Lime3DS/src/citra_qt/main.hxx

52 lines
862 B
C++

#ifndef _CITRA_QT_MAIN_HXX_
#define _CITRA_QT_MAIN_HXX_
#include <QMainWindow>
#include "ui_main.h"
class GImageInfo;
class GRenderWindow;
class GDisAsmView;
class GARM11RegsView;
class GMainWindow : public QMainWindow
{
Q_OBJECT
// TODO: Make use of this!
enum {
UI_IDLE,
UI_EMU_BOOTING,
UI_EMU_RUNNING,
UI_EMU_STOPPING,
};
public:
GMainWindow();
~GMainWindow();
private:
void BootGame(const char* filename);
void closeEvent(QCloseEvent* event);
private slots:
void OnStartGame();
void OnPauseGame();
void OnStopGame();
void OnMenuLoadELF();
void OnOpenHotkeysDialog();
void OnConfigure();
void ToggleWindowMode();
private:
Ui::MainWindow ui;
GRenderWindow* render_window;
GDisAsmView* disasm;
GARM11RegsView* arm_regs;
};
#endif // _CITRA_QT_MAIN_HXX_