Lime3DS/src/video_core
Jannik Vogel ba722be2ac Pica: Write GS registers
This adds the handlers for the geometry shader register writes which will call the functions from the previous commit to update registers for the GS.
2017-05-12 16:22:37 +02:00
..
debug_utils Doxygen: Amend minor issues (#2593) 2017-02-26 17:58:51 -08:00
renderer_opengl pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
shader Pica: Set program code / swizzle data limit to 4096 2017-05-11 15:01:27 +02:00
swrasterizer pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
texture video_core: remove #pragma once in cpp file (#2570) 2017-02-15 00:16:50 -08:00
CMakeLists.txt SWRasterizer: Move texturing functions to their own file 2017-02-12 18:12:37 -08:00
command_processor.cpp Pica: Write GS registers 2017-05-12 16:22:37 +02:00
command_processor.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
gpu_debugger.h Add all services to the Service namespace 2016-12-11 00:07:27 +00:00
pica_state.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
pica_types.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
pica.cpp VideoCore: Split regs.h inclusions 2017-02-09 00:04:24 -08:00
pica.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
primitive_assembly.cpp VideoCore: Split geometry pipeline regs from Regs struct 2017-02-04 13:59:11 -08:00
primitive_assembly.h VideoCore: Split geometry pipeline regs from Regs struct 2017-02-04 13:59:11 -08:00
rasterizer_interface.h rasterizer: separate TextureCopy from DisplayTransfer 2016-09-29 10:01:34 +08:00
regs_framebuffer.h Pica/Regs: Correct bit width for blend-equations 2017-04-08 18:33:17 +02:00
regs_lighting.h VideoCore: Force enum sizes to u32 in LightingRegs 2017-02-09 00:04:24 -08:00
regs_pipeline.h VideoCore: Split u64 Pica reg unions into 2 separate u32 unions 2017-02-09 00:04:25 -08:00
regs_rasterizer.h VideoCore: Split rasterizer regs from Regs struct 2017-02-04 13:08:47 -08:00
regs_shader.h VideoCore: Split shader regs from Regs struct 2017-02-04 13:59:11 -08:00
regs_texturing.h pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h pica: shader_dirty if texture2 coord changed 2017-05-05 15:35:17 +03:00
renderer_base.cpp VideoCore: Move software rasterizer files to sub-directory 2017-02-12 18:08:11 -08:00
renderer_base.h Remove empty newlines in #include blocks. 2016-09-21 11:15:47 +09:00
utils.h VideoCore: Run include-what-you-use and fix most includes. 2016-04-30 17:02:41 +01:00
vertex_loader.cpp VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00
video_core.h config: Add option for specifying screen resolution scale factor. 2017-01-07 03:23:22 -05:00