a850d4d
The PICA200 semantics for multiplication are so that when multiplying inf by exactly 0.0, the result is 0.0, instead of NaN, as defined by IEEE. This is relied upon by games. Fixes #1024 (missing OoT interface items) |
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.. | ||
shader_interpreter.cpp | ||
shader_interpreter.h | ||
shader_jit_x64.cpp | ||
shader_jit_x64.h | ||
shader.cpp | ||
shader.h |