Lime3DS/src/citra
Yuri Kunde Schlesner 68eb197494 Increase required OpenGL version to 3.3
This gives us several niceties such as Sampler Objects, shader attribute
locations and Timer Queries.
2015-08-30 08:45:57 -03:00
..
emu_window Increase required OpenGL version to 3.3 2015-08-30 08:45:57 -03:00
citra.cpp Integrate the MicroProfile profiling library 2015-08-24 22:16:28 -03:00
citra.rc Assets: Move citra.ico from src/assets to dist. 2015-05-25 19:00:43 +02:00
CMakeLists.txt Replace the previous OpenGL loader with a glad-generated 3.3 one 2015-08-30 08:45:56 -03:00
config.cpp Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 2015-08-15 18:01:07 -04:00
config.h Citra: Fix the includes a bit, thanks to include-what-you-use. 2015-06-28 00:36:53 +01:00
default_ini.h Shader: Initial implementation of x86_x64 JIT compiler for Pica vertex shaders. 2015-08-15 18:01:07 -04:00
resource.h Remove every trailing whitespace from the project (but externals). 2015-05-29 21:59:29 +01:00