Lime3DS/src/core/hle/config_mem.cpp
Yuri Kunde Schlesner 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00

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914 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <cstring>
#include "common/assert.h"
#include "common/common_types.h"
#include "common/common_funcs.h"
#include "core/core.h"
#include "core/memory.h"
#include "core/hle/config_mem.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
namespace ConfigMem {
ConfigMemDef config_mem;
void Init() {
std::memset(&config_mem, 0, sizeof(config_mem));
config_mem.update_flag = 0; // No update
config_mem.sys_core_ver = 0x2;
config_mem.unit_info = 0x1; // Bit 0 set for Retail
config_mem.prev_firm = 0;
config_mem.firm_unk = 0;
config_mem.firm_version_rev = 0;
config_mem.firm_version_min = 0x40;
config_mem.firm_version_maj = 0x2;
config_mem.firm_sys_core_ver = 0x2;
}
} // namespace