Lime3DS/dist/languages/fr.ts
2024-09-25 18:30:50 +01:00

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<?xml version="1.0" ?><!DOCTYPE TS><TS version="2.1" language="fr">
<context>
<name>ARMRegisters</name>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="14"/>
<source>ARM Registers</source>
<translation>Registres ARM</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="25"/>
<source>Register</source>
<translation>Registre</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/registers.ui" line="30"/>
<source>Value</source>
<translation>Valeur</translation>
</message>
</context>
<context>
<name>AboutDialog</name>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="14"/>
<source>About Lime3DS</source>
<translation>À propos de Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="30"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/lime.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;img src=&quot;:/icons/lime.png&quot;/&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="60"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;Lime3DS&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:28pt;&quot;&gt;Lime3DS&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="73"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3 (%4)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;%1 | %2-%3 (%4)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="86"/>
<source>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:'Ubuntu'; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:'MS Shell Dlg 2'; font-size:12pt;&quot;&gt;Lime3DS is a free and open source 3DS emulator licensed under GPLv2.0 or any later version.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:'MS Shell Dlg 2'; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;This software should not be used to play games you have not legally obtained.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;!DOCTYPE HTML PUBLIC &quot;-//W3C//DTD HTML 4.0//EN&quot; &quot;http://www.w3.org/TR/REC-html40/strict.dtd&quot;&gt;
&lt;html&gt;&lt;head&gt;&lt;meta name=&quot;qrichtext&quot; content=&quot;1&quot; /&gt;&lt;style type=&quot;text/css&quot;&gt;
p, li { white-space: pre-wrap; }
&lt;/style&gt;&lt;/head&gt;&lt;body style=&quot; font-family:&apos;Ubuntu&apos;; font-size:11pt; font-weight:400; font-style:normal;&quot;&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;Lime3DS est un émulateur 3DS gratuit et source ouverte sous licence GPLv2.0 ou toute version ultérieure.&lt;/span&gt;&lt;/p&gt;
&lt;p style=&quot;-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px; font-family:&apos;MS Shell Dlg 2&apos;; font-size:8pt;&quot;&gt;&lt;br /&gt;&lt;/p&gt;
&lt;p style=&quot; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;&quot;&gt;&lt;span style=&quot; font-family:&apos;MS Shell Dlg 2&apos;; font-size:12pt;&quot;&gt;Ce logiciel ne doit pas être utilisé pour jouer à des jeux que vous n&apos;avez pas obtenus légalement.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="118"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;a href=&quot;https://lime3ds.github.io/&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Website&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://discord.com/invite/4ZjMpAp3M6&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Discord&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/Lime3DS/Lime3DS&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Source Code&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/orgs/Lime3DS/people&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;Main Contributors&lt;/span&gt;&lt;/a&gt; | &lt;a href=&quot;https://github.com/Lime3DS/Lime3DS/blob/master/license.txt&quot;&gt;&lt;span style=&quot; text-decoration: underline; color:#039be5;&quot;&gt;License&lt;/span&gt;&lt;/a&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/aboutdialog.ui" line="134"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;3DS&amp;quot; is a trademark of Nintendo. Lime3DS is not affiliated with Nintendo in any way.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;&lt;span style=&quot; font-size:7pt;&quot;&gt;&amp;quot;3DS&amp;quot; est une marque de commerce de Nintendo. Lime3DS n&apos;est aucunement affilié à Nintendo.&lt;/span&gt;&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
</context>
<context>
<name>BreakPointModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="121"/>
<source>Pica command loaded</source>
<translation>Commande PICA chargée</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="123"/>
<source>Pica command processed</source>
<translation>Commande Pica traitée</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="125"/>
<source>Incoming primitive batch</source>
<translation>Incoming primitive batch</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="127"/>
<source>Finished primitive batch</source>
<translation>Finished primitive batch</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="129"/>
<source>Vertex shader invocation</source>
<translation>Vertex shader invocation</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="131"/>
<source>Incoming display transfer</source>
<translation>Incoming display transfer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="133"/>
<source>GSP command processed</source>
<translation>GSP command processed</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="135"/>
<source>Buffers swapped</source>
<translation>Buffers swapped</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="139"/>
<source>Unknown debug context event</source>
<translation>Événement contextuel de débogage inconnu</translation>
</message>
</context>
<context>
<name>CalibrationConfigurationDialog</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="23"/>
<source>Communicating with the server...</source>
<translation>Communication avec le serveur en cours...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="24"/>
<source>Cancel</source>
<translation>Annuler</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="42"/>
<source>Touch the top left corner &lt;br&gt;of your touchpad.</source>
<translation>Touchez le coin supérieur gauche &lt;br&gt;de votre pavé tactile.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="45"/>
<source>Now touch the bottom right corner &lt;br&gt;of your touchpad.</source>
<translation>Maintenant touchez le coin inférieur droit &lt;br&gt; de votre pavé tactile.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="48"/>
<source>Configuration completed!</source>
<translation>Configuration terminée !</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="56"/>
<source>OK</source>
<translation>OK</translation>
</message>
</context>
<context>
<name>ChatRoom</name>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="14"/>
<source>Room Window</source>
<translation>Fenêtre du salon</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="40"/>
<source>Send Chat Message</source>
<translation>Envoyer un message via le Chat</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.ui" line="47"/>
<source>Send Message</source>
<translation>Envoyer un message</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="166"/>
<source>Members</source>
<translation>Membres</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="298"/>
<source>%1 has joined</source>
<translation>%1 a rejoint</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="301"/>
<source>%1 has left</source>
<translation>%1 est parti</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="304"/>
<source>%1 has been kicked</source>
<translation>%1 a été éjecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="307"/>
<source>%1 has been banned</source>
<translation>%1 a été banni</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="310"/>
<source>%1 has been unbanned</source>
<translation>%1 a été débanni</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="428"/>
<source>View Profile</source>
<translation>Voir le profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="441"/>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="451"/>
<source>Block Player</source>
<translation>Bloquer un joueur</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="452"/>
<source>When you block a player, you will no longer receive chat messages from them.&lt;br&gt;&lt;br&gt;Are you sure you would like to block %1?</source>
<translation>Lorsque vous bloquez un joueur, vous ne recevrez plus de message de sa part.&lt;br&gt;&lt;br&gt;Êtes-vous sûr de vouloir bloquer %1 ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="465"/>
<source>Kick</source>
<translation>Éjecter</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="466"/>
<source>Ban</source>
<translation>Bannir</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="470"/>
<source>Kick Player</source>
<translation>Éjecter un joueur</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="471"/>
<source>Are you sure you would like to &lt;b&gt;kick&lt;/b&gt; %1?</source>
<translation>Êtes-vous sûr de vouloir &lt;b&gt;éjecter&lt;/b&gt;%1 ? </translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="479"/>
<source>Ban Player</source>
<translation>Bannir un joueur</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/chat_room.cpp" line="480"/>
<source>Are you sure you would like to &lt;b&gt;kick and ban&lt;/b&gt; %1?
This would ban both their forum username and their IP address.</source>
<translation>Etes-vous sur de vouloir &lt;b&gt;éjecter et bannir&lt;/b&gt; %1 ?
Cela bannira à la fois son nom du forum et son adresse IP.</translation>
</message>
</context>
<context>
<name>ClientRoom</name>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="14"/>
<source>Room Window</source>
<translation>Fenêtre du salon</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="27"/>
<source>Room Description</source>
<translation>Description du salon</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="47"/>
<source>Moderation...</source>
<translation>Modération...</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.ui" line="57"/>
<source>Leave Room</source>
<translation>Quitter le salon</translation>
</message>
</context>
<context>
<name>ClientRoomWindow</name>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="79"/>
<source>Connected</source>
<translation>Connecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="88"/>
<source>Disconnected</source>
<translation>Déconnecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/client_room.cpp" line="101"/>
<source>%1 (%2/%3 members) - connected</source>
<translation>%1 (%2/%3 membres) - connecté</translation>
</message>
</context>
<context>
<name>ConfigureAudio</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="17"/>
<source>Output</source>
<translation>Sortie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="38"/>
<source>Emulation:</source>
<translation>Émulation :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="46"/>
<source>HLE (fast)</source>
<translation>HLE (rapide)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="51"/>
<source>LLE (accurate)</source>
<translation>LLE (précis)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="56"/>
<source>LLE multi-core</source>
<translation>LLE multi-coeur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="69"/>
<source>Output Type</source>
<translation>Type de sortie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="79"/>
<source>Output Device</source>
<translation>Périphérique de sortie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="91"/>
<source>This post-processing effect adjusts audio speed to match emulation speed and helps prevent audio stutter. This however increases audio latency.</source>
<translation>Cet effet de post-traitement ajuste la vitesse audio pour correspondre à la vitesse d&apos;émulation et aide à prévenir les distorsions. Cela augmente cependant la latence du son.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="94"/>
<source>Enable audio stretching</source>
<translation>Activer l&apos;étirement audio</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="101"/>
<source>Scales audio playback speed to account for drops in emulation framerate. This means that audio will play at full speed even while the game framerate is low. May cause audio desync issues.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="104"/>
<source>Enable realtime audio</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="127"/>
<source>Use global volume</source>
<translation>Utiliser le volume global</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="132"/>
<source>Set volume:</source>
<translation>Régler le volume :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="140"/>
<source>Volume:</source>
<translation>Volume :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="185"/>
<source>0 %</source>
<translation>0 %</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="201"/>
<source>Microphone</source>
<translation>Microphone</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="207"/>
<source>Input Type</source>
<translation>Type d&apos;entrée</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.ui" line="217"/>
<source>Input Device</source>
<translation>Périphérique d&apos;entrée</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="24"/>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="36"/>
<source>Auto</source>
<translation>Auto</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_audio.cpp" line="156"/>
<source>%1%</source>
<comment>Volume percentage (e.g. 50%)</comment>
<translation>%1%</translation>
</message>
</context>
<context>
<name>ConfigureCamera</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="14"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="20"/>
<source>Camera</source>
<translation>Caméra</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="28"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="38"/>
<source>Select the camera to configure</source>
<translation>Choisissez la caméra qui sera configurée</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="31"/>
<source>Camera to configure:</source>
<translation>Caméra à configurer :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="42"/>
<source>Front</source>
<translation>Avant</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="47"/>
<source>Rear</source>
<translation>Arrière</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="59"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="69"/>
<source>Select the camera mode (single or double)</source>
<translation>Choisissez le mode de la caméra (simple ou double)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="62"/>
<source>Camera mode:</source>
<translation>Mode de la caméra :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="73"/>
<source>Single (2D)</source>
<translation>Simple (2D)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="78"/>
<source>Double (3D)</source>
<translation>Double (3D)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="90"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="100"/>
<source>Select the position of camera to configure</source>
<translation>Choisissez la position de la caméra à configurer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="93"/>
<source>Camera position:</source>
<translation>Position de la caméra :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="104"/>
<source>Left</source>
<translation>Gauche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="109"/>
<source>Right</source>
<translation>Droite</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="122"/>
<source>Configuration</source>
<translation>Configuration</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="130"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="140"/>
<source>Select where the image of the emulated camera comes from. It may be an image or a real camera.</source>
<translation>Choisissez la provenance de l&apos;image de la caméra émulée. Ce peut être une image ou une vraie caméra.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="133"/>
<source>Camera Image Source:</source>
<translation>Source de l&apos;image de la caméra :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="144"/>
<source>Blank (blank)</source>
<translation>Vide (vide)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="149"/>
<source>Still Image (image)</source>
<translation>Image fixe (image)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="154"/>
<source>System Camera (qt)</source>
<translation>Caméra système (qt)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="169"/>
<source>File:</source>
<translation>Fichier :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="179"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="190"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="215"/>
<source>Select the system camera to use</source>
<translation>Choisissez la caméra système à utiliser</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="196"/>
<source>Camera:</source>
<translation>Caméra :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="219"/>
<source>&lt;Default&gt;</source>
<translation>&lt;Default&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="231"/>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="259"/>
<source>Select the image flip to apply</source>
<translation>Choisissez le traitement à appliquer à l&apos;image</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="237"/>
<source>Flip:</source>
<translation>Basculement :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="263"/>
<source>None</source>
<translation>Aucun</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="268"/>
<source>Horizontal</source>
<translation>Horizontal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="273"/>
<source>Vertical</source>
<translation>Vertical</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="278"/>
<source>Reverse</source>
<translation>Inverser</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="288"/>
<source>Select an image file every time before the camera is loaded</source>
<translation>A chaque fois, l&apos;image devra être sélectionnée avant le chargement de la caméra</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="291"/>
<source>Prompt before load</source>
<translation>Demander avant de charger</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="301"/>
<source>Preview</source>
<translation>Prévisualisation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="313"/>
<source>Resolution: 512*384</source>
<translation>Résolution : 512*384</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.ui" line="323"/>
<source>Click to preview</source>
<translation>Cliquez pour prévisualiser</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="192"/>
<source>Resolution: %1*%2</source>
<translation>Résolution : %1*%2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="284"/>
<source>Supported image files (%1)</source>
<translation>Fichiers image supportés (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_camera.cpp" line="285"/>
<source>Open File</source>
<translation>Ouvrir le fichier</translation>
</message>
</context>
<context>
<name>ConfigureCheats</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="23"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="68"/>
<source>Cheats</source>
<translation>Codes de triche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="44"/>
<source>Add Cheat</source>
<translation>Ajouter un code de triche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="57"/>
<source>Available Cheats:</source>
<translation>Codes de triche disponibles :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="91"/>
<source>Name</source>
<translation>Nom</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="96"/>
<source>Type</source>
<translation>Type</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="126"/>
<source>Save</source>
<translation>Enregistrer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="136"/>
<source>Delete</source>
<translation>Supprimer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="149"/>
<source>Name:</source>
<translation>Nom :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="161"/>
<source>Notes:</source>
<translation>Notes :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.ui" line="171"/>
<source>Code:</source>
<translation>Code :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="68"/>
<source>Would you like to save the current cheat?</source>
<translation>Voulez-vous enregistrer le code de triche actuel ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="80"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="84"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="96"/>
<source>Save Cheat</source>
<translation>Enregistrer le code de triche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="80"/>
<source>Please enter a cheat name.</source>
<translation>Veuillez entrer le nom du code de triche.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="84"/>
<source>Please enter the cheat code.</source>
<translation>Veuillez entrer le code de triche.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="97"/>
<source>Cheat code line %1 is not valid.
Would you like to ignore the error and continue?</source>
<translation>La ligne %1 du code de triche n&apos;est pas valide.
Souhaitez vous ignorer l&apos;erreur et poursuivre ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="224"/>
<location filename="../../src/lime_qt/configuration/configure_cheats.cpp" line="227"/>
<source>[new cheat]</source>
<translation>[nouveau code de triche]</translation>
</message>
</context>
<context>
<name>ConfigureDebug</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="14"/>
<source>Form</source>
<translation>Forme</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="22"/>
<source>GDB</source>
<translation>GDB</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="30"/>
<source>Enable GDB Stub</source>
<translation>Activer le GDB Stub</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="50"/>
<source>Port:</source>
<translation>Port :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="71"/>
<source>Logging</source>
<translation>Rapports</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="79"/>
<source>Global Log Filter</source>
<translation>Filtre global des rapports</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="93"/>
<source>Show Log Console (Windows Only)</source>
<translation>Afficher la console des rapports (Windows uniquement)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="100"/>
<source>Open Log Location</source>
<translation>Ouvrir l&apos;emplacement des rapports</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="112"/>
<source>CPU</source>
<translation>CPU</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="137"/>
<source>Use global clock speed</source>
<translation>Utiliser la fréquence d&apos;horloge globale</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="142"/>
<source>Set clock speed:</source>
<translation>Définir la fréquence d&apos;horloge du CPU :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="150"/>
<source>CPU Clock Speed</source>
<translation>Fréquence d&apos;horloge du CPU</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="157"/>
<source>&lt;html&gt;&lt;body&gt;Changes the emulated CPU clock frequency.&lt;br&gt;Underclocking can increase performance but may cause the game to freeze.&lt;br&gt;Overclocking may reduce in game lag but also might cause freezes&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;body&gt;Change la fréquence d&apos;horloge du CPU émulé.&lt;br&gt;Sous-cadencer peut améliorer les performances mais aussi entraîner des saccades dans le jeu.&lt;br&gt;Surcadencer peut réduire les ralentissements mais également entraîner des saccades dans le jeu&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="198"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Enables the use of the ARM JIT compiler for emulating the 3DS CPUs. Don&apos;t disable unless for debugging purposes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Permet l&apos;utilisation du compilateur ARM JIT pour émuler les processeurs 3DS. Ne pas désactiver sauf à des fins de débogage&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="201"/>
<source>Enable CPU JIT</source>
<translation>Activer le CPU JIT</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="208"/>
<source>Enable debug renderer</source>
<translation>Activer le rendu de débogage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="215"/>
<source>Dump command buffers</source>
<translation>Dump des tampons de commandes</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="225"/>
<source>Miscellaneus</source>
<translation>Divers</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="231"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Introduces a delay to the first ever launched app thread if LLE modules are enabled, to allow them to initialize.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Introduit un délai pour le premier fil d&apos;exécution de l&apos;application lancée si les modules LLE sont activés, afin de leur permettre de s&apos;initialiser.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="234"/>
<source>Delay app start for LLE module initialization</source>
<translation>Retarder le démarrage de l&apos;application pour l&apos;initialisation du module LLE.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.ui" line="244"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;CPU Clock Speed Information&lt;br/&gt;Underclocking can increase performance but may cause the game to freeze.&lt;br/&gt;Overclocking may reduce in game lag but also might cause freezes&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Information sur la fréquence d&apos;horloge du CPU&lt;br/&gt;Sous-cadencer peut améliorer les performances mais aussi entraîner des saccades dans le jeu.&lt;br/&gt;Surcadencer peut réduire les ralentissements mais également entraîner des saccades dans le jeu&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="48"/>
<source>Validation layer not available</source>
<translation>La couche de validation n&apos;est pas disponible</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="49"/>
<source>Unable to enable debug renderer because the layer &lt;strong&gt;VK_LAYER_KHRONOS_validation&lt;/strong&gt; is missing. Please install the Vulkan SDK or the appropriate package of your distribution</source>
<translation>Impossible d&apos;activer le rendu de débogage car la couche &lt;strong&gt;VK_LAYER_KHRONOS_validation&lt;/strong&gt; est manquante. Veuillez installer le SDK Vulkan ou le paquet approprié de votre distribution.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="63"/>
<source>Command buffer dumping not available</source>
<translation>Le dumping des tampons de commandes n&apos;est pas disponible</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_debug.cpp" line="64"/>
<source>Unable to enable command buffer dumping because the layer &lt;strong&gt;VK_LAYER_LUNARG_api_dump&lt;/strong&gt; is missing. Please install the Vulkan SDK or the appropriate package of your distribution</source>
<translation>Impossible d&apos;activer le dumping des tampons de commandes car la couche &lt;strong&gt;VK_LAYER_LUNARG_api_dump&lt;/strong&gt; est manquante. Veuillez installer le SDK Vulkan ou le paquet approprié de votre distribution.</translation>
</message>
</context>
<context>
<name>ConfigureDialog</name>
<message>
<location filename="../../src/lime_qt/configuration/configure.ui" line="6"/>
<source>Lime3DS Configuration</source>
<translation>Configuration de Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="48"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="126"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="177"/>
<source>General</source>
<translation>Général</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="49"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="127"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="178"/>
<source>System</source>
<translation>Système</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="50"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="179"/>
<source>Input</source>
<translation>Contrôles</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="51"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="180"/>
<source>Hotkeys</source>
<translation>Raccourcis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="52"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="128"/>
<source>Graphics</source>
<translation>Vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="53"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="181"/>
<source>Enhancements</source>
<translation>Améliorations</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="54"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="182"/>
<source>Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="55"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="129"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="184"/>
<source>Audio</source>
<translation>Son</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="56"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="185"/>
<source>Camera</source>
<translation>Caméra</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="57"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="186"/>
<source>Debug</source>
<translation>Débogage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="58"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="187"/>
<source>Storage</source>
<translation>Stockage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="59"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="188"/>
<source>Web</source>
<translation>Web</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="60"/>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="189"/>
<source>UI</source>
<translation>Interface</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="130"/>
<source>Controls</source>
<translation>Contrôles</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_dialog.cpp" line="183"/>
<source>Advanced</source>
<translation>Avancé</translation>
</message>
</context>
<context>
<name>ConfigureEnhancements</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="20"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="26"/>
<source>Renderer</source>
<translation>Moteur de rendu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="47"/>
<source>Internal Resolution</source>
<translation>Définition interne</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="55"/>
<source>Auto (Window Size)</source>
<translation>Auto (Taille de la fenêtre)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="60"/>
<source>Native (400x240)</source>
<translation>Native (400x240)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="65"/>
<source>2x Native (800x480)</source>
<translation>2x Native (800x480)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="70"/>
<source>3x Native (1200x720)</source>
<translation>3x Native (1200x720)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="75"/>
<source>4x Native (1600x960)</source>
<translation>4x Native (1600x960)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="80"/>
<source>5x Native (2000x1200)</source>
<translation>5x Native (2000x1200)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="85"/>
<source>6x Native (2400x1440)</source>
<translation>6x Native (2400x1440)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="90"/>
<source>7x Native (2800x1680)</source>
<translation>7x Native (2800x1680)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="95"/>
<source>8x Native (3200x1920)</source>
<translation>8x Native (3200x1920)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="100"/>
<source>9x Native (3600x2160)</source>
<translation>9x Native (3600x2160)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="105"/>
<source>10x Native (4000x2400)</source>
<translation>10x Native (4000x2400)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="116"/>
<source>Enable Linear Filtering</source>
<translation>Activer le filtrage linéaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="138"/>
<source>Post-Processing Shader</source>
<translation>Nuanceur de post traitement</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="166"/>
<source>Texture Filter</source>
<translation>Filtrage des textures</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="174"/>
<source>None</source>
<translation>Aucun</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="179"/>
<source>Anime4K</source>
<translation>Anime4K</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="184"/>
<source>Bicubic</source>
<translation>Bicubique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="189"/>
<source>Nearest Neighbor</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="194"/>
<source>ScaleForce</source>
<translation>ScaleForce</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="199"/>
<source>xBRZ</source>
<translation>xBRZ</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="213"/>
<source>Stereoscopy</source>
<translation>Stéréoscopie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="221"/>
<source>Stereoscopic 3D Mode</source>
<translation>Mode stéréoscopique 3D </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="229"/>
<source>Off</source>
<translation>Désactivé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="234"/>
<source>Side by Side</source>
<translation>Côte à côte</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="239"/>
<source>Reverse Side by Side</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="244"/>
<source>Anaglyph</source>
<translation>Anaglyphe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="249"/>
<source>Interlaced</source>
<translation>Entrelacé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="254"/>
<source>Reverse Interlaced</source>
<translation>Entrelacement inversé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="266"/>
<source>Depth</source>
<translation>Profondeur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="273"/>
<source>%</source>
<translation>%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="293"/>
<source>Eye to Render in Monoscopic Mode</source>
<translation>Œil pour le rendu en mode monoscopique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="301"/>
<source>Left Eye (default)</source>
<translation>Œil gauche (par défaut)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="306"/>
<source>Right Eye</source>
<translation>Œil droit</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="319"/>
<source>Utility</source>
<translation>Utilitaires</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="325"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Replace textures with PNG files.&lt;/p&gt;&lt;p&gt;Textures are loaded from load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Remplace les textures par des fichiers PNG.&lt;/p&gt;&lt;p&gt;Les textures sont chargées depuis load/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="328"/>
<source>Use Custom Textures</source>
<translation>Utiliser des textures personnalisées</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="335"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Dump textures to PNG files.&lt;/p&gt;&lt;p&gt;Textures are dumped to dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Décharge des textures vers des fichiers PNG.&lt;/p&gt;&lt;p&gt;Les textures sont déchargées vers dump/textures/[Title ID]/.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="338"/>
<source>Dump Textures</source>
<translation>Exporter les textures</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="345"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load all custom textures into memory on boot, instead of loading them when the game requires them.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Charge toutes les textures personnalisées dans la mémoire au démarrage, plutôt que de les charger quand le jeu en fait la demande.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="348"/>
<source>Preload Custom Textures</source>
<translation>Précharger des textures personnalisées</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="355"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Load custom textures asynchronously with background threads to reduce loading stutter&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head&gt;&lt;body&gt;&lt;p&gt;Chargez les textures personnalisées de manière asynchrone avec des threads darrière-plan pour réduire le retard de chargement &lt;/p&gt;&lt;/body&gt;&lt;/head&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_enhancements.ui" line="358"/>
<source>Async Custom Texture Loading</source>
<translation>Chargement asynchrone des textures personnalisées</translation>
</message>
</context>
<context>
<name>ConfigureGeneral</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="14"/>
<source>Form</source>
<translation>Forme</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="22"/>
<source>General</source>
<translation>Général</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="28"/>
<source>Confirm exit while emulation is running</source>
<translation>Confirmer la fermeture du programme pendant l&apos;exécution de l&apos;émulation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="35"/>
<source>Pause emulation when in background</source>
<translation>Mettre en pause l&apos;émulation si en arrière-plan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="42"/>
<source>Mute audio when in background</source>
<translation>Couper le son si en arrière-plan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="49"/>
<source>Hide mouse on inactivity</source>
<translation>Cacher la souris si inactif</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="56"/>
<source>Enable Gamemode</source>
<translation>Activer le mode jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="66"/>
<source>Updates</source>
<translation>Mises à jour</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="72"/>
<source>Check for updates on start</source>
<translation>Vérifier les mises à jour au démarrage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="79"/>
<source>Silently auto update after closing</source>
<translation>Mise à jour automatique après la fermeture</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="89"/>
<source>Emulation</source>
<translation>Émulation</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="110"/>
<source>Region:</source>
<translation>Région :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="118"/>
<source>Auto-select</source>
<translation>Sélection Automatique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="180"/>
<source>Use global emulation speed</source>
<translation>Utiliser la vitesse d&apos;émulation globale</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="185"/>
<source>Set emulation speed:</source>
<translation>Définir la vitesse d&apos;émulation :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="193"/>
<source>Emulation Speed:</source>
<translation>Vitesse d&apos;émulation :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="241"/>
<source>Screenshots</source>
<translation>Captures d&apos;écran</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="266"/>
<source>Use global screenshot path</source>
<translation>Utiliser le chemin global de capture d&apos;écran</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="271"/>
<source>Set screenshot path:</source>
<translation>Définir le chemin de capture d&apos;écran :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="279"/>
<source>Save Screenshots To</source>
<translation>Enregistrer les captures d&apos;écran dans</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="289"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.ui" line="302"/>
<source>Reset All Settings</source>
<translation>Réinitialiser tous les paramètres</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="34"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="51"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="56"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="95"/>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="100"/>
<source>unthrottled</source>
<translation>illimité</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="62"/>
<source>Select Screenshot Directory</source>
<translation>Choix du répertoire des captures d&apos;écran</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="149"/>
<source>Lime3DS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_general.cpp" line="150"/>
<source>Are you sure you want to &lt;b&gt;reset your settings&lt;/b&gt; and close Lime3DS?</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ConfigureGraphics</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="20"/>
<source>Form</source>
<translation>Forme</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="23"/>
<source>Graphics</source>
<translation>Vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="29"/>
<source>API Settings</source>
<translation>Paramètres de l&apos;API</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="50"/>
<source>Graphics API</source>
<translation>API graphique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="58"/>
<source>Software</source>
<translation>Logiciel</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="63"/>
<source>OpenGL</source>
<translation>OpenGL</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="68"/>
<source>Vulkan</source>
<translation>Vulkan</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="94"/>
<source>Physical Device</source>
<translation>Appareil physique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="122"/>
<source>OpenGL Renderer</source>
<translation>Rendu OpenGL</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="135"/>
<source>SPIR-V Shader Generation</source>
<translation>Génération de shaders SPIR-V</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="145"/>
<source>Renderer</source>
<translation>Moteur de rendu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="166"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the selected graphics API to accelerate shader emulation.&lt;/p&gt;&lt;p&gt;Requires a relatively powerful GPU for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Utiliser l&apos;API graphique sélectionnée pour accélérer l&apos;émulation des shaders.&lt;/p&gt;&lt;p&gt;Nécessite une carte graphique relativement puissante pour de meilleures performances.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="169"/>
<source>Enable Hardware Shader</source>
<translation>Activer le nuanceur matériel</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="191"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Correctly handle all edge cases in multiplication operation in shaders. &lt;/p&gt;&lt;p&gt;Some games requires this to be enabled for the hardware shader to render properly.&lt;/p&gt;&lt;p&gt;However this would reduce performance in most games.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Gère Correctement tous les cas extrêmes dans l&apos;opération de multiplication dans le nuanceur &lt;p&gt;Certains jeux requièrent son activation afin d&apos;avoir un rendu du nuanceur matériel convenable.&lt;/p&gt;&lt;p&gt;Néanmoins la performance sera réduite dans la plupart des jeux.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="194"/>
<source>Accurate Multiplication</source>
<translation>Multiplication précise</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="207"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Use the JIT engine instead of the interpreter for software shader emulation. &lt;/p&gt;&lt;p&gt;Enable this for better performance.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Utilise le moteur JIT à la place de l&apos;interpréteur lors de l&apos;émulation de shader logiciel. &lt;/p&gt;&lt;p&gt;Activez cette option pour de meilleures performances.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="210"/>
<source>Enable Shader JIT</source>
<translation>Activer le nuanceur JIT</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="217"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Compile shaders using background threads to avoid shader compilation stutter. Expect temporary graphical glitches&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Compiler les shaders en utilisant des threads en arrière-plan pour éviter les interruptions dues à la compilation des shaders. Attendez-vous à des problèmes graphiques temporaires.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="220"/>
<source>Enable Async Shader Compilation</source>
<translation>Activer la compilation asynchrone des shaders</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="227"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Perform presentation on separate threads. Improves performance when using Vulkan in most games.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Effectuer la présentation sur des threads séparés. Cela améliore les performances lors de l&apos;utilisation de Vulkan dans la plupart des jeux.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="230"/>
<source>Enable Async Presentation</source>
<translation>Activer la présentation asynchrone</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="240"/>
<source>Advanced</source>
<translation>Avancé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="261"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Overrides the sampling filter used by games. This can be useful in certain cases with poorly behaved games when upscaling. If unsure set this to Game Controlled&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Remplace le filtre d&apos;échantillonnage utilisé par les jeux. Cela peut être utile dans certains cas avec des jeux mal conçus lors de la mise à l&apos;échelle. Si vous n&apos;êtes pas sûr, réglez-le sur Contrôlé par le jeu&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="264"/>
<source>Texture Sampling</source>
<translation>Échantillonnage de texture</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="272"/>
<source>Game Controlled</source>
<translation>Contrôlé par le jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="277"/>
<source>Nearest Neighbor</source>
<translation>Le voisin le plus proche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="282"/>
<source>Linear</source>
<translation>Linéaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="293"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Reduce stuttering by storing and loading generated shaders to disk.&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>Réduisez le décrochage en stockant et en chargeant les shaders générés sur le disque.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="296"/>
<source>Use Disk Shader Cache</source>
<translation>Utiliser le cache de nuanceur sur disque</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="303"/>
<source>VSync prevents the screen from tearing, but some graphics cards have lower performance with VSync enabled. Keep it enabled if you don&apos;t notice a performance difference.</source>
<translation>VSync empêche les effets de déchirement de l&apos;image, mais elle réduira la performance de certaines cartes graphiques. Laissez-la activée si vous ne constatez pas de différence.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_graphics.ui" line="306"/>
<source>Enable VSync</source>
<translation>Activer VSync</translation>
</message>
</context>
<context>
<name>ConfigureHotkeys</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="14"/>
<source>Hotkey Settings</source>
<translation>Réglages des Raccourcis</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="22"/>
<source>Double-click on a binding to change it.</source>
<translation>Double-cliquez sur une combinaison pour la modifier.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="42"/>
<source>Clear All</source>
<translation>Tout effacer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.ui" line="49"/>
<source>Restore Defaults</source>
<translation>Restaurer les paramètres par défaut</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="24"/>
<source>Action</source>
<translation>Action</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="24"/>
<source>Hotkey</source>
<translation>Raccourci</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="103"/>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="206"/>
<source>Conflicting Key Sequence</source>
<translation>Séquence de touche conflictuelle</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="104"/>
<source>The entered key sequence is already assigned to: %1</source>
<translation>La séquence de touches saisie est déjà affectée à : %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="117"/>
<source>A 3ds button</source>
<translation>Un bouton 3ds</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="187"/>
<source>Restore Default</source>
<translation>Réinitialiser</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="188"/>
<source>Clear</source>
<translation>Effacer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_hotkeys.cpp" line="207"/>
<source>The default key sequence is already assigned to: %1</source>
<translation>La séquence de touches par défaut est déjà affectée à : %1</translation>
</message>
</context>
<context>
<name>ConfigureInput</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="14"/>
<source>ConfigureInput</source>
<translation>Configuration des contrôleurs</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="22"/>
<source>Profile</source>
<translation>Profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="45"/>
<source>New</source>
<translation>Nouveau</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="52"/>
<source>Delete</source>
<translation>Supprimer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="59"/>
<source>Rename</source>
<translation>Renommer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="77"/>
<source>Face Buttons</source>
<translation>Boutons de contrôle</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="91"/>
<source>Y:</source>
<translation>Y :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="109"/>
<source>X:</source>
<translation>X :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="127"/>
<source>B:</source>
<translation>B :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="145"/>
<source>A:</source>
<translation>A :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="164"/>
<source>Directional Pad</source>
<translation>Pad directionnel</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="178"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="406"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="564"/>
<source>Up:</source>
<translation>Haut :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="196"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="467"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="589"/>
<source>Down:</source>
<translation>Bas :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="214"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="442"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="546"/>
<source>Left:</source>
<translation>Gauche :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="232"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="424"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="528"/>
<source>Right:</source>
<translation>Droite :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="251"/>
<source>Misc.</source>
<translation>Divers</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="265"/>
<source>Start:</source>
<translation>Start</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="283"/>
<source>Select:</source>
<translation>Select</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="301"/>
<source>Home:</source>
<translation>Bouton Home</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="319"/>
<source>Power:</source>
<translation>Power :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="337"/>
<source>Circle Mod:</source>
<translation>Pad Circulaire :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="355"/>
<source>GPIO14:</source>
<translation>GPIO14 :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="373"/>
<source>Debug:</source>
<translation>Débogage :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="392"/>
<source>Circle Pad</source>
<translation>Pad circulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="458"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="580"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="511"/>
<source>Set Analog Stick</source>
<translation>Configurer le stick analogique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="490"/>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="612"/>
<source>Deadzone: 0</source>
<translation>Zone morte : 0</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="514"/>
<source>C-Stick</source>
<translation>Stick C</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="636"/>
<source>Shoulder Buttons</source>
<translation>Boutons latéraux</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="650"/>
<source>ZR:</source>
<translation>ZR :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="668"/>
<source>ZL:</source>
<translation>ZL :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="686"/>
<source>L:</source>
<translation>L :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="704"/>
<source>R:</source>
<translation>R :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="754"/>
<source>Motion / Touch...</source>
<translation>Mouvement / Tactile...</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="782"/>
<source>Auto Map</source>
<translation>Configuration automatique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="810"/>
<source>Clear All</source>
<translation>Tout effacer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="838"/>
<source>Restore Defaults</source>
<translation>Restaurer les paramètres par défaut</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.ui" line="847"/>
<source>Use Artic Controller when connected to Artic Base Server</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="224"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="263"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="336"/>
<source>Clear</source>
<translation>Effacer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="226"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="265"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="341"/>
<source>[not set]</source>
<translation>[non défini]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="230"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="269"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="346"/>
<source>Restore Default</source>
<translation>Réinitialiser</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="285"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="568"/>
<source>Information</source>
<translation>Information</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="286"/>
<source>After pressing OK, first move your joystick horizontally, and then vertically.</source>
<translation>Après avoir appuyé sur OK, déplacez votre joystick horizontalement, puis verticalement.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="306"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="525"/>
<source>Deadzone: %1%</source>
<translation>Zone morte : %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="310"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="532"/>
<source>Modifier Scale: %1%</source>
<translation>Mise à l&apos;échelle du modificateur : %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="562"/>
<source>Warning</source>
<translation>Attention !</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="563"/>
<source>Auto mapping failed. Your controller may not have a corresponding mapping</source>
<translation>La configuration automatique des touches a échoué. Votre manette ne doit pas avoir de configuration adaptée.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="569"/>
<source>After pressing OK, press any button on your joystick</source>
<translation>Après avoir appuyé sur OK, appuyez sur un bouton de votre joystick</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="591"/>
<source>[press key]</source>
<translation>[appuyer sur une touche]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="638"/>
<source>Error!</source>
<translation>Erreur !</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="639"/>
<source>You&apos;re using a key that&apos;s already bound.</source>
<translation>Vous utilisez une touche déjà configurée.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="660"/>
<source>New Profile</source>
<translation>Nouveau profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="660"/>
<source>Enter the name for the new profile.</source>
<translation>Entrer le nom du nouveau profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="680"/>
<source>Delete Profile</source>
<translation>Supprimer le profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="680"/>
<source>Delete profile %1?</source>
<translation>Supprimer le profil %1 ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="693"/>
<source>Rename Profile</source>
<translation>Renommer le profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="693"/>
<source>New name:</source>
<translation>Nouveau nom :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="712"/>
<source>Duplicate profile name</source>
<translation>Nom de profil en double</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="713"/>
<source>Profile name already exists. Please choose a different name.</source>
<translation>Ce nom de profil existe déjà. Veuillez choisir un nom différent.</translation>
</message>
</context>
<context>
<name>ConfigureLayout</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="20"/>
<source>Form</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="29"/>
<source>Screens</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="50"/>
<source>Screen Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="58"/>
<source>Default</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="63"/>
<source>Single Screen</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="68"/>
<source>Large Screen</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="73"/>
<source>Side by Side</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="78"/>
<source>Separate Windows</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="83"/>
<source>Hybrid Screen</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="88"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="195"/>
<source>Custom Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="99"/>
<source>Swap Screens</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="106"/>
<source>Rotate Screens Upright</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="128"/>
<source>Large Screen Proportion</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="166"/>
<source>Background Color</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="203"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="430"/>
<source>Top Screen</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="209"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="304"/>
<source>X Position</source>
<translation type="unfinished"/>
</message>
<message>
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<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="239"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="259"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="279"/>
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<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="334"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="354"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="374"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="446"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="473"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="522"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="535"/>
<source>px</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="229"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="324"/>
<source>Y Position</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="249"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="344"/>
<source>Width</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="269"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="364"/>
<source>Height</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="298"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="499"/>
<source>Bottom Screen</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="391"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Bottom Screen Opacity % (OpenGL Only)&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="422"/>
<source>Single Screen Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="436"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="545"/>
<source>Stretch</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="456"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="505"/>
<source>Left/Right Padding</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="463"/>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="512"/>
<source>Top/Bottom Padding</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_layout.ui" line="566"/>
<source>Note: These settings affect the Single Screen and Separate Windows layouts</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>ConfigureMotionTouch</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="6"/>
<source>Configure Motion / Touch</source>
<translation>Configuration Mouvement / Tactile</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="20"/>
<source>Motion</source>
<translation>Mouvement</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="28"/>
<source>Motion Provider:</source>
<translation>Gestion du mouvement :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="42"/>
<source>Sensitivity:</source>
<translation>Sensibilité :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="75"/>
<source>Controller:</source>
<translation>Manette de jeu :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="82"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="139"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="172"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="257"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="298"/>
<source>Configure</source>
<translation>Configurer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="94"/>
<source>Touch</source>
<translation>Tactile</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="102"/>
<source>Touch Provider:</source>
<translation>Gestion du tactile :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="116"/>
<source>Calibration:</source>
<translation>Calibration :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="123"/>
<source>(100, 50) - (1800, 850)</source>
<translation>(100, 50) - (1800, 850)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="156"/>
<source>Use button mapping:</source>
<translation>Utiliser l&apos;affectation des boutons :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="184"/>
<source>CemuhookUDP Config</source>
<translation>Configuration de CemuhookUDP</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="190"/>
<source>You may use any Cemuhook compatible UDP input source to provide motion and touch input.</source>
<translation>Vous pouvez utiliser n&apos;importe quelle source d&apos;entrée UDP compatible avec Cemuhook pour gérer le signal du mouvement et du tactile.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="205"/>
<source>Server:</source>
<translation>Serveur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="226"/>
<source>Port:</source>
<translation>Port :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="247"/>
<source>Pad:</source>
<translation>Manette :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="255"/>
<source>Pad 1</source>
<translation>Manette 1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="260"/>
<source>Pad 2</source>
<translation>Manette 2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="265"/>
<source>Pad 3</source>
<translation>Manette 3</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="270"/>
<source>Pad 4</source>
<translation>Manette 4</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="282"/>
<source>Learn More</source>
<translation>En savoir plus</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.ui" line="295"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="321"/>
<source>Test</source>
<translation>Test</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="79"/>
<source>Mouse (Right Click)</source>
<translation>Souris (clic droit)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="80"/>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="86"/>
<source>CemuhookUDP</source>
<translation>CemuhookUDP</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="81"/>
<source>SDL</source>
<translation>SDL</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="85"/>
<source>Emulator Window</source>
<translation>Fenêtre de l&apos;émulateur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="102"/>
<source>&lt;a https://web.archive.org/web/20240301211230/https://citra-emu.org/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;Learn More&lt;/span&gt;&lt;/a&gt;</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="209"/>
<source>Information</source>
<translation>Information</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="210"/>
<source>After pressing OK, press a button on the controller whose motion you want to track.</source>
<translation>Après avoir appuyé sur OK, appuyez sur un bouton de la manette que vous voulez contrôler.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="213"/>
<source>[press button]</source>
<translation>[appuyez sur le bouton]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="263"/>
<source>Testing</source>
<translation>Test en cours</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="280"/>
<source>Configuring</source>
<translation>Configuration</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="312"/>
<source>Test Successful</source>
<translation>Test réussi</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="313"/>
<source>Successfully received data from the server.</source>
<translation>Données reçues depuis le serveur avec succès.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="315"/>
<source>Test Failed</source>
<translation>Échec du test</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="316"/>
<source>Could not receive valid data from the server.&lt;br&gt;Please verify that the server is set up correctly and the address and port are correct.</source>
<translation>Impossible de recevoir des données valides depuis le serveur.&lt;br&gt;Vérifier que le serveur est correctement configuré et que l&apos;adresse et le port sont corrects.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="343"/>
<source>Lime3DS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_motion_touch.cpp" line="344"/>
<source>UDP Test or calibration configuration is in progress.&lt;br&gt;Please wait for them to finish.</source>
<translation>Test UDP ou configuration de la calibration en cours.&lt;br&gt;Veuillez attendre qu&apos;ils se terminent.</translation>
</message>
</context>
<context>
<name>ConfigurePerGame</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="20"/>
<source>Dialog</source>
<translation>Dialogue</translation>
</message>
<message>
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<source>Info</source>
<translation>Information</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="77"/>
<source>Size</source>
<translation>Taille</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="100"/>
<source>Format</source>
<translation>Format</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="107"/>
<source>Name</source>
<translation>Nom</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="124"/>
<source>Filepath</source>
<translation>Chemin du fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="131"/>
<source>Title ID</source>
<translation>ID du titre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.ui" line="183"/>
<source>Reset Game Settings</source>
<translation>Réinitialiser les paramètres du jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configuration_shared.cpp" line="92"/>
<source>Use global configuration (%1)</source>
<translation>Utiliser la configuration globale (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="49"/>
<source>General</source>
<translation>Général</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="50"/>
<source>System</source>
<translation>Système</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="51"/>
<source>Enhancements</source>
<translation>Améliorations</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="52"/>
<source>Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="53"/>
<source>Graphics</source>
<translation>Vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="54"/>
<source>Audio</source>
<translation>Son</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="55"/>
<source>Debug</source>
<translation>Débogage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="56"/>
<source>Cheats</source>
<translation>Codes de triche</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="59"/>
<source>Properties</source>
<translation>Propriétés</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="84"/>
<source>Lime3DS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_per_game.cpp" line="85"/>
<source>Are you sure you want to &lt;b&gt;reset your settings for this game&lt;/b&gt;?</source>
<translation>Êtes-vous sûr de vouloir &lt;b&gt;réinitialiser vos paramètres pour ce jeu&lt;/b&gt; ?</translation>
</message>
</context>
<context>
<name>ConfigureStorage</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="14"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="22"/>
<source>Storage</source>
<translation>Stockage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="30"/>
<source>Use Virtual SD</source>
<translation>Utiliser une carte SD virtuelle</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="39"/>
<source>Custom Storage</source>
<translation>Stockage personnalisé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="45"/>
<source>Use Custom Storage</source>
<translation>Utiliser le stockage personnalisé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="60"/>
<source>NAND Directory</source>
<translation>Répertoire de la NAND</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="74"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="139"/>
<source>Open</source>
<translation>Ouvrir</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="85"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="150"/>
<source>NOTE: This does not move the contents of the previous directory to the new one.</source>
<translation>NOTE : Cette action ne déplacera pas le contenu du répertoire précédent vers le nouveau.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="105"/>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="170"/>
<source>Change</source>
<translation>Changer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.ui" line="125"/>
<source>SDMC Directory</source>
<translation>Répertoire SDMC</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.cpp" line="25"/>
<source>Select NAND Directory</source>
<translation>Sélectionner le répertoire de la NAND</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_storage.cpp" line="41"/>
<source>Select SDMC Directory</source>
<translation>Sélectionner le Répertoire SDMC </translation>
</message>
</context>
<context>
<name>ConfigureSystem</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="14"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="22"/>
<source>System Settings</source>
<translation>Paramètres système</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="28"/>
<source>Enable New 3DS mode</source>
<translation>Activer le mode New 3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="35"/>
<source>Use LLE applets (if installed)</source>
<translation>Utilisez les applets LLE (si installées)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="55"/>
<source>Username</source>
<translation>Nom d&apos;utilisateur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="62"/>
<source>Birthday</source>
<translation>Date de naissance</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="72"/>
<source>January</source>
<translation>Janvier</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="77"/>
<source>February</source>
<translation>Février </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="82"/>
<source>March</source>
<translation>Mars</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="87"/>
<source>April</source>
<translation>Avril</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="92"/>
<source>May</source>
<translation>Mai</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="97"/>
<source>June</source>
<translation>Juin</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="102"/>
<source>July</source>
<translation>Juillet</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="107"/>
<source>August</source>
<translation>Août </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="112"/>
<source>September</source>
<translation>Septembre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="117"/>
<source>October</source>
<translation>Octobre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="122"/>
<source>November</source>
<translation>Novembre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="127"/>
<source>December</source>
<translation>Décembre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="140"/>
<source>Language</source>
<translation>Langue</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="147"/>
<source>Note: this can be overridden when region setting is auto-select</source>
<translation>Note : ceci peut être remplacé quand le paramètre de région est défini sur Automatique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="151"/>
<source>Japanese (日本語)</source>
<translation>Japonais (日本語)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="156"/>
<source>English</source>
<translation>Anglais</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="161"/>
<source>French (français)</source>
<translation>Français (français)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="166"/>
<source>German (Deutsch)</source>
<translation>Allemand (Deutsch)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="171"/>
<source>Italian (italiano)</source>
<translation>Italien (italiano)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="176"/>
<source>Spanish (español)</source>
<translation>Espagnol (español)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="181"/>
<source>Simplified Chinese (简体中文)</source>
<translation>Chinois simplifié (简体中文)</translation>
</message>
<message>
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<source>Korean (한국어)</source>
<translation>Coréen (한국어)</translation>
</message>
<message>
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<source>Dutch (Nederlands)</source>
<translation>Néerlandais (Nederlands)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="196"/>
<source>Portuguese (português)</source>
<translation>Portugais (português)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="201"/>
<source>Russian (Русский)</source>
<translation>Russe (Русский)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="206"/>
<source>Traditional Chinese (正體中文)</source>
<translation>Chinois traditionnel (正體中文)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="214"/>
<source>Sound output mode</source>
<translation>Mode de sortie audio</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="222"/>
<source>Mono</source>
<translation>Mono</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="227"/>
<source>Stereo</source>
<translation>Stéreo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="232"/>
<source>Surround</source>
<translation>Surround </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="240"/>
<source>Country</source>
<translation>Pays</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="250"/>
<source>Clock</source>
<translation>Horloge</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="258"/>
<source>System Clock</source>
<translation>Horloge système</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="263"/>
<source>Fixed Time</source>
<translation>Temps fixe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="271"/>
<source>Startup time</source>
<translation>Heure au démarrage</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="278"/>
<source>yyyy-MM-ddTHH:mm:ss</source>
<translation>yyyy-MM-ddTHH:mm:ss</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="285"/>
<source>Offset time</source>
<translation>Décalage horaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="294"/>
<source> days</source>
<translation>jours</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="307"/>
<source>HH:mm:ss</source>
<translation>HH:MM:SS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="316"/>
<source>Initial System Ticks</source>
<translation>Ticks système initiaux</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="324"/>
<source>Random</source>
<translation>Aléatoire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="329"/>
<source>Fixed</source>
<translation>Fixe</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="337"/>
<source>Initial System Ticks Override</source>
<translation>Remplacement des ticks système initiaux</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="357"/>
<source>Play Coins:</source>
<translation>Pièces de jeu :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="371"/>
<source>Run System Setup when Home Menu is launched</source>
<translation>Exécuter la configuration du système lorsque le menu home est lancé</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="378"/>
<source>Console ID:</source>
<translation>Console ID :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="394"/>
<source>Regenerate</source>
<translation>Regénérer </translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="401"/>
<source>3GX Plugin Loader:</source>
<translation>Chargeur de plugin 3GX :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="408"/>
<source>Enable 3GX plugin loader</source>
<translation>Activer le chargeur de plugin 3GX</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="415"/>
<source>Allow games to change plugin loader state</source>
<translation>Autoriser les jeux à changer l&apos;état du chargeur de plugin</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="422"/>
<source>Download System Files from Nitendo servers</source>
<translation>Télécharger les fichiers système à partir des serveurs de Nintendo</translation>
</message>
<message>
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<source>Minimal</source>
<translation>Minimal</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="438"/>
<source>Old 3DS</source>
<translation>Old 3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="443"/>
<source>New 3DS</source>
<translation>New 3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="452"/>
<source>JPN</source>
<translation>JPN</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="457"/>
<source>USA</source>
<translation>USA</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="462"/>
<source>EUR</source>
<translation>EUR</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="467"/>
<source>AUS</source>
<translation>AUS</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="472"/>
<source>CHN</source>
<translation>CHN</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="477"/>
<source>KOR</source>
<translation>KOR</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="482"/>
<source>TWN</source>
<translation>TWN</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="499"/>
<source>Download</source>
<translation>Télécharger</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="512"/>
<source>Real Console Unique Data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="518"/>
<source>SecureInfo_A/B</source>
<translation type="unfinished"/>
</message>
<message>
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<location filename="../../src/lime_qt/configuration/configure_system.ui" line="580"/>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="616"/>
<source>Choose</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="554"/>
<source>LocalFriendCodeSeed_A/B</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.ui" line="590"/>
<source>CTCert</source>
<translation type="unfinished"/>
</message>
<message>
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<source>System settings are available only when game is not running.</source>
<translation>Les paramètres systèmes ne sont disponibles que lorsque l&apos;émulation n&apos;est pas en cours.</translation>
</message>
<message>
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<source>Japan</source>
<translation>Japon</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="47"/>
<source>Anguilla</source>
<translation>Anguilla</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="48"/>
<source>Antigua and Barbuda</source>
<translation>Antigua et Barbuda</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="49"/>
<source>Argentina</source>
<translation>Argentine</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="50"/>
<source>Aruba</source>
<translation>Aruba</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="51"/>
<source>Bahamas</source>
<translation>Bahamas</translation>
</message>
<message>
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<source>Barbados</source>
<translation>Barbade</translation>
</message>
<message>
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<source>Belize</source>
<translation>Belize</translation>
</message>
<message>
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<source>Bolivia</source>
<translation>Bolivie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="55"/>
<source>Brazil</source>
<translation>Brésil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="56"/>
<source>British Virgin Islands</source>
<translation>Îles Vierges britanniques</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="57"/>
<source>Canada</source>
<translation>Canada</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="58"/>
<source>Cayman Islands</source>
<translation>Îles Caïmans</translation>
</message>
<message>
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<source>Chile</source>
<translation>Chili</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="60"/>
<source>Colombia</source>
<translation>Colombie</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="61"/>
<source>Costa Rica</source>
<translation>Costa Rica</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="62"/>
<source>Dominica</source>
<translation>Dominique</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="63"/>
<source>Dominican Republic</source>
<translation>République dominicaine</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="64"/>
<source>Ecuador</source>
<translation>Équateur</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="65"/>
<source>El Salvador</source>
<translation>Salvador</translation>
</message>
<message>
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<source>French Guiana</source>
<translation>Guyane</translation>
</message>
<message>
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<source>Grenada</source>
<translation>Grenade</translation>
</message>
<message>
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<source>Guadeloupe</source>
<translation>Guadeloupe</translation>
</message>
<message>
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<source>Guatemala</source>
<translation>Guatemala</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="70"/>
<source>Guyana</source>
<translation>Guyana</translation>
</message>
<message>
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<source>Haiti</source>
<translation>Haïti</translation>
</message>
<message>
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<source>Honduras</source>
<translation>Honduras</translation>
</message>
<message>
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<source>Jamaica</source>
<translation>Jamaïque</translation>
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<message>
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<translation>Martinique</translation>
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<message>
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<source>Mexico</source>
<translation>Mexique</translation>
</message>
<message>
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<source>Montserrat</source>
<translation>Montserrat</translation>
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<message>
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<source>Netherlands Antilles</source>
<translation>Antilles néerlandaises</translation>
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<message>
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<source>Nicaragua</source>
<translation>Nicaragua</translation>
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<message>
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<source>Panama</source>
<translation>Panama</translation>
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<message>
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<source>Paraguay</source>
<translation>Paraguay</translation>
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<message>
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<source>Peru</source>
<translation>Pérou</translation>
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<message>
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<source>Saint Kitts and Nevis</source>
<translation>Saint Christophe et Niévès</translation>
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<message>
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<source>Saint Lucia</source>
<translation>Sainte Lucie</translation>
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<message>
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<source>Saint Vincent and the Grenadines</source>
<translation>Saint Vincent et les Grenadines</translation>
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<message>
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<source>Suriname</source>
<translation>Suriname</translation>
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<message>
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<source>Trinidad and Tobago</source>
<translation>Trinité et Tobago</translation>
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<message>
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<source>Turks and Caicos Islands</source>
<translation>Îles Turques et Caïques</translation>
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<message>
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<source>United States</source>
<translation>États Unis</translation>
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<message>
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<source>Uruguay</source>
<translation>Uruguay</translation>
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<message>
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<source>US Virgin Islands</source>
<translation>Îles Vierges des États Unis</translation>
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<message>
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<source>Venezuela</source>
<translation>Venezuela</translation>
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<message>
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<translation>Albanie</translation>
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<message>
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<translation>Australie</translation>
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<message>
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<source>Austria</source>
<translation>Autriche</translation>
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<message>
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<source>Belgium</source>
<translation>Belgique</translation>
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<message>
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<source>Bosnia and Herzegovina</source>
<translation>Bosnie Herzégovine</translation>
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<message>
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<source>Botswana</source>
<translation>Botswana</translation>
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<message>
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<source>Bulgaria</source>
<translation>Bulgarie</translation>
</message>
<message>
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<source>Croatia</source>
<translation>Croatie</translation>
</message>
<message>
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<source>Cyprus</source>
<translation>Chypre</translation>
</message>
<message>
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<source>Czech Republic</source>
<translation>République tchèque</translation>
</message>
<message>
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<source>Denmark</source>
<translation>Danemark</translation>
</message>
<message>
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<source>Estonia</source>
<translation>Estonie</translation>
</message>
<message>
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<source>Finland</source>
<translation>Finlande</translation>
</message>
<message>
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<source>France</source>
<translation>France</translation>
</message>
<message>
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<source>Germany</source>
<translation>Allemagne</translation>
</message>
<message>
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<source>Greece</source>
<translation>Grèce</translation>
</message>
<message>
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<source>Hungary</source>
<translation>Hongrie</translation>
</message>
<message>
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<source>Iceland</source>
<translation>Islande</translation>
</message>
<message>
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<source>Ireland</source>
<translation>Irlande</translation>
</message>
<message>
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<source>Italy</source>
<translation>Italie</translation>
</message>
<message>
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<source>Latvia</source>
<translation>Lettonie</translation>
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<message>
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<source>Lesotho</source>
<translation>Lesotho</translation>
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<message>
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<source>Liechtenstein</source>
<translation>Liechtenstein</translation>
</message>
<message>
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<source>Lithuania</source>
<translation>Lituanie</translation>
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<message>
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<source>Luxembourg</source>
<translation>Luxembourg</translation>
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<message>
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<source>Macedonia</source>
<translation>Macédoine</translation>
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<message>
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<source>Malta</source>
<translation>Malte</translation>
</message>
<message>
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<source>Montenegro</source>
<translation>Monténégro</translation>
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<message>
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<source>Mozambique</source>
<translation>Mozambique</translation>
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<message>
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<source>Namibia</source>
<translation>Namibie</translation>
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<message>
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<source>Netherlands</source>
<translation>Pays-Bas</translation>
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<message>
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<source>New Zealand</source>
<translation>Nouvelle-Zélande</translation>
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<message>
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<source>Norway</source>
<translation>Norvège</translation>
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<message>
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<source>Poland</source>
<translation>Pologne</translation>
</message>
<message>
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<source>Portugal</source>
<translation>Portugal</translation>
</message>
<message>
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<source>Romania</source>
<translation>Roumanie</translation>
</message>
<message>
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<source>Russia</source>
<translation>Russie</translation>
</message>
<message>
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<source>Serbia</source>
<translation>Serbie</translation>
</message>
<message>
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<source>Slovakia</source>
<translation>Slovaquie</translation>
</message>
<message>
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<source>Slovenia</source>
<translation>Slovénie</translation>
</message>
<message>
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<source>South Africa</source>
<translation>Afrique du Sud</translation>
</message>
<message>
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<source>Spain</source>
<translation>Espagne</translation>
</message>
<message>
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<source>Swaziland</source>
<translation>Eswatini</translation>
</message>
<message>
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<source>Sweden</source>
<translation>Suède</translation>
</message>
<message>
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<source>Switzerland</source>
<translation>Suisse</translation>
</message>
<message>
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<source>Turkey</source>
<translation>Turquie</translation>
</message>
<message>
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<source>United Kingdom</source>
<translation>Royaume Uni</translation>
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<message>
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<source>Zambia</source>
<translation>Zambie</translation>
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<message>
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<source>Zimbabwe</source>
<translation>Zimbabwe</translation>
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<message>
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<source>Azerbaijan</source>
<translation>Azerbaïdjan</translation>
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<message>
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<source>Mauritania</source>
<translation>Mauritanie</translation>
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<message>
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<source>Mali</source>
<translation>Mali</translation>
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<message>
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<source>Niger</source>
<translation>Niger</translation>
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<message>
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<source>Chad</source>
<translation>Tchad</translation>
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<message>
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<source>Sudan</source>
<translation>Soudan</translation>
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<message>
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<source>Eritrea</source>
<translation>Érythrée</translation>
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<source>Djibouti</source>
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<message>
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<source>Somalia</source>
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<source>Andorra</source>
<translation>Andorre</translation>
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<message>
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<source>Gibraltar</source>
<translation>Gibraltar</translation>
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<message>
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<source>Guernsey</source>
<translation>Guernesey</translation>
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<message>
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<source>Isle of Man</source>
<translation>Île de Man</translation>
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<source>Jersey</source>
<translation>Jersey</translation>
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<source>Monaco</source>
<translation>Monaco</translation>
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<message>
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<source>Taiwan</source>
<translation>Taïwan</translation>
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<message>
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<source>South Korea</source>
<translation>Corée du Sud</translation>
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<source>Hong Kong</source>
<translation>Hong Kong</translation>
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<message>
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<source>Macau</source>
<translation>Macao</translation>
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<message>
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<source>Indonesia</source>
<translation>Indonésie</translation>
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<source>Singapore</source>
<translation>Singapour</translation>
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<message>
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<source>Thailand</source>
<translation>Thaïlande</translation>
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<source>Philippines</source>
<translation>Philippines</translation>
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<source>Malaysia</source>
<translation>Malaisie</translation>
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<translation>Chine</translation>
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<message>
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<source>United Arab Emirates</source>
<translation>Émirats arabes unis</translation>
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<message>
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<source>India</source>
<translation>Inde</translation>
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<message>
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<source>Egypt</source>
<translation>Égypte</translation>
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<message>
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<source>Oman</source>
<translation>Oman</translation>
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<message>
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<source>Qatar</source>
<translation>Qatar</translation>
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<message>
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<source>Kuwait</source>
<translation>Koweït</translation>
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<message>
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<message>
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<source>Vatican City</source>
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<message>
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<source>Bermuda</source>
<translation>Bermudes</translation>
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<message>
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<source>Select SecureInfo_A/B</source>
<translation type="unfinished"/>
</message>
<message>
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<source>SecureInfo_A/B (SecureInfo_A SecureInfo_B);;All Files (*.*)</source>
<translation type="unfinished"/>
</message>
<message>
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<source>Select LocalFriendCodeSeed_A/B</source>
<translation type="unfinished"/>
</message>
<message>
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<source>LocalFriendCodeSeed_A/B (LocalFriendCodeSeed_A LocalFriendCodeSeed_B);;All Files (*.*)</source>
<translation type="unfinished"/>
</message>
<message>
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<source>Select CTCert</source>
<translation type="unfinished"/>
</message>
<message>
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<source>CTCert.bin (*.bin);;All Files (*.*)</source>
<translation type="unfinished"/>
</message>
<message>
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<source>Download System Files from Nintendo servers</source>
<translation>Télécharger des fichiers système à partir des serveurs Nintendo</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="300"/>
<source>Lime3DS is missing keys to download system files. &lt;br&gt;&lt;a href=&apos;https://web.archive.org/web/20240304203412/https://citra-emu.org/wiki/aes-keys/&apos;&gt;&lt;span style=&quot;text-decoration: underline; color:#039be5;&quot;&gt;How to get keys?&lt;/span&gt;&lt;/a&gt;</source>
<translation type="unfinished"/>
</message>
<message>
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<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="555"/>
<source>Console ID: 0x%1</source>
<translation>Console ID : 0x%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="541"/>
<source>This will replace your current virtual 3DS with a new one. Your current virtual 3DS will not be recoverable. This might have unexpected effects in games. This might fail, if you use an outdated config savegame. Continue?</source>
<translation>Ceci va remplacer votre 3DS virtuelle actuelle avec une nouvelle. Votre 3DS virtuelle actuelle ne sera plus récupérable. Cela pourrait avoir des effets inattendus pour certains jeux. Cela pourrait échouer, si vous utilisez une ancienne sauvegarde de jeu. Continuer?</translation>
</message>
<message>
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<source>Warning</source>
<translation>Avertissement</translation>
</message>
<message>
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<source>Downloading files...</source>
<translation>Téléchargement des fichiers...</translation>
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<message>
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<source>Cancel</source>
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<message>
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<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="702"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
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<source>Downloading system files failed.</source>
<translation>Le téléchargement des fichiers système a échoué.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_system.cpp" line="702"/>
<source>Successfully downloaded system files.</source>
<translation>Fichiers système téléchargés avec succès.</translation>
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</context>
<context>
<name>ConfigureTouchFromButton</name>
<message>
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<source>Configure Touchscreen Mappings</source>
<translation>Configurer les affectations de l&apos;écran tactile</translation>
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<message>
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<source>Mapping:</source>
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<message>
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<source>New</source>
<translation>Nouveau</translation>
</message>
<message>
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<source>Delete</source>
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<message>
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<source>Rename</source>
<translation>Renommer</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="92"/>
<source>Click the bottom area to add a point, then press a button to bind.
Drag points to change position, or double-click table cells to edit values.</source>
<translation>Cliquez sur la zone inférieure pour ajouter un point, puis appuyez sur un bouton pour combiner.
Glissez les points pour modifier la position, ou double-cliquez les cellules pour éditer les valeurs.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.ui" line="116"/>
<source>Delete Point</source>
<translation>Supprimer un point</translation>
</message>
<message>
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<source>Button</source>
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</message>
<message>
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<source>X</source>
<comment>X axis</comment>
<translation>X</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="79"/>
<source>Y</source>
<comment>Y axis</comment>
<translation>Y</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="199"/>
<source>New Profile</source>
<translation>Nouveau profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="199"/>
<source>Enter the name for the new profile.</source>
<translation>Entrer le nom du nouveau profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="210"/>
<source>Delete Profile</source>
<translation>Supprimer le profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="210"/>
<source>Delete profile %1?</source>
<translation>Supprimer le profil %1 ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="223"/>
<source>Rename Profile</source>
<translation>Renommer le profil</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="223"/>
<source>New name:</source>
<translation>Nouveau nom :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="232"/>
<source>[press key]</source>
<translation>[appuyez sur une touche]</translation>
</message>
</context>
<context>
<name>ConfigureUi</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="6"/>
<source>Form</source>
<translation>Formulaire</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="20"/>
<source>General</source>
<translation>Générale</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="28"/>
<source>Note: Changing language will apply your configuration.</source>
<translation>Note : Changer la langue appliquera votre configuration.</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="40"/>
<source>Interface language:</source>
<translation>Langue de l&apos;interface :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="54"/>
<source>Theme:</source>
<translation>Thème :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="71"/>
<source>Game List</source>
<translation>Liste de jeux</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="81"/>
<source>Icon Size:</source>
<translation>Talle de l&apos;icône :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="89"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="159"/>
<source>None</source>
<translation>Aucun</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="94"/>
<source>Small (24x24)</source>
<translation>Petite (24x24)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="99"/>
<source>Large (48x48)</source>
<translation>Grande (48x48)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="111"/>
<source>Row 1 Text:</source>
<translation>Texte de la ligne 1 :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="119"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="164"/>
<source>File Name</source>
<translation>Nom du fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="124"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="169"/>
<source>Full Path</source>
<translation>Chemin complet</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="129"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="174"/>
<source>Title Name (short)</source>
<translation>Nom du titre (court)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="134"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="179"/>
<source>Title ID</source>
<translation>ID du titre</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="139"/>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="184"/>
<source>Title Name (long)</source>
<translation>Nom du Titre (long)</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="151"/>
<source>Row 2 Text:</source>
<translation>Texte de la ligne 2 :</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="194"/>
<source>Hide Titles without Icon</source>
<translation>Masquer les titres sans icône</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.ui" line="201"/>
<source>Single Line Mode</source>
<translation>Mode simple ligne</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.cpp" line="26"/>
<source>&lt;System&gt;</source>
<translation>&lt;System&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_ui.cpp" line="27"/>
<source>English</source>
<translation>Anglais</translation>
</message>
</context>
<context>
<name>ConfigureWeb</name>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="14"/>
<source>Form</source>
<translation>Forme</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="20"/>
<source>Discord Presence</source>
<translation>Présence sur Discord</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_web.ui" line="26"/>
<source>Show Current Game in your Discord Status</source>
<translation>Afficher votre jeu en cours dans votre statut Discord</translation>
</message>
</context>
<context>
<name>DirectConnect</name>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="14"/>
<source>Direct Connect</source>
<translation>Connexion Directe</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="47"/>
<source>Server Address</source>
<translation>Adresse du serveur</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="54"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Server address of the host&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Adresse du serveur de l&apos;hôte&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="64"/>
<source>Port</source>
<translation>Port</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="71"/>
<source>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Port number the host is listening on&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</source>
<translation>&lt;html&gt;&lt;head/&gt;&lt;body&gt;&lt;p&gt;Numéro du port choisi par l&apos;hôte&lt;/p&gt;&lt;/body&gt;&lt;/html&gt;</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="77"/>
<source>24872</source>
<translation>24872</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="97"/>
<source>Nickname</source>
<translation>Pseudo</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="111"/>
<source>Password</source>
<translation>Mot de passe</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.ui" line="153"/>
<source>Connect</source>
<translation>Connecter</translation>
</message>
</context>
<context>
<name>DirectConnectWindow</name>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.cpp" line="103"/>
<source>Connecting</source>
<translation>Connexion en cours</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/direct_connect.cpp" line="108"/>
<source>Connect</source>
<translation>Connecter</translation>
</message>
</context>
<context>
<name>DumpingDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="14"/>
<source>Dump Video</source>
<translation>Capturer la vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="20"/>
<source>Output</source>
<translation>Sortie</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="26"/>
<source>Format:</source>
<translation>Format :</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="36"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="96"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="163"/>
<source>Options:</source>
<translation>Options :</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="46"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="63"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="106"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="173"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="53"/>
<source>Path:</source>
<translation>Chemin :</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="73"/>
<source>Video</source>
<translation>Vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="79"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="146"/>
<source>Encoder:</source>
<translation>Encodeur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="113"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="180"/>
<source>Bitrate:</source>
<translation>Débit :</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="130"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="197"/>
<source>bps</source>
<translation>bps</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.ui" line="140"/>
<source>Audio</source>
<translation>Audio</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="25"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="85"/>
<source>Lime3DS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="25"/>
<source>Please specify the output path.</source>
<translation>Veuillez spécifier le chemin de sortie.</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="75"/>
<source>output formats</source>
<translation>formats de sortie</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="78"/>
<source>video encoders</source>
<translation>encodeurs vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="81"/>
<source>audio encoders</source>
<translation>encodeurs vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="86"/>
<source>Could not find any available %1.
Please check your FFmpeg installation used for compilation.</source>
<translation>Impossible de trouver un %1 disponible.
Veuillez vérifier votre installation FFmpeg utilisée pour la compilation.</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="118"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="139"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="155"/>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="177"/>
<source>%1 (%2)</source>
<translation>%1 (%2)</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/dumping_dialog.cpp" line="176"/>
<source>Select Video Output Path</source>
<translation>Sélectionner le chemin de sortie de la vidéo.</translation>
</message>
</context>
<context>
<name>GMainWindow</name>
<message>
<location filename="../../src/lime_qt/main.cpp" line="272"/>
<source>No Suitable Vulkan Devices Detected</source>
<translation>Aucun périphérique Vulkan adapté détecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="273"/>
<source>Vulkan initialization failed during boot.&lt;br/&gt;Your GPU may not support Vulkan 1.1, or you do not have the latest graphics driver.</source>
<translation>L&apos;initialisation de Vulkan a échoué au démarrage.&lt;br/&gt;Votre GPU pourrait ne pas prendre en charge Vulkan 1.1, ou vous pourriez ne pas avoir le pilote graphique le plus récent.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="397"/>
<source>Current Artic Base traffic speed. Higher values indicate bigger transfer loads.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="400"/>
<location filename="../../src/lime_qt/main.cpp" line="3535"/>
<source>Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a 3DS.</source>
<translation>Vitesse actuelle d&apos;émulation. Les valeurs supérieures ou inférieures à 100% indiquent que l&apos;émulation est plus rapide ou plus lente qu&apos;une 3DS.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="403"/>
<location filename="../../src/lime_qt/main.cpp" line="3537"/>
<source>How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.</source>
<translation>Nombre d&apos;images par seconde le jeu affiche actuellement. Cela varie d&apos;un jeu à l&apos;autre et d&apos;une scène à l&apos;autre.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="407"/>
<location filename="../../src/lime_qt/main.cpp" line="3540"/>
<source>Time taken to emulate a 3DS frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.</source>
<translation>Temps nécessaire pour émuler une trame 3DS, sans compter la limitation de trame ou la synchronisation verticale V-Sync. Pour une émulation à pleine vitesse, cela ne devrait pas dépasser 16,67 ms.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="565"/>
<source>Clear Recent Files</source>
<translation>Effacer les fichiers récents</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="984"/>
<source>&amp;Continue</source>
<translation>&amp;Continuer</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="986"/>
<source>&amp;Pause</source>
<translation>&amp;Pause</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1060"/>
<source>Update Available</source>
<translation>Mise à jour disponible</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1061"/>
<source>An update is available. Would you like to install it now?</source>
<translation>Une mise à jour est disponible. Voulez-vous l&apos;installer maintenant ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1071"/>
<source>No Update Found</source>
<translation>Aucune mise à jour trouvée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1071"/>
<source>No update is found.</source>
<translation>Aucune mise à jour n&apos;a été trouvée.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1092"/>
<location filename="../../src/lime_qt/main.cpp" line="1100"/>
<location filename="../../src/lime_qt/main.cpp" line="1127"/>
<source>Migration</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1093"/>
<source>Lime3DS has moved to a new data directory.
Would you like to migrate your Citra data to this new location?
(This may take a while; The old data will not be deleted)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1101"/>
<source>You can manually re-trigger this prompt by deleting the new user data directory:
%1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1128"/>
<source>Data was migrated successfully. Lime3DS will now start.
If you wish to clean up the files which were left in the old data location, you can do so by deleting the following directory:
%1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1153"/>
<source>Lime3DS is running a game</source>
<extracomment>TRANSLATORS: This string is shown to the user to explain why Lime3DS needs to prevent the computer from sleeping</extracomment>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1225"/>
<location filename="../../src/lime_qt/main.cpp" line="1268"/>
<source>Invalid ROM Format</source>
<translation>Format de ROM non valide</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1226"/>
<location filename="../../src/lime_qt/main.cpp" line="1269"/>
<source>Your ROM format is not supported.&lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://web.archive.org/web/20240304210021/https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://web.archive.org/web/20240304210011/https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1240"/>
<source>ROM Corrupted</source>
<translation>ROM corrompue</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1241"/>
<source>Your ROM is corrupted. &lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://web.archive.org/web/20240304210021/https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://web.archive.org/web/20240304210011/https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1254"/>
<source>ROM Encrypted</source>
<translation>ROM chiffrée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1255"/>
<source>Your ROM is encrypted. &lt;br/&gt;Please follow the guides to redump your &lt;a href=&apos;https://web.archive.org/web/20240304210021/https://citra-emu.org/wiki/dumping-game-cartridges/&apos;&gt;game cartridges&lt;/a&gt; or &lt;a href=&apos;https://web.archive.org/web/20240304210011/https://citra-emu.org/wiki/dumping-installed-titles/&apos;&gt;installed titles&lt;/a&gt;.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1281"/>
<source>Unsupported ROM</source>
<translation>ROM non prise en charge</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1282"/>
<source>GBA Virtual Console ROMs are not supported by Lime3DS.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1287"/>
<location filename="../../src/lime_qt/main.cpp" line="3200"/>
<source>Artic Base Server</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1295"/>
<source>Error while loading ROM!</source>
<translation>Erreur lors du chargement de la ROM !</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1296"/>
<source>An unknown error occurred. Please see the log for more details.</source>
<translation>Une erreur inconnue s&apos;est produite. Veuillez consulter le journal pour plus de détails.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1328"/>
<source>CIA must be installed before usage</source>
<translation>CIA doit être installé avant utilisation</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1329"/>
<source>Before using this CIA, you must install it. Do you want to install it now?</source>
<translation>Avant d&apos;utiliser ce CIA, vous devez l&apos;installer. Voulez-vous l&apos;installer maintenant ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1619"/>
<location filename="../../src/lime_qt/main.cpp" line="1620"/>
<source>Slot %1</source>
<translation>Emplacement %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1627"/>
<source>Slot %1 - %2 %3</source>
<translation>Emplacement %1 - %2 %3</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1734"/>
<source>Error Opening %1 Folder</source>
<translation>Erreur lors de l&apos;ouverture du dossier %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1735"/>
<location filename="../../src/lime_qt/main.cpp" line="2066"/>
<source>Folder does not exist!</source>
<translation>Le répertoire n&apos;existe pas !</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1745"/>
<source>Remove Play Time Data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1745"/>
<source>Reset play time?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1867"/>
<location filename="../../src/lime_qt/main.cpp" line="1871"/>
<location filename="../../src/lime_qt/main.cpp" line="1877"/>
<location filename="../../src/lime_qt/main.cpp" line="1884"/>
<source>Create Shortcut</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1868"/>
<source>Do you want to launch the game in fullscreen?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1872"/>
<source>Successfully created a shortcut to %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1878"/>
<source>This will create a shortcut to the current AppImage. This may not work well if you update. Continue?</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1885"/>
<source>Failed to create a shortcut to %1</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1903"/>
<source>Create Icon</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="1904"/>
<source>Cannot create icon file. Path &quot;%1&quot; does not exist and cannot be created.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2013"/>
<source>Dumping...</source>
<translation>Extraction...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2013"/>
<location filename="../../src/lime_qt/main.cpp" line="2223"/>
<source>Cancel</source>
<translation>Annuler</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2034"/>
<location filename="../../src/lime_qt/main.cpp" line="2258"/>
<location filename="../../src/lime_qt/main.cpp" line="2261"/>
<location filename="../../src/lime_qt/main.cpp" line="2845"/>
<location filename="../../src/lime_qt/main.cpp" line="2869"/>
<location filename="../../src/lime_qt/main.cpp" line="2871"/>
<location filename="../../src/lime_qt/main.cpp" line="2901"/>
<location filename="../../src/lime_qt/main.cpp" line="3263"/>
<location filename="../../src/lime_qt/main.cpp" line="3356"/>
<source>Lime3DS</source>
<translation>Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2035"/>
<source>Could not dump base RomFS.
Refer to the log for details.</source>
<translation>Impossible d&apos;extraire RomFS de base.
Référez vous au fichier journal pour les détails.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2066"/>
<source>Error Opening %1</source>
<translation>Erreur lors de l&apos;ouverture de %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2073"/>
<source>Select Directory</source>
<translation>Sélectionner un répertoire </translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2097"/>
<source>Properties</source>
<translation>Propriétés</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2098"/>
<source>The game properties could not be loaded.</source>
<translation>Les propriétés du jeu n&apos;ont pas pu être chargées.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2108"/>
<source>3DS Executable (%1);;All Files (*.*)</source>
<comment>%1 is an identifier for the 3DS executable file extensions.</comment>
<translation>Exécutable 3DS (%1);;Tous les fichiers (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2112"/>
<source>Load File</source>
<translation>Charger un fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2124"/>
<source>Load Files</source>
<translation>Charger les fichiers</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2125"/>
<source>3DS Installation File (*.CIA*)</source>
<translation>Fichier d&apos;installation 3DS (*.CIA*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2125"/>
<source>All Files (*.*)</source>
<translation>Tous les fichiers (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2137"/>
<source>Connect to Artic Base</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2138"/>
<source>Enter Artic Base server address:</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2178"/>
<source>%1 has been installed successfully.</source>
<translation>%1 a été installé avec succès.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2181"/>
<source>Unable to open File</source>
<translation>Impossible d&apos;ouvrir le fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2182"/>
<source>Could not open %1</source>
<translation>Impossible d&apos;ouvrir %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2186"/>
<source>Installation aborted</source>
<translation>Installation annulée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2187"/>
<source>The installation of %1 was aborted. Please see the log for more details</source>
<translation>L&apos;installation de %1 a été interrompue. Veuillez consulter le fichier log pour plus de détails.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2191"/>
<source>Invalid File</source>
<translation>Fichier invalide</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2191"/>
<source>%1 is not a valid CIA</source>
<translation>%1 n&apos;est pas un CIA valide</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2194"/>
<source>Encrypted File</source>
<translation>Fichier encrypté</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2195"/>
<source>%1 must be decrypted before being used with Lime3DS. A real 3DS is required.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2200"/>
<source>Unable to find File</source>
<translation>Impossible de trouver le fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2201"/>
<source>Could not find %1</source>
<translation>Impossible de trouver %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2223"/>
<source>Uninstalling &apos;%1&apos;...</source>
<translation>Désinstallation de &apos;%1&apos;...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2259"/>
<source>Failed to uninstall &apos;%1&apos;.</source>
<translation>Échec de la désinstallation de &apos;%1&apos;.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2262"/>
<source>Successfully uninstalled &apos;%1&apos;.</source>
<translation>Désinstallation de &apos;%1&apos; réussie.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2275"/>
<source>File not found</source>
<translation>Fichier non trouvé</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2276"/>
<source>File &quot;%1&quot; not found</source>
<translation>Le fichier &quot;%1&quot; n&apos;a pas été trouvé</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2528"/>
<source>Savestates</source>
<translation>Savestates</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2529"/>
<source>Warning: Savestates are NOT a replacement for in-game saves, and are not meant to be reliable.
Use at your own risk!</source>
<translation>Attention : Les savestates ne remplacent pas les sauvegardes intégrées dans le jeu et ne sont pas destinées à être fiables.
Utilisez-les à vos propres risques !</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2605"/>
<location filename="../../src/lime_qt/main.cpp" line="2611"/>
<location filename="../../src/lime_qt/main.cpp" line="2636"/>
<source>Error opening amiibo data file</source>
<translation>Erreur d&apos;ouverture du fichier de données amiibo</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2606"/>
<source>A tag is already in use.</source>
<translation>Un tag est déjà en cours d&apos;utilisation.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2612"/>
<source>Game is not looking for amiibos.</source>
<translation>Le jeu ne recherche pas d&apos;amiibos.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2617"/>
<source>Amiibo File (%1);; All Files (*.*)</source>
<translation>Fichier Amiibo (%1);; Tous les fichiers (*.*)</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2618"/>
<source>Load Amiibo</source>
<translation>Charger un Amiibo</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2637"/>
<source>Unable to open amiibo file &quot;%1&quot; for reading.</source>
<translation>Impossible d&apos;ouvrir le fichier amiibo &quot;%1&quot; pour le lire.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2711"/>
<source>Record Movie</source>
<translation>Enregistrer une vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2711"/>
<source>Movie recording cancelled.</source>
<translation>Enregistrement de la vidéo annulé.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2724"/>
<location filename="../../src/lime_qt/main.cpp" line="2745"/>
<source>Movie Saved</source>
<translation>Vidéo enregistrée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2725"/>
<location filename="../../src/lime_qt/main.cpp" line="2745"/>
<source>The movie is successfully saved.</source>
<translation>La vidéo a été enregistrée avec succès.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2764"/>
<source>Invalid Screenshot Directory</source>
<translation>Répertoire des captures d&apos;écran invalide</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2765"/>
<source>Cannot create specified screenshot directory. Screenshot path is set back to its default value.</source>
<translation>Création du répertoire des captures d&apos;écran spécifié impossible. Le chemin d&apos;accès vers les captures d&apos;écran est réinitialisé à sa valeur par défaut.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2796"/>
<source>Could not load video dumper</source>
<translation>Impossible de charger le module de capture vidéo.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2798"/>
<source>FFmpeg could not be loaded. Make sure you have a compatible version installed.
To install FFmpeg to Lime, press Open and select your FFmpeg directory.
To view a guide on how to install FFmpeg, press Help.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2824"/>
<source>Select FFmpeg Directory</source>
<translation>Sélectionnez le répertoire FFmpeg.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2846"/>
<source>The provided FFmpeg directory is missing %1. Please make sure the correct directory was selected.</source>
<translation>Le répertoire FFmpeg fourni manque %1. Assurez-vous d&apos;avoir sélectionné le répertoire correct.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2869"/>
<source>FFmpeg has been sucessfully installed.</source>
<translation>FFmpeg a été installé avec succès.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2872"/>
<source>Installation of FFmpeg failed. Check the log file for details.</source>
<translation>L&apos;installation de FFmpeg a échoué. Consultez le fichier journal pour plus de détails.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2902"/>
<source>Could not start video dumping.&lt;br&gt;Refer to the log for details.</source>
<translation>Impossible de lancer l&apos;extraction de la vidéo.&lt;br&gt;Référez vous au fichier journal pour les détails.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2948"/>
<source>Recording %1</source>
<translation>Enregistrement %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2952"/>
<source>Playing %1 / %2</source>
<translation>Lecture de %1 / %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2956"/>
<source>Movie Finished</source>
<translation>Vidéo terminée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2974"/>
<source>(Accessing SharedExtData)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2976"/>
<source>(Accessing SystemSaveData)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2978"/>
<source>(Accessing BossExtData)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2980"/>
<source>(Accessing ExtData)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2982"/>
<source>(Accessing SaveData)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2985"/>
<source>MB/s</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="2985"/>
<source>KB/s</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3010"/>
<source>Artic Base Traffic: %1 %2%3</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3015"/>
<source>Speed: %1%</source>
<translation>Vitesse : %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3017"/>
<source>Speed: %1% / %2%</source>
<translation>Vitesse : %1% / %2%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3021"/>
<source>Game: %1 FPS</source>
<translation>Jeux : %1 FPS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3022"/>
<source>Frame: %1 ms</source>
<translation>Trame : %1 ms</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3109"/>
<source>VOLUME: MUTE</source>
<translation>VOLUME : MUET</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3112"/>
<source>VOLUME: %1%</source>
<comment>Volume percentage (e.g. 50%)</comment>
<translation>VOLUME : %1%</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3181"/>
<source>%1 is missing. Please &lt;a https://web.archive.org/web/20240301100916/https://citra-emu.org/wiki/dumping-system-archives-and-the-shared-fonts-from-a-3ds-console/&apos;&gt;dump your system archives&lt;/a&gt;.&lt;br/&gt;Continuing emulation may result in crashes and bugs.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3189"/>
<source>A system archive</source>
<translation>Une archive système</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3192"/>
<source>System Archive Not Found</source>
<translation>Archive système non trouvé</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3193"/>
<source>System Archive Missing</source>
<translation>Archive système introuvable</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3196"/>
<source>Save/load Error</source>
<translation>Erreur lors de la sauvegarde/chargement</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3207"/>
<source>Fatal Error</source>
<translation>Erreur fatale</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3208"/>
<source>A fatal error occurred. &lt;a href=&apos;https://https://web.archive.org/web/20240105231121/https://community.citra-emu.org/t/how-to-upload-the-log-file/296&apos;&gt;Check the log&lt;/a&gt; for details.&lt;br/&gt;Continuing emulation may result in crashes and bugs.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3214"/>
<source>Fatal Error encountered</source>
<translation>Une erreur fatale s&apos;est produite</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3224"/>
<source>Continue</source>
<translation>Continuer</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3226"/>
<source>Quit Game</source>
<translation>Quitter le jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3240"/>
<source>OK</source>
<translation>OK</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3263"/>
<source>Would you like to exit now?</source>
<translation>Voulez-vous quitter maintenant ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3356"/>
<source>The game is still running. Would you like to stop emulation?</source>
<translation>Le jeu est en cours de fonctionnement. Voulez-vous arrêter l&apos;émulation ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3475"/>
<source>Playback Completed</source>
<translation>Lecture terminée</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3475"/>
<source>Movie playback completed.</source>
<translation>Lecture de la vidéo terminée.</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3486"/>
<source>Primary Window</source>
<translation>Fenêtre principale</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.cpp" line="3489"/>
<source>Secondary Window</source>
<translation>Fenêtre secondaire</translation>
</message>
</context>
<context>
<name>GPUCommandListModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="97"/>
<source>Command Name</source>
<translation>Nom de la commande</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="99"/>
<source>Register</source>
<translation>Registre</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="101"/>
<source>Mask</source>
<translation>Masque</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="103"/>
<source>New Value</source>
<translation>Nouvelle valeur</translation>
</message>
</context>
<context>
<name>GPUCommandListWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="185"/>
<source>Pica Command List</source>
<translation>Liste de commande PICA</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="203"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="234"/>
<source>Start Tracing</source>
<translation>Commencer le traçage</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="204"/>
<source>Copy All</source>
<translation>Copier tout</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_cmdlists.cpp" line="230"/>
<source>Finish Tracing</source>
<translation>Arrêter le traçage</translation>
</message>
</context>
<context>
<name>GPUCommandStreamWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics.cpp" line="67"/>
<source>Graphics Debugger</source>
<translation>Débogueur graphique</translation>
</message>
</context>
<context>
<name>GRenderWindow</name>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="733"/>
<source>OpenGL not available!</source>
<translation>OpenGL non disponible !</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="734"/>
<source>OpenGL shared contexts are not supported.</source>
<translation>Les contextes partagés OpenGL ne sont pas pris en charge.</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="770"/>
<source>Error while initializing OpenGL!</source>
<translation>Erreur lors de l&apos;initialisation d&apos;OpenGL !</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="771"/>
<source>Your GPU may not support OpenGL, or you do not have the latest graphics driver.</source>
<translation>Votre GPU peut ne pas prendre en charge OpenGL ou vous ne disposez pas du dernier pilote graphique.</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="780"/>
<source>Error while initializing OpenGL 4.3!</source>
<translation>Erreur lors de l&apos;initialisation d&apos;OpenGL 4.3 !</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="781"/>
<source>Your GPU may not support OpenGL 4.3, or you do not have the latest graphics driver.&lt;br&gt;&lt;br&gt;GL Renderer:&lt;br&gt;%1</source>
<translation>Votre GPU peut ne pas prendre en charge OpenGL 4.3 ou vous ne disposez pas du dernier pilote graphique.&lt;br&gt;&lt;br&gt;Moteur de rendu GL :&lt;br&gt;%1</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="787"/>
<source>Error while initializing OpenGL ES 3.2!</source>
<translation>Erreur lors de l&apos;initialisation d&apos;OpenGL ES 3.2 !</translation>
</message>
<message>
<location filename="../../src/lime_qt/bootmanager.cpp" line="788"/>
<source>Your GPU may not support OpenGL ES 3.2, or you do not have the latest graphics driver.&lt;br&gt;&lt;br&gt;GL Renderer:&lt;br&gt;%1</source>
<translation>Votre GPU pourrait ne pas prendre en charge OpenGL ES 3.2, ou vous pourriez ne pas avoir le pilote graphique le plus récent.&lt;br&gt;&lt;br&gt;Moteur de rendu GL :&lt;br&gt;%1</translation>
</message>
</context>
<context>
<name>GameList</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="529"/>
<location filename="../../src/lime_qt/game_list.cpp" line="938"/>
<source>Compatibility</source>
<translation>Compatibilité</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="530"/>
<location filename="../../src/lime_qt/game_list.cpp" line="939"/>
<source>Region</source>
<translation>Région</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="531"/>
<location filename="../../src/lime_qt/game_list.cpp" line="940"/>
<source>File type</source>
<translation>Type de fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="532"/>
<location filename="../../src/lime_qt/game_list.cpp" line="941"/>
<source>Size</source>
<translation>Taille</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="533"/>
<location filename="../../src/lime_qt/game_list.cpp" line="942"/>
<source>Play time</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="572"/>
<source>Favorite</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="574"/>
<source>Open</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="575"/>
<source>Application Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="577"/>
<source>Save Data Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="578"/>
<source>Extra Data Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="579"/>
<source>Update Data Location</source>
<translation type="unfinished"/>
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<message>
<location filename="../../src/lime_qt/game_list.cpp" line="580"/>
<source>DLC Data Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="582"/>
<source>Texture Dump Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="583"/>
<source>Custom Texture Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="584"/>
<source>Mods Location</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="586"/>
<source>Dump RomFS</source>
<translation>Extraire RomFS</translation>
</message>
<message>
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<source>Disk Shader Cache</source>
<translation>Cache de shader de disque</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="589"/>
<source>Open Shader Cache Location</source>
<translation>Ouvrir l&apos;emplacement du cache de shader</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="593"/>
<source>Delete OpenGL Shader Cache</source>
<translation>Supprimer le cache de shader OpenGL</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="596"/>
<source>Uninstall</source>
<translation>Désinstaller</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="597"/>
<source>Everything</source>
<translation>Tout</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="599"/>
<source>Game</source>
<translation>Jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="600"/>
<source>Update</source>
<translation>Mise à jour</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="601"/>
<source>DLC</source>
<translation>DLC</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="603"/>
<source>Remove Play Time Data</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="606"/>
<source>Create Shortcut</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="607"/>
<source>Add to Desktop</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="609"/>
<source>Add to Applications Menu</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="613"/>
<source>Properties</source>
<translation>Propriétés</translation>
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<message>
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<location filename="../../src/lime_qt/game_list.cpp" line="760"/>
<location filename="../../src/lime_qt/game_list.cpp" line="770"/>
<location filename="../../src/lime_qt/game_list.cpp" line="782"/>
<source>Lime3DS</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="738"/>
<source>Are you sure you want to completely uninstall '%1'?
This will delete the game if installed, as well as any installed updates or DLC.</source>
<translation>Êtes-vous sûr de vouloir désinstaller complètement &apos;%1&apos; ?
Cela supprimera le jeu s&apos;il est installé, ainsi que toutes les mises à jour ou DLC installés.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="749"/>
<location filename="../../src/lime_qt/game_list.cpp" line="776"/>
<source>%1 (Update)</source>
<translation>%1 (Mise à jour)</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="753"/>
<location filename="../../src/lime_qt/game_list.cpp" line="788"/>
<source>%1 (DLC)</source>
<translation>%1 (DLC)</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="760"/>
<source>Are you sure you want to uninstall &apos;%1&apos;?</source>
<translation>Êtes-vous sûr de vouloir désinstaller &apos;%1&apos; ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="771"/>
<source>Are you sure you want to uninstall the update for &apos;%1&apos;?</source>
<translation>Êtes-vous sûr de vouloir désinstaller la mise à jour de &apos;%1&apos; ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="783"/>
<source>Are you sure you want to uninstall all DLC for &apos;%1&apos;?</source>
<translation>Êtes-vous sûr de vouloir désinstaller le DLC de &apos;%1&apos; ?</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="807"/>
<source>Scan Subfolders</source>
<translation>Scanner les sous-dossiers</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="808"/>
<source>Remove Game Directory</source>
<translation>Supprimer ce répertoire de jeu</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="827"/>
<source>Move Up</source>
<translation>Déplacer en haut</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="829"/>
<source>Move Down</source>
<translation>Déplacer en bas</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="830"/>
<source>Open Directory Location</source>
<translation>Ouvrir l&apos;emplacement de ce répertoire</translation>
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<message>
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<source>Clear</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="937"/>
<source>Name</source>
<translation>Nom</translation>
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</context>
<context>
<name>GameListItemCompat</name>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="265"/>
<source>Perfect</source>
<translation>Parfait</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="265"/>
<source>Game functions flawless with no audio or graphical glitches, all tested functionality works as intended without
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<translation>Le jeu fonctionne parfaitement sans bug audio ni graphique, toutes les fonctionnalités testées marchent comme prévu sans besoin de correctif. </translation>
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<message>
<location filename="../../src/lime_qt/game_list_p.h" line="266"/>
<source>Great</source>
<translation>Bien</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="266"/>
<source>Game functions with minor graphical or audio glitches and is playable from start to finish. May require some
workarounds.</source>
<translation>Le jeu fonctionne avec des bugs audio ou graphiques mineurs et est jouable du début à la fin. Peut nécessiter certains ajustements.</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="267"/>
<source>Okay</source>
<translation>Ok</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="267"/>
<source>Game functions with major graphical or audio glitches, but game is playable from start to finish with
workarounds.</source>
<translation>Le jeu fonctionne avec des bugs audio ou graphiques majeurs, mais il est jouable du début à la fin avec des ajustements.</translation>
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<message>
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<source>Bad</source>
<translation>Mauvais</translation>
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<message>
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<source>Game functions, but with major graphical or audio glitches. Unable to progress in specific areas due to glitches
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<translation>Le jeu fonctionne, mais avec des bugs audio ou graphiques majeurs. Impossible de se rendre dans certaines zones à cause des bugs même avec des ajustements.</translation>
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<message>
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<source>Intro/Menu</source>
<translation>Intro/Menu</translation>
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<message>
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<source>Game is completely unplayable due to major graphical or audio glitches. Unable to progress past the Start
Screen.</source>
<translation>Le jeu est totalement injouable à cause de bugs graphiques ou audio majeurs. Impossible de dépasser l&apos;écran titre.</translation>
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<message>
<location filename="../../src/lime_qt/game_list_p.h" line="270"/>
<source>Won&apos;t Boot</source>
<translation>Ne se lance pas</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="270"/>
<source>The game crashes when attempting to startup.</source>
<translation>Le jeu plante au démarrage.</translation>
</message>
<message>
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<source>Not Tested</source>
<translation>Non testé</translation>
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<message>
<location filename="../../src/lime_qt/game_list_p.h" line="271"/>
<source>The game has not yet been tested.</source>
<translation>Le jeu n&apos;a pas encore été testé.</translation>
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</context>
<context>
<name>GameListPlaceholder</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="1097"/>
<source>Double-click to add a new folder to the game list</source>
<translation>Faites un double-clic pour ajouter un nouveau dossier à la liste de jeux</translation>
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<context>
<name>GameListSearchField</name>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="98"/>
<source>of</source>
<translation>sur</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="101"/>
<source>result</source>
<translation>résultat</translation>
</message>
<message>
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<source>results</source>
<translation>résultats</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="954"/>
<source>Filter:</source>
<translation>Filtre :</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list.cpp" line="955"/>
<source>Enter pattern to filter</source>
<translation>Entrer le motif de filtrage</translation>
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</context>
<context>
<name>GameRegion</name>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="100"/>
<source>Japan</source>
<translation>Japon</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="101"/>
<source>North America</source>
<translation>Amérique du nord</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="102"/>
<source>Europe</source>
<translation>Europe</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="103"/>
<source>Australia</source>
<translation>Australie</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="104"/>
<source>China</source>
<translation>Chine</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="105"/>
<source>Korea</source>
<translation>Corée</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="106"/>
<source>Taiwan</source>
<translation>Taïwan</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="111"/>
<source>Invalid region</source>
<translation>Région non valide</translation>
</message>
<message>
<location filename="../../src/lime_qt/game_list_p.h" line="119"/>
<source>Region free</source>
<translation>Multi-zones</translation>
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<context>
<name>GraphicsBreakPointsWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="144"/>
<source>Pica Breakpoints</source>
<translation>Points d&apos;arrêt PICA</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="148"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="210"/>
<source>Emulation running</source>
<translation>Émulation en cours</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="149"/>
<source>Resume</source>
<translation>Reprendre</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_breakpoints.cpp" line="200"/>
<source>Emulation halted at breakpoint</source>
<translation>L&apos;émulation s&apos;est arrêtée au point d&apos;arrêt</translation>
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<context>
<name>GraphicsSurfaceWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="55"/>
<source>Pica Surface Viewer</source>
<translation>Visionneuse de surface PICA</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="60"/>
<source>Color Buffer</source>
<translation>Tampon de couleur</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="61"/>
<source>Depth Buffer</source>
<translation>Tampon de profondeur</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="62"/>
<source>Stencil Buffer</source>
<translation>Template Buffer</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="63"/>
<source>Texture 0</source>
<translation>Texture 0</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="64"/>
<source>Texture 1</source>
<translation>Texture 1</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="65"/>
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<translation>Texture 2</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="66"/>
<source>Custom</source>
<translation>Custom</translation>
</message>
<message>
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<source>Unknown</source>
<translation>Inconnu</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="127"/>
<source>Save</source>
<translation>Enregistrer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="151"/>
<source>Source:</source>
<translation>Source :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="157"/>
<source>Physical Address:</source>
<translation>Adresse physique :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="163"/>
<source>Width:</source>
<translation>Largeur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="169"/>
<source>Height:</source>
<translation>Hauteur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="175"/>
<source>Format:</source>
<translation>Format :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="187"/>
<source>X:</source>
<translation>X :</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="193"/>
<source>Y:</source>
<translation>Y :</translation>
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<message>
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<source>Pixel out of bounds</source>
<translation>Pixel hors champs</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="294"/>
<source>(unable to access pixel data)</source>
<translation>(impossible d&apos;accéder aux données pixels)</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="550"/>
<source>(invalid surface address)</source>
<translation>(adresse de surface invalide)</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="560"/>
<source>(unknown surface format)</source>
<translation>(format de surface inconnu)</translation>
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<message>
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<source>Portable Network Graphic (*.png)</source>
<translation>Portable Network Graphic (*.png)</translation>
</message>
<message>
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<source>Binary data (*.bin)</source>
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<message>
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<source>Save Surface</source>
<translation>Sauvegarder la surface</translation>
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<message>
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<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="678"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="687"/>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="695"/>
<source>Error</source>
<translation>Erreur</translation>
</message>
<message>
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<source>Failed to open file &apos;%1&apos;</source>
<translation>Impossible d&apos;ouvrir le fichier &apos;%1&apos;</translation>
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<message>
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<translation>Impossible de sauvegarder les données de surface dans le fichier &apos;%1&apos;</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_surface.cpp" line="696"/>
<source>Failed to completely write surface data to file. The saved data will likely be corrupt.</source>
<translation>Impossible d&apos;écrire en totalité les données du surface dans le fichier. Les données sauvegardées seront probablement corrompues.</translation>
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</context>
<context>
<name>GraphicsTracingWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="25"/>
<source>CiTrace Recorder</source>
<translation>Enregistreur CiTrace </translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="29"/>
<source>Start Recording</source>
<translation>Démarrer l&apos;enregistrement</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="31"/>
<source>Stop and Save</source>
<translation>Arrêter et enregistrer</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="32"/>
<source>Abort Recording</source>
<translation>Stopper l&apos;enregistrement</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="117"/>
<source>Save CiTrace</source>
<translation>Sauvegarder CiTrace</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="117"/>
<source>CiTrace File (*.ctf)</source>
<translation>Fichier CiTrace (*.ctf)</translation>
</message>
<message>
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<source>CiTracing still active</source>
<translation>CiTrace est actif</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_tracing.cpp" line="167"/>
<source>A CiTrace is still being recorded. Do you want to save it? If not, all recorded data will be discarded.</source>
<translation>Une instance CiTrace est en cours d&apos;enregistrement. Voulez vous sauvegarder ? Toutes les données non sauvegardées seront perdues.</translation>
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</context>
<context>
<name>GraphicsVertexShaderModel</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="46"/>
<source>Offset</source>
<translation>Offset</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="48"/>
<source>Raw</source>
<translation>Raw</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="50"/>
<source>Disassembly</source>
<translation>Désassembleur </translation>
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</context>
<context>
<name>GraphicsVertexShaderWidget</name>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="346"/>
<source>Save Shader Dump</source>
<translation>Sauvegarder les Shaders</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="348"/>
<source>Shader Binary (*.shbin)</source>
<translation>Fichier Shader Binaire (*.shbin)</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="362"/>
<source>Pica Vertex Shader</source>
<translation>Pica Vertex Shader</translation>
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<message>
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<source>(data only available at vertex shader invocation breakpoints)</source>
<translation>(données uniquement disponibles aux points d&apos;arrêts de l&apos;invocation des vertex shaders)</translation>
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<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="392"/>
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<translation>Dump</translation>
</message>
<message>
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<source>Input Data</source>
<translation>Données d&apos;entrées</translation>
</message>
<message>
<location filename="../../src/lime_qt/debugger/graphics/graphics_vertex_shader.cpp" line="428"/>
<source>Attribute %1</source>
<translation>Attribut %1</translation>
</message>
<message>
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Debug Message: </source>
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<message>
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<message>
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<message>
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<translation type="unfinished"/>
</message>
<message>
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<translation type="unfinished"/>
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<message>
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<translation>Modifier l&apos;installation de Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="482"/>
<source>Opens the maintenance tool to modify your Lime3DS installation</source>
<translation>Lancez l&apos;outil de maintenance pour modifier l&apos;installation de Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="490"/>
<source>Default</source>
<translation>Par défaut</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="498"/>
<source>Single Screen</source>
<translation>Un seul écran</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="506"/>
<source>Large Screen</source>
<translation>Écran large</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="514"/>
<source>Side by Side</source>
<translation>Côte à côte</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="522"/>
<source>Separate Windows</source>
<translation>Fenêtres séparées</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="530"/>
<source>Hybrid Screen</source>
<translation>Écran hybride</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="538"/>
<source>Custom Layout</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="546"/>
<source>Swap Screens</source>
<translation>Permuter les écrans</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="554"/>
<source>Rotate Upright</source>
<translation>Rotation vers le haut</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="559"/>
<source>Check for Updates</source>
<translation>Rechercher les mises à jour</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="564"/>
<source>Report Compatibility</source>
<translation>Faire un rapport de compatibilité</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="572"/>
<source>Restart</source>
<translation>Redémarrer</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="580"/>
<source>Load...</source>
<translation>Charger...</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="588"/>
<source>Remove</source>
<translation>Supprimer</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="593"/>
<source>Open Lime3DS Folder</source>
<translation>Ouvrir le dossier Lime3DS</translation>
</message>
<message>
<location filename="../../src/lime_qt/main.ui" line="601"/>
<source>Configure Current Game...</source>
<translation>Configurer le jeu actuel...</translation>
</message>
</context>
<context>
<name>MicroProfileDialog</name>
<message>
<location filename="../../src/lime_qt/debugger/profiler.cpp" line="51"/>
<source>MicroProfile</source>
<translation>Microprofile</translation>
</message>
</context>
<context>
<name>ModerationDialog</name>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="6"/>
<source>Moderation</source>
<translation>Modération</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="20"/>
<source>Ban List</source>
<translation>Liste de bannissement</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="41"/>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="74"/>
<source>Refreshing</source>
<translation>Rafraîchissement</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.ui" line="51"/>
<source>Unban</source>
<translation>Débannir</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="41"/>
<source>Subject</source>
<translation>Sujet</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="42"/>
<source>Type</source>
<translation>Type</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="84"/>
<source>Forum Username</source>
<translation>Nom d&apos;utilisateur du forum</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="89"/>
<source>IP Address</source>
<translation>Adresse IP</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/moderation_dialog.cpp" line="96"/>
<source>Refresh</source>
<translation>Rafraîchir</translation>
</message>
</context>
<context>
<name>MoviePlayDialog</name>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="14"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="53"/>
<source>Play Movie</source>
<translation>Lancer la vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="22"/>
<source>File:</source>
<translation>Fichier :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="32"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="48"/>
<source>Info</source>
<translation>Information</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="57"/>
<source>Game:</source>
<translation>Jeu :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="71"/>
<source>Author:</source>
<translation>Auteur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="85"/>
<source>Rerecord Count:</source>
<translation>Nombre de réenregistrements :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.ui" line="99"/>
<source>Length:</source>
<translation>Durée :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="32"/>
<source>Current running game will be stopped.</source>
<translation>Le jeu en cours va être stoppé.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="34"/>
<source>&lt;br&gt;Current recording will be discarded.</source>
<translation>&lt;br&gt;L&apos;enregistrement en cours va être supprimé.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="54"/>
<source>Lime3DS TAS Movie (*.ctm)</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="76"/>
<source>Invalid movie file.</source>
<translation>Fichier vidéo invalide.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="89"/>
<source>Revision dismatch, playback may desync.</source>
<translation>Révision incohérence, désynchronisation de la lecture possible.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="92"/>
<source>Indicated length is incorrect, file may be corrupted.</source>
<translation>La durée indiquée est incorrecte, le fichier est peut-être corrompu.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="105"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="112"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="115"/>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="119"/>
<source>(unknown)</source>
<translation>(inconnu)</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="106"/>
<source>Game used in this movie is not in game list.</source>
<translation>Le jeu utilisé dans cette vidéo ne se trouve pas dans la liste de jeux.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_play_dialog.cpp" line="124"/>
<source>(&gt;1 day)</source>
<translation>(&gt; 1 jour)</translation>
</message>
</context>
<context>
<name>MovieRecordDialog</name>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="14"/>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="49"/>
<source>Record Movie</source>
<translation>Enregistrer une vidéo</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="22"/>
<source>File:</source>
<translation>Fichier :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="32"/>
<source>...</source>
<translation>...</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.ui" line="39"/>
<source>Author:</source>
<translation>Auteur :</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="27"/>
<source>Current running game will be restarted.</source>
<translation>Le jeu en cours va redémarrer.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="29"/>
<source>&lt;br&gt;Current recording will be discarded.</source>
<translation>&lt;br&gt;L&apos;enregistrement en cours va être supprimé.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="32"/>
<source>Recording will start once you boot a game.</source>
<translation>L&apos;enregistrement démarrera au lancement d&apos;un jeu.</translation>
</message>
<message>
<location filename="../../src/lime_qt/movie/movie_record_dialog.cpp" line="50"/>
<source>Lime3DS TAS Movie (*.ctm)</source>
<translation type="unfinished"/>
</message>
</context>
<context>
<name>MultiplayerState</name>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="46"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="87"/>
<source>Current connection status</source>
<translation>État de la connexion</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="47"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="90"/>
<source>Not Connected. Click here to find a room!</source>
<translation>Vous n&apos;êtes pas connecté. Cliquez ici pour trouver un salon !</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="94"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="116"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="256"/>
<source>Connected</source>
<translation>Connecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="96"/>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="121"/>
<source>Not Connected</source>
<translation>Non connecté</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="177"/>
<source>Error</source>
<translation>Erreur</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="178"/>
<source>Failed to update the room information. Please check your Internet connection and try hosting the room again.
Debug Message: </source>
<translation>Impossible de mettre à jour les informations du salon. Veuillez vérifier votre connexion Internet et retentez d&apos;héberger le salon.
Message de débogage :</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/state.cpp" line="250"/>
<source>New Messages Received</source>
<translation>Nouveaux messages reçus</translation>
</message>
</context>
<context>
<name>NetworkMessage</name>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="69"/>
<source>Leave Room</source>
<translation>Quitter le salon</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="70"/>
<source>You are about to close the room. Any network connections will be closed.</source>
<translation>Vous êtes sur le point de fermer le salon. Toutes les connexions réseau vont être fermées.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="75"/>
<source>Disconnect</source>
<translation>Déconnecter</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="76"/>
<source>You are about to leave the room. Any network connections will be closed.</source>
<translation>Vous êtes sur le point de quitter le salon. Toutes les connexions réseau seront fermées.</translation>
</message>
</context>
<context>
<name>NetworkMessage::ErrorManager</name>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="12"/>
<source>Username is not valid. Must be 4 to 20 alphanumeric characters.</source>
<translation>Le nom d&apos;utilisateur n&apos;est pas valide. Il doit être de 4 à 20 caractères alphanumériques.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="14"/>
<source>Room name is not valid. Must be 4 to 20 alphanumeric characters.</source>
<translation>Le nom du salon n&apos;est pas valide. Il doit être de 4 à 20 caractères alphanumériques.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="16"/>
<source>Username is already in use or not valid. Please choose another.</source>
<translation>Le nom d&apos;utilisateur est déjà utilisé ou n&apos;est pas valide. Veuillez en sélectionner un autre.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="18"/>
<source>IP is not a valid IPv4 address.</source>
<translation>L&apos;IP n&apos;est pas une adresse IPv4 valide.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="20"/>
<source>Port must be a number between 0 to 65535.</source>
<translation>Le port doit être un nombre compris entre 0 et 65535.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="21"/>
<source>You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list.</source>
<translation>Vous devez choisir un jeu préféré pour héberger un salon. Si vous n&apos;avez pas encore de jeux dans votre liste de jeux, ajoutez un dossier de jeu en cliquant sur l&apos;icône plus dans la liste de jeux.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="25"/>
<source>Unable to find an internet connection. Check your internet settings.</source>
<translation>Impossible de trouver une connexion Internet. Vérifiez vos paramètres Internet.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="27"/>
<source>Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.</source>
<translation>Impossible de se connecter à l&apos;hôte. Vérifiez que les paramètres de connexion sont corrects. Si vous ne parvenez toujours pas à vous connecter, contactez l&apos;hôte du salon et vérifiez que l&apos;hôte a correctement configuré le port externe redirigé.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="31"/>
<source>Unable to connect to the room because it is already full.</source>
<translation>Impossible de se connecter au salon car il est déjà plein.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="33"/>
<source>Creating a room failed. Please retry. Restarting Lime3DS might be necessary.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="35"/>
<source>The host of the room has banned you. Speak with the host to unban you or try a different room.</source>
<translation>L&apos;hôte du salon vous a banni. Parlez à l&apos;hôte pour vous débannir ou essayez un autre salon.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="38"/>
<source>Version mismatch! Please update to the latest version of Lime3DS. If the problem persists, contact the room host and ask them to update the server.</source>
<translation type="unfinished"/>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="40"/>
<source>Incorrect password.</source>
<translation>Mot de passe incorrect.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="41"/>
<source>An unknown error occurred. If this error continues to occur, please open an issue</source>
<translation>Une erreur inconnue s&apos;est produite. Si cette erreur continue d&apos;arriver, veuillez faire un rapport</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="44"/>
<source>Connection to room lost. Try to reconnect.</source>
<translation>Connexion au salon perdue. Essayez de vous reconnecter.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="46"/>
<source>You have been kicked by the room host.</source>
<translation>Vous avez été expulsé par l&apos;hôte du salon.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="48"/>
<source>MAC address is already in use. Please choose another.</source>
<translation>L&apos;adresse MAC est déjà utilisée. Veuillez en choisir une autre.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="49"/>
<source>Your Console ID conflicted with someone else's in the room.
Please go to Emulation &gt; Configure &gt; System to regenerate your Console ID.</source>
<translation>Votre ID de console est en conflit avec celui de quelqu&apos;un d&apos;autre dans la salle.
Veuillez vous rendre dans Émulation &gt; Configurer... &gt; Système pour régénérer votre ID de console.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="53"/>
<source>You do not have enough permission to perform this action.</source>
<translation>Vous ne disposez pas des autorisations suffisantes pour effectuer cette action.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="54"/>
<source>The user you are trying to kick/ban could not be found.
They may have left the room.</source>
<translation>L&apos;utilisateur que vous essayez d&apos;exclure/bannir est introuvable.
Il a peut-être quitté la salon.</translation>
</message>
<message>
<location filename="../../src/lime_qt/multiplayer/message.cpp" line="64"/>
<source>Error</source>
<translation>Erreur</translation>
</message>
</context>
<context>
<name>OptionSetDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.ui" line="14"/>
<source>Options</source>
<translation>Options</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.ui" line="67"/>
<source>Unset</source>
<translation>Non défini</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="87"/>
<source>unknown</source>
<translation>inconnu</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="88"/>
<source>%1 &amp;lt;%2&gt; %3</source>
<translation>%1 &amp;lt;%2&gt; %3</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="106"/>
<source>Range: %1 - %2</source>
<translation>Plage : %1 - %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="146"/>
<source>custom</source>
<translation>personnalisé</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/option_set_dialog.cpp" line="163"/>
<source>%1 (0x%2) %3</source>
<translation>%1 (0x%2) %3</translation>
</message>
</context>
<context>
<name>OptionsDialog</name>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="14"/>
<source>Options</source>
<translation>Options</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="23"/>
<source>Double click to see the description and change the values of the options.</source>
<translation>Double-cliquez pour voir la description et modifier les valeurs des options.</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="32"/>
<source>Specific</source>
<translation>Spécifique</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="42"/>
<source>Generic</source>
<translation>Générique</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="52"/>
<source>Name</source>
<translation>Nom</translation>
</message>
<message>
<location filename="../../src/lime_qt/dumping/options_dialog.ui" line="57"/>
<source>Value</source>
<translation>Valeur</translation>
</message>
</context>
<context>
<name>QObject</name>
<message>
<location filename="../../src/lime_qt/camera/still_image_camera.cpp" line="46"/>
<source>Supported image files (%1)</source>
<translation>Fichiers images supportés (%1)</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/still_image_camera.cpp" line="48"/>
<source>Open File</source>
<translation>Ouvrir le fichier</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="54"/>
<source>Error</source>
<translation>Erreur</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="55"/>
<source>Couldn&apos;t load the camera</source>
<translation>Impossible de charger la caméra</translation>
</message>
<message>
<location filename="../../src/lime_qt/camera/qt_camera_base.cpp" line="56"/>
<source>Couldn&apos;t load %1</source>
<translation>Impossible de charger %1</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="42"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="22"/>
<source>Shift</source>
<translation>Maj</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="44"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="24"/>
<source>Ctrl</source>
<translation>Ctrl</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="46"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="26"/>
<source>Alt</source>
<translation>Alt</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="66"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="116"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="36"/>
<source>[not set]</source>
<translation>[non défini]</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="78"/>
<location filename="../../src/lime_qt/configuration/configure_touch_from_button.cpp" line="48"/>
<source>Hat %1 %2</source>
<translation>Hat %1 %2</translation>
</message>
<message>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="85"/>
<location filename="../../src/lime_qt/configuration/configure_input.cpp" line="133"/>
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