mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-12-24 00:41:49 +01:00
a1a5570e97
The main advantage of switching to glad from glLoadGen is that, apart from being actively maintained, it supports a customizable entrypoint loader function, which makes it possible to also support OpenGL ES. |
||
---|---|---|
.. | ||
include | ||
src | ||
CMakeLists.txt | ||
Readme.md |