Lime3DS/src/video_core/shader
Yuri Kunde Schlesner aecd2b85fe
Merge pull request #3261 from MerryMage/DPH
shader_jit_x64_compiler: Use haddps for horizontal summation
2017-12-13 09:09:42 -05:00
..
debug_data.h VideoCore/Shader: Extract DebugData out from UnitState 2016-12-16 00:16:25 -08:00
shader_interpreter.cpp pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
shader_interpreter.h Doxygen: Amend minor issues (#2593) 2017-02-26 17:58:51 -08:00
shader_jit_x64_compiler.cpp fixup! shader_jit_x64_compiler: Use haddps for horizontal summation 2017-12-12 15:37:00 +00:00
shader_jit_x64_compiler.h shader_jit_x64_compiler: Remove ABI overhead of LG2 and EX2 2017-11-30 18:17:35 +00:00
shader_jit_x64.cpp Pica: Set program code / swizzle data limit to 4096 2017-05-11 15:01:27 +02:00
shader_jit_x64.h VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
shader.cpp Shader: Store AttributeBuffers in GS output buffer 2017-12-09 20:33:59 -08:00
shader.h Shader: Store AttributeBuffers in GS output buffer 2017-12-09 20:33:59 -08:00