mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 05:55:13 +01:00
278 lines
12 KiB
CMake
278 lines
12 KiB
CMake
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if (BUNDLE_TARGET_EXECUTE)
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# --- Bundling method logic ---
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function(bundle_qt executable_path)
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if (WIN32)
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get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
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find_program(windeployqt_executable windeployqt6)
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# Create a qt.conf file pointing to the app directory.
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# This ensures Qt can find its plugins.
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file(WRITE "${executable_parent_dir}/qt.conf" "[Paths]\nprefix = .")
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message(STATUS "Executing windeployqt for executable ${executable_path}")
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execute_process(COMMAND "${windeployqt_executable}" "${executable_path}"
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--no-compiler-runtime --no-system-d3d-compiler --no-opengl-sw --no-translations
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--plugindir "${executable_parent_dir}/plugins")
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# Remove the FFmpeg multimedia plugin as we don't include FFmpeg.
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# We want to use the Windows media plugin instead, which is also included.
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file(REMOVE "${executable_parent_dir}/plugins/multimedia/ffmpegmediaplugin.dll")
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elseif (APPLE)
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get_filename_component(executable_name "${executable_path}" NAME_WE)
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find_program(MACDEPLOYQT_EXECUTABLE macdeployqt6)
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message(STATUS "Executing macdeployqt for executable ${executable_path}")
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execute_process(
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COMMAND "${MACDEPLOYQT_EXECUTABLE}"
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"${executable_path}"
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"-executable=${executable_path}/Contents/MacOS/${executable_name}"
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-always-overwrite)
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# Bundling libraries can rewrite path information and break code signatures of system libraries.
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# Perform an ad-hoc re-signing on the whole app bundle to fix this.
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execute_process(COMMAND codesign --deep -fs - "${executable_path}")
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else()
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message(FATAL_ERROR "Unsupported OS for Qt bundling.")
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endif()
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endfunction()
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function(bundle_appimage bundle_dir executable_path source_path binary_path linuxdeploy_executable enable_qt)
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get_filename_component(executable_name "${executable_path}" NAME_WE)
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set(appdir_path "${binary_path}/AppDir-${executable_name}")
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if (enable_qt)
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# Find qmake to make sure the plugin uses the right version of Qt.
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find_program(QMAKE_EXECUTABLE qmake6)
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set(extra_linuxdeploy_env "QMAKE=${QMAKE_EXECUTABLE}")
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set(extra_linuxdeploy_args --plugin qt)
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endif()
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message(STATUS "Creating AppDir for executable ${executable_path}")
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execute_process(COMMAND ${CMAKE_COMMAND} -E env
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${extra_linuxdeploy_env}
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"${linuxdeploy_executable}"
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${extra_linuxdeploy_args}
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--plugin checkrt
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--executable "${executable_path}"
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--icon-file "${source_path}/dist/citra.svg"
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--desktop-file "${source_path}/dist/${executable_name}.desktop"
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--appdir "${appdir_path}")
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if (enable_qt)
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set(qt_hook_file "${appdir_path}/apprun-hooks/linuxdeploy-plugin-qt-hook.sh")
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file(READ "${qt_hook_file}" qt_hook_contents)
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# Add Cinnamon to list of DEs for GTK3 theming.
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string(REPLACE
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"*XFCE*"
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"*X-Cinnamon*|*XFCE*"
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qt_hook_contents "${qt_hook_contents}")
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# Wayland backend crashes due to changed schemas in Gnome 40.
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string(REPLACE
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"export QT_QPA_PLATFORMTHEME=gtk3"
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"export QT_QPA_PLATFORMTHEME=gtk3; export GDK_BACKEND=x11"
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qt_hook_contents "${qt_hook_contents}")
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file(WRITE "${qt_hook_file}" "${qt_hook_contents}")
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endif()
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message(STATUS "Creating AppImage for executable ${executable_path}")
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execute_process(COMMAND ${CMAKE_COMMAND} -E env
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"OUTPUT=${bundle_dir}/${executable_name}.AppImage"
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"${linuxdeploy_executable}"
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--output appimage
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--appdir "${appdir_path}")
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endfunction()
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function(bundle_standalone executable_path original_executable_path bundle_library_paths)
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get_filename_component(executable_parent_dir "${executable_path}" DIRECTORY)
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# Resolve dependent library files if they were not passed in.
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message(STATUS "Determining runtime dependencies of ${executable_path} using library paths ${bundle_library_paths}")
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file(GET_RUNTIME_DEPENDENCIES
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EXECUTABLES ${original_executable_path}
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RESOLVED_DEPENDENCIES_VAR resolved_deps
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UNRESOLVED_DEPENDENCIES_VAR unresolved_deps
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DIRECTORIES ${bundle_library_paths}
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POST_EXCLUDE_REGEXES ".*system32.*")
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if (WIN32)
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# Same directory since we don't have rpath.
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set(lib_dir "${executable_parent_dir}")
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else()
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set(lib_dir "${executable_parent_dir}/libs")
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endif()
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# Copy files to bundled output.
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if (resolved_deps)
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file(MAKE_DIRECTORY ${lib_dir})
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foreach (lib_file IN LISTS resolved_deps)
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message(STATUS "Bundling library ${lib_file}")
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# Use native copy to turn symlinks into normal files.
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execute_process(COMMAND cp -L "${lib_file}" "${lib_dir}")
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endforeach()
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endif()
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# Add libs directory to executable rpath where applicable.
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if (APPLE)
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execute_process(COMMAND install_name_tool -add_rpath "@loader_path/libs" "${executable_path}")
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elseif (UNIX)
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execute_process(COMMAND patchelf --set-rpath '$ORIGIN/../libs' "${executable_path}")
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endif()
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endfunction()
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# --- Root bundling logic ---
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set(bundle_dir ${BINARY_PATH}/bundle)
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# On Linux, always bundle an AppImage.
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if (DEFINED LINUXDEPLOY)
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if (IN_PLACE)
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message(FATAL_ERROR "Cannot bundle for Linux in-place.")
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endif()
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bundle_appimage("${bundle_dir}" "${EXECUTABLE_PATH}" "${SOURCE_PATH}" "${BINARY_PATH}" "${LINUXDEPLOY}" ${BUNDLE_QT})
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else()
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if (IN_PLACE)
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message(STATUS "Bundling dependencies in-place")
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set(bundled_executable_path "${EXECUTABLE_PATH}")
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else()
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message(STATUS "Copying base executable ${EXECUTABLE_PATH} to output directory ${bundle_dir}")
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file(COPY ${EXECUTABLE_PATH} DESTINATION ${bundle_dir})
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get_filename_component(bundled_executable_name "${EXECUTABLE_PATH}" NAME)
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set(bundled_executable_path "${bundle_dir}/${bundled_executable_name}")
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endif()
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if (BUNDLE_QT)
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bundle_qt("${bundled_executable_path}")
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endif()
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if (WIN32 OR NOT BUNDLE_QT)
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bundle_standalone("${bundled_executable_path}" "${EXECUTABLE_PATH}" "${BUNDLE_LIBRARY_PATHS}")
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endif()
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endif()
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else()
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# --- Bundling target creation logic ---
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# Downloads and extracts a linuxdeploy component.
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function(download_linuxdeploy_component base_dir name executable_name)
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set(executable_file "${base_dir}/${executable_name}")
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if (NOT EXISTS "${executable_file}")
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message(STATUS "Downloading ${executable_name}")
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file(DOWNLOAD
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"https://github.com/linuxdeploy/${name}/releases/download/continuous/${executable_name}"
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"${executable_file}" SHOW_PROGRESS)
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file(CHMOD "${executable_file}" PERMISSIONS OWNER_READ OWNER_WRITE OWNER_EXECUTE)
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get_filename_component(executable_ext "${executable_file}" LAST_EXT)
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if (executable_ext STREQUAL ".AppImage")
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message(STATUS "Extracting ${executable_name}")
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execute_process(
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COMMAND "${executable_file}" --appimage-extract
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WORKING_DIRECTORY "${base_dir}")
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else()
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message(STATUS "Copying ${executable_name}")
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file(COPY "${executable_file}" DESTINATION "${base_dir}/squashfs-root/usr/bin/")
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endif()
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endif()
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endfunction()
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# Adds a target to the bundle target, packing in required libraries.
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# If in_place is true, the bundling will be done in-place as part of the specified target.
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function(bundle_target_internal target_name in_place)
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# Create base bundle target if it does not exist.
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if (NOT in_place AND NOT TARGET bundle)
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message(STATUS "Creating base bundle target")
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add_custom_target(bundle)
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E make_directory "${CMAKE_BINARY_DIR}/bundle/dist/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/dist/icon.png" "${CMAKE_BINARY_DIR}/bundle/dist/citra.png")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/license.txt" "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy "${CMAKE_SOURCE_DIR}/README.md" "${CMAKE_BINARY_DIR}/bundle/")
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add_custom_command(
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TARGET bundle
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COMMAND ${CMAKE_COMMAND} -E copy_directory "${CMAKE_SOURCE_DIR}/dist/scripting" "${CMAKE_BINARY_DIR}/bundle/scripting")
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endif()
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set(BUNDLE_EXECUTABLE_PATH "$<TARGET_FILE:${target_name}>")
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if (target_name MATCHES ".*qt")
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set(BUNDLE_QT ON)
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if (APPLE)
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# For Qt targets on Apple, expect an app bundle.
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set(BUNDLE_EXECUTABLE_PATH "$<TARGET_BUNDLE_DIR:${target_name}>")
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endif()
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else()
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set(BUNDLE_QT OFF)
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endif()
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# Build a list of library search paths from prefix paths.
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foreach(prefix_path IN LISTS CMAKE_PREFIX_PATH CMAKE_SYSTEM_PREFIX_PATH)
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if (WIN32)
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list(APPEND BUNDLE_LIBRARY_PATHS "${prefix_path}/bin")
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endif()
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list(APPEND BUNDLE_LIBRARY_PATHS "${prefix_path}/lib")
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endforeach()
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foreach(library_path IN LISTS CMAKE_SYSTEM_LIBRARY_PATH)
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list(APPEND BUNDLE_LIBRARY_PATHS "${library_path}")
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endforeach()
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# On Linux, prepare linuxdeploy and any required plugins.
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if (CMAKE_SYSTEM_NAME STREQUAL "Linux")
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set(LINUXDEPLOY_BASE "${CMAKE_BINARY_DIR}/externals/linuxdeploy")
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# Download plugins first so they don't overwrite linuxdeploy's AppRun file.
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download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy-plugin-qt" "linuxdeploy-plugin-qt-x86_64.AppImage")
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download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy-plugin-checkrt" "linuxdeploy-plugin-checkrt-x86_64.sh")
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download_linuxdeploy_component("${LINUXDEPLOY_BASE}" "linuxdeploy" "linuxdeploy-x86_64.AppImage")
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set(EXTRA_BUNDLE_ARGS "-DLINUXDEPLOY=${LINUXDEPLOY_BASE}/squashfs-root/AppRun")
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endif()
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if (in_place)
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message(STATUS "Adding in-place bundling to ${target_name}")
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set(DEST_TARGET ${target_name})
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else()
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message(STATUS "Adding ${target_name} to bundle target")
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set(DEST_TARGET bundle)
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add_dependencies(bundle ${target_name})
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endif()
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add_custom_command(TARGET ${DEST_TARGET} POST_BUILD
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COMMAND ${CMAKE_COMMAND}
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"-DCMAKE_PREFIX_PATH=\"${CMAKE_PREFIX_PATH}\""
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"-DBUNDLE_TARGET_EXECUTE=1"
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"-DTARGET=${target_name}"
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"-DSOURCE_PATH=${CMAKE_SOURCE_DIR}"
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"-DBINARY_PATH=${CMAKE_BINARY_DIR}"
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"-DEXECUTABLE_PATH=${BUNDLE_EXECUTABLE_PATH}"
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"-DBUNDLE_LIBRARY_PATHS=\"${BUNDLE_LIBRARY_PATHS}\""
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"-DBUNDLE_QT=${BUNDLE_QT}"
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"-DIN_PLACE=${in_place}"
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${EXTRA_BUNDLE_ARGS}
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-P "${CMAKE_SOURCE_DIR}/CMakeModules/BundleTarget.cmake"
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WORKING_DIRECTORY "${CMAKE_BINARY_DIR}")
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endfunction()
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# Adds a target to the bundle target, packing in required libraries.
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function(bundle_target target_name)
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bundle_target_internal("${target_name}" OFF)
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endfunction()
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# Bundles the target in-place, packing in required libraries.
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function(bundle_target_in_place target_name)
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bundle_target_internal("${target_name}" ON)
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endfunction()
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endif()
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