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c5e7e0fa26
Pass the triggering ServerSession to the HLE command handler to differentiate which session caused the request.
57 lines
1.8 KiB
C++
57 lines
1.8 KiB
C++
// Copyright 2016 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <string>
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#include <memory>
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#include "common/common_types.h"
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#include "core/hle/kernel/kernel.h"
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namespace Service {
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class Interface;
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}
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namespace Kernel {
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class ClientPort;
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class ServerSession;
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class ClientSession final : public Object {
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public:
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/**
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* Creates a client session.
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* @param server_session The server session associated with this client session
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* @param client_port The client port which this session is connected to
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* @param name Optional name of client session
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* @return The created client session
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*/
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static ResultVal<SharedPtr<ClientSession>> Create(SharedPtr<ServerSession> server_session, SharedPtr<ClientPort> client_port, std::string name = "Unknown");
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std::string GetTypeName() const override { return "ClientSession"; }
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std::string GetName() const override { return name; }
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static const HandleType HANDLE_TYPE = HandleType::ClientSession;
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HandleType GetHandleType() const override { return HANDLE_TYPE; }
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/**
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* Handle a SyncRequest from the emulated application.
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* @return ResultCode of the operation.
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*/
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ResultCode HandleSyncRequest();
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std::string name; ///< Name of client port (optional)
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SharedPtr<ServerSession> server_session; ///< The server session associated with this client session.
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SharedPtr<ClientPort> client_port; ///< The client port which this session is connected to.
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std::shared_ptr<Service::Interface> hle_helper = nullptr; ///< HLE implementation of this port's request handler
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private:
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ClientSession();
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~ClientSession() override;
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};
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} // namespace
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