mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-02 08:25:07 +01:00
ba2a54a9dd
citra: Remove GLFW, Add SDL2 FindSDL2: Do not CACHE SDL2_* variables if library is not found EmuWindow_SDL2: Set minimal client area at initialisation time EmuWindow_SDL2: Corrections EmuWindow_SDL2: Fix no decorations on startup on OS X cmake: windows_copy_files
23 lines
457 B
C++
23 lines
457 B
C++
// Copyright 2014 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#pragma once
|
|
|
|
#include <string>
|
|
|
|
class INIReader;
|
|
|
|
class Config {
|
|
INIReader* sdl2_config;
|
|
std::string sdl2_config_loc;
|
|
|
|
bool LoadINI(INIReader* config, const char* location, const std::string& default_contents="", bool retry=true);
|
|
void ReadValues();
|
|
public:
|
|
Config();
|
|
~Config();
|
|
|
|
void Reload();
|
|
};
|