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https://github.com/Lime3DS/Lime3DS.git
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90e994471a
Also replaced C headers with the C++ equivalent ones
22 lines
649 B
C++
22 lines
649 B
C++
// Copyright 2013 Dolphin Emulator Project
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// Licensed under GPLv2
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// Refer to the license.txt file included.
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#pragma once
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#ifndef _WIN32
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#include <sys/mman.h>
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#endif
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#include <string>
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void* AllocateExecutableMemory(size_t size, bool low = true);
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void* AllocateMemoryPages(size_t size);
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void FreeMemoryPages(void* ptr, size_t size);
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void* AllocateAlignedMemory(size_t size,size_t alignment);
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void FreeAlignedMemory(void* ptr);
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void WriteProtectMemory(void* ptr, size_t size, bool executable = false);
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void UnWriteProtectMemory(void* ptr, size_t size, bool allowExecute = false);
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std::string MemUsage();
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inline int GetPageSize() { return 4096; }
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