Lime3DS/src/core
2014-04-27 12:40:31 -04:00
..
arm moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
elf Implement simple LoadSymbols for ELF files 2014-04-12 19:04:32 -04:00
file_sys fixes to build on linux 2014-04-22 19:42:29 -07:00
hle added simple GSP GPU ReadHWRegs function to support returning the framebuffer address 2014-04-26 01:48:24 -04:00
hw added code to LCD modules keep track of framebuffer location in FCRAM or VRAM 2014-04-27 12:39:57 -04:00
CMakeLists.txt moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
core_timing.cpp fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core_timing.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core.cpp cleaned up some logging messages 2014-04-10 22:45:40 -04:00
core.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00
core.vcxproj moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
core.vcxproj.filters moved HLE::MRC to its own module, added support for catching data synchronization barrier command 2014-04-25 17:15:19 -04:00
loader.cpp Add a quick way to load Launcher.dat files 2014-04-21 23:15:40 -04:00
loader.h Add a quick way to load Launcher.dat files 2014-04-21 23:15:40 -04:00
mem_map_funcs.cpp added helper functions to mem_map to convert physical addresses to virtual addresses 2014-04-27 12:40:31 -04:00
mem_map.cpp - added preliminary support for svc_MapMemoryBlock 2014-04-24 23:56:06 -04:00
mem_map.h added helper functions to mem_map to convert physical addresses to virtual addresses 2014-04-27 12:40:31 -04:00
system.cpp cleaned up some logging messages 2014-04-10 22:45:40 -04:00
system.h fixed project includes to use new directory structure 2014-04-08 20:15:08 -04:00