Lime3DS/src/core/file_sys/archive_savedata.h

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C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
#include "core/file_sys/disk_archive.h"
#include "core/loader/loader.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// FileSys namespace
namespace FileSys {
/// File system interface to the SaveData archive
class ArchiveFactory_SaveData final : public ArchiveFactory {
public:
ArchiveFactory_SaveData(const std::string& mount_point);
std::string GetName() const override { return "SaveData"; }
ResultVal<std::unique_ptr<ArchiveBackend>> Open(const Path& path) override;
ResultCode Format(const Path& path) override;
private:
std::string mount_point;
};
} // namespace FileSys