mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2025-01-23 23:21:11 +01:00
62 lines
1.5 KiB
CMake
62 lines
1.5 KiB
CMake
set(CMAKE_MODULE_PATH ${CMAKE_MODULE_PATH} ${PROJECT_SOURCE_DIR}/CMakeModules)
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add_executable(lime
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lime.cpp
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lime.rc
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config.cpp
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config.h
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default_ini.h
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emu_window/emu_window_sdl2.cpp
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emu_window/emu_window_sdl2.h
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precompiled_headers.h
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resource.h
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)
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set_target_properties(lime PROPERTIES OUTPUT_NAME "lime3ds-cli")
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if (ENABLE_SOFTWARE_RENDERER)
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target_sources(lime PRIVATE
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emu_window/emu_window_sdl2_sw.cpp
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emu_window/emu_window_sdl2_sw.h
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)
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endif()
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if (ENABLE_OPENGL)
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target_sources(lime PRIVATE
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emu_window/emu_window_sdl2_gl.cpp
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emu_window/emu_window_sdl2_gl.h
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)
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endif()
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if (ENABLE_VULKAN)
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target_sources(lime PRIVATE
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emu_window/emu_window_sdl2_vk.cpp
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emu_window/emu_window_sdl2_vk.h
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)
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endif()
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create_target_directory_groups(lime)
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target_link_libraries(lime PRIVATE lime_common lime_core input_common network)
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target_link_libraries(lime PRIVATE inih)
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if (MSVC)
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target_link_libraries(lime PRIVATE getopt)
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endif()
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target_link_libraries(lime PRIVATE ${PLATFORM_LIBRARIES} SDL2::SDL2 Threads::Threads)
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if (ENABLE_OPENGL)
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target_link_libraries(lime PRIVATE glad)
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endif()
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if(UNIX AND NOT APPLE)
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install(TARGETS lime RUNTIME DESTINATION "${CMAKE_INSTALL_PREFIX}/bin")
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endif()
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if (CITRA_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(lime PRIVATE precompiled_headers.h)
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endif()
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# Bundle in-place on MSVC so dependencies can be resolved by builds.
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if (MSVC)
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include(BundleTarget)
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bundle_target_in_place(lime)
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endif()
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