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ebdae19fd2
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
211 lines
7.1 KiB
C++
211 lines
7.1 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <cstddef>
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#include "audio_core/hle/common.h"
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#include "audio_core/hle/dsp.h"
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#include "audio_core/hle/mixers.h"
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#include "common/assert.h"
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#include "common/logging/log.h"
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#include "common/math_util.h"
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namespace DSP {
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namespace HLE {
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void Mixers::Reset() {
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current_frame.fill({});
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state = {};
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}
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DspStatus Mixers::Tick(DspConfiguration& config, const IntermediateMixSamples& read_samples,
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IntermediateMixSamples& write_samples,
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const std::array<QuadFrame32, 3>& input) {
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ParseConfig(config);
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AuxReturn(read_samples);
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AuxSend(write_samples, input);
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MixCurrentFrame();
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return GetCurrentStatus();
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}
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void Mixers::ParseConfig(DspConfiguration& config) {
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if (!config.dirty_raw) {
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return;
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}
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if (config.mixer1_enabled_dirty) {
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config.mixer1_enabled_dirty.Assign(0);
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state.mixer1_enabled = config.mixer1_enabled != 0;
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LOG_TRACE(Audio_DSP, "mixers mixer1_enabled = %hu", config.mixer1_enabled);
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}
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if (config.mixer2_enabled_dirty) {
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config.mixer2_enabled_dirty.Assign(0);
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state.mixer2_enabled = config.mixer2_enabled != 0;
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LOG_TRACE(Audio_DSP, "mixers mixer2_enabled = %hu", config.mixer2_enabled);
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}
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if (config.volume_0_dirty) {
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config.volume_0_dirty.Assign(0);
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state.intermediate_mixer_volume[0] = config.volume[0];
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LOG_TRACE(Audio_DSP, "mixers volume[0] = %f", config.volume[0]);
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}
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if (config.volume_1_dirty) {
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config.volume_1_dirty.Assign(0);
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state.intermediate_mixer_volume[1] = config.volume[1];
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LOG_TRACE(Audio_DSP, "mixers volume[1] = %f", config.volume[1]);
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}
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if (config.volume_2_dirty) {
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config.volume_2_dirty.Assign(0);
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state.intermediate_mixer_volume[2] = config.volume[2];
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LOG_TRACE(Audio_DSP, "mixers volume[2] = %f", config.volume[2]);
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}
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if (config.output_format_dirty) {
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config.output_format_dirty.Assign(0);
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state.output_format = config.output_format;
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LOG_TRACE(Audio_DSP, "mixers output_format = %zu",
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static_cast<size_t>(config.output_format));
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}
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if (config.headphones_connected_dirty) {
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config.headphones_connected_dirty.Assign(0);
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// Do nothing. (Note: Whether headphones are connected does affect coefficients used for
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// surround sound.)
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LOG_TRACE(Audio_DSP, "mixers headphones_connected=%hu", config.headphones_connected);
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}
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if (config.dirty_raw) {
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LOG_DEBUG(Audio_DSP, "mixers remaining_dirty=%x", config.dirty_raw);
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}
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config.dirty_raw = 0;
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}
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static s16 ClampToS16(s32 value) {
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return static_cast<s16>(MathUtil::Clamp(value, -32768, 32767));
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}
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static std::array<s16, 2> AddAndClampToS16(const std::array<s16, 2>& a,
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const std::array<s16, 2>& b) {
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return {ClampToS16(static_cast<s32>(a[0]) + static_cast<s32>(b[0])),
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ClampToS16(static_cast<s32>(a[1]) + static_cast<s32>(b[1]))};
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}
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void Mixers::DownmixAndMixIntoCurrentFrame(float gain, const QuadFrame32& samples) {
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// TODO(merry): Limiter. (Currently we're performing final mixing assuming a disabled limiter.)
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switch (state.output_format) {
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case OutputFormat::Mono:
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std::transform(
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current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
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[gain](const std::array<s16, 2>& accumulator,
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const std::array<s32, 4>& sample) -> std::array<s16, 2> {
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// Downmix to mono
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s16 mono = ClampToS16(static_cast<s32>(
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(gain * sample[0] + gain * sample[1] + gain * sample[2] + gain * sample[3]) /
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2));
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// Mix into current frame
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return AddAndClampToS16(accumulator, {mono, mono});
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});
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return;
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case OutputFormat::Surround:
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// TODO(merry): Implement surround sound.
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// fallthrough
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case OutputFormat::Stereo:
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std::transform(
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current_frame.begin(), current_frame.end(), samples.begin(), current_frame.begin(),
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[gain](const std::array<s16, 2>& accumulator,
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const std::array<s32, 4>& sample) -> std::array<s16, 2> {
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// Downmix to stereo
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s16 left = ClampToS16(static_cast<s32>(gain * sample[0] + gain * sample[2]));
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s16 right = ClampToS16(static_cast<s32>(gain * sample[1] + gain * sample[3]));
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// Mix into current frame
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return AddAndClampToS16(accumulator, {left, right});
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});
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return;
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}
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UNREACHABLE_MSG("Invalid output_format %zu", static_cast<size_t>(state.output_format));
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}
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void Mixers::AuxReturn(const IntermediateMixSamples& read_samples) {
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// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to
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// QuadFrame32.
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if (state.mixer1_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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state.intermediate_mix_buffer[1][sample][channel] =
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read_samples.mix1.pcm32[channel][sample];
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}
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}
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}
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if (state.mixer2_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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state.intermediate_mix_buffer[2][sample][channel] =
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read_samples.mix2.pcm32[channel][sample];
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}
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}
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}
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}
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void Mixers::AuxSend(IntermediateMixSamples& write_samples,
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const std::array<QuadFrame32, 3>& input) {
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// NOTE: read_samples.mix{1,2}.pcm32 annoyingly have their dimensions in reverse order to
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// QuadFrame32.
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state.intermediate_mix_buffer[0] = input[0];
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if (state.mixer1_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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write_samples.mix1.pcm32[channel][sample] = input[1][sample][channel];
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}
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}
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} else {
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state.intermediate_mix_buffer[1] = input[1];
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}
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if (state.mixer2_enabled) {
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for (size_t sample = 0; sample < samples_per_frame; sample++) {
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for (size_t channel = 0; channel < 4; channel++) {
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write_samples.mix2.pcm32[channel][sample] = input[2][sample][channel];
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}
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}
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} else {
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state.intermediate_mix_buffer[2] = input[2];
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}
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}
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void Mixers::MixCurrentFrame() {
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current_frame.fill({});
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for (size_t mix = 0; mix < 3; mix++) {
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DownmixAndMixIntoCurrentFrame(state.intermediate_mixer_volume[mix],
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state.intermediate_mix_buffer[mix]);
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}
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// TODO(merry): Compressor. (We currently assume a disabled compressor.)
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}
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DspStatus Mixers::GetCurrentStatus() const {
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DspStatus status;
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status.unknown = 0;
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status.dropped_frames = 0;
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return status;
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}
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} // namespace HLE
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} // namespace DSP
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