Lime3DS/src/video_core/video_core.h

40 lines
1.0 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common.h"
#include "emu_window.h"
#include "renderer_base.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Video Core namespace
namespace VideoCore {
// 3DS Video Constants
// -------------------
static const int kScreenTopWidth = 400; ///< 3DS top screen width
static const int kScreenTopHeight = 240; ///< 3DS top screen height
static const int kScreenBottomWidth = 320; ///< 3DS bottom screen width
static const int kScreenBottomHeight = 240; ///< 3DS bottom screen height
// Video core renderer
// ---------------------
extern RendererBase* g_renderer; ///< Renderer plugin
extern int g_current_frame; ///< Current frame
/// Start the video core
void Start();
/// Initialize the video core
void Init(EmuWindow* emu_window);
/// Shutdown the video core
void Shutdown();
} // namespace