Lime3DS/src/video_core/renderer_opengl
James Rowe 81ea32d1e0 OpenGL Cache: Refactor Surface Cache interface
Changes the public interface of the surface cache to make it easier to
use. Reintroduces the cached page count cached pages that was removed in
an earlier commit.
2017-12-23 16:10:27 -07:00
..
gl_rasterizer_cache.cpp OpenGL Cache: Refactor Surface Cache interface 2017-12-23 16:10:27 -07:00
gl_rasterizer_cache.h OpenGL Cache: Refactor Surface Cache interface 2017-12-23 16:10:27 -07:00
gl_rasterizer.cpp Fix logic ops not being enabled in the OpenGL renderer 2017-11-29 16:30:19 -05:00
gl_rasterizer.h gl_rasterizer: implement custom clip plane 2017-08-25 07:26:45 +03:00
gl_resource_manager.h OpenGL State: Change setters so they don't directly write to curstate 2017-12-23 16:10:25 -07:00
gl_shader_gen.cpp Settings: Change resolution scaling to an integer instead of a float 2017-12-23 16:10:25 -07:00
gl_shader_gen.h gl_rasterizer/lighting: implement geometric factor 2017-06-15 14:59:01 +03:00
gl_shader_util.cpp ASSERT that shader was linked successfully 2016-12-05 21:11:24 +01:00
gl_shader_util.h OpenGL: Move Attributes enum to a more appropriate file 2017-04-16 20:47:04 -07:00
gl_state.cpp OpenGL State: Change setters so they don't directly write to curstate 2017-12-23 16:10:25 -07:00
gl_state.h OpenGL Cache: Split CachedSurface 2017-12-23 16:10:27 -07:00
pica_to_gl.h video_core: clean format warnings 2017-11-01 12:35:32 +02:00
renderer_opengl.cpp telemetry: Log performance, configuration, and system data. 2017-07-17 21:32:28 -04:00
renderer_opengl.h OpenGL: Remove unused RendererOpenGL fields 2017-05-27 18:02:46 -07:00