.. |
debug_utils
|
general: Use deducation guides for std::lock_guard and std::unique_lock
|
2019-04-07 15:14:29 +02:00 |
rasterizer_cache
|
Add per game configuration options (#6187)
|
2022-12-08 13:27:25 +02:00 |
renderer_opengl
|
Change Monoscopic Render mode to a dropdown (#6215)
|
2022-12-24 03:17:49 +01:00 |
shader
|
build: Update to support multi-arch builds.
|
2023-01-07 01:09:32 -08:00 |
swrasterizer
|
Resolve compilation errors related to the Color namespace change
|
2022-11-15 11:25:51 +01:00 |
texture
|
Resolve compilation errors related to the Color namespace change
|
2022-11-15 11:25:51 +01:00 |
CMakeLists.txt
|
build: Update to support multi-arch builds.
|
2023-01-07 01:09:32 -08:00 |
command_processor.cpp
|
command_processor: Resolve undefined behavior type punning
|
2020-04-27 15:35:21 -04:00 |
command_processor.h
|
video_core serialization
|
2020-02-13 17:34:16 +08:00 |
generate_shaders.cmake
|
video_core: add texture filtering (#5017)
|
2020-03-16 09:42:05 -05:00 |
geometry_pipeline.cpp
|
code: Cleanup and warning fixes from the Vulkan PR (#6163)
|
2022-11-04 23:32:57 +01:00 |
geometry_pipeline.h
|
Fixed setting the right DSP service on deserialization
|
2020-02-13 17:42:10 +08:00 |
gpu_debugger.h
|
code: Cleanup and warning fixes from the Vulkan PR (#6163)
|
2022-11-04 23:32:57 +01:00 |
pica_state.h
|
Separate the enums from cam/cam.h
|
2020-08-19 01:45:57 -03:00 |
pica_types.h
|
clang-format fixes
|
2020-02-13 17:39:15 +08:00 |
pica.cpp
|
pica_state: Make use of std::array
|
2020-04-27 15:35:18 -04:00 |
pica.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
precompiled_headers.h
|
Port yuzu-emu/yuzu#9300: "CMake: Use precompiled headers to improve compile times" (#6213)
|
2022-12-17 16:06:38 +01:00 |
primitive_assembly.cpp
|
primitive_assembly: Take triangle_handler by reference
|
2020-04-18 20:40:45 -04:00 |
primitive_assembly.h
|
Fix savestates compatibility (#5256)
|
2020-04-20 16:21:37 +02:00 |
rasterizer_interface.h
|
Sync GPU state after loading (fix FE terrain bug)
|
2020-04-11 10:28:52 +01:00 |
regs_framebuffer.h
|
code: Cleanup and warning fixes from the Vulkan PR (#6163)
|
2022-11-04 23:32:57 +01:00 |
regs_lighting.h
|
code: Cleanup and warning fixes from the Vulkan PR (#6163)
|
2022-11-04 23:32:57 +01:00 |
regs_pipeline.h
|
CI: fix recent build issues (#6148)
|
2022-10-05 18:43:07 +02:00 |
regs_rasterizer.h
|
common/vector_math: Move Vec[x] types into the Common namespace
|
2019-03-02 15:04:13 +01:00 |
regs_shader.h
|
gl_rasterizer: Resolve truncation warnings
|
2020-05-01 06:08:20 -04:00 |
regs_texturing.h
|
gl_rasterizer: implement mipmap
|
2019-03-08 09:37:24 -05:00 |
regs.cpp
|
Pica/Regs: Use binary search to look up reg names
|
2017-02-09 00:04:24 -08:00 |
regs.h
|
renderer_opengl: Header cleanup
|
2022-08-21 02:22:57 +03:00 |
renderer_base.cpp
|
Add "Separate Windows" LayoutOption (#6177)
|
2022-11-17 16:37:30 +01:00 |
renderer_base.h
|
Add "Separate Windows" LayoutOption (#6177)
|
2022-11-17 16:37:30 +01:00 |
utils.h
|
Update the entire application to use the new clang format style
|
2018-03-09 10:54:43 -07:00 |
vertex_loader.cpp
|
CI: fix recent build issues (#6148)
|
2022-10-05 18:43:07 +02:00 |
vertex_loader.h
|
VideoCore: Move Regs to its own file
|
2017-02-04 13:59:12 -08:00 |
video_core.cpp
|
Add per game configuration options (#6187)
|
2022-12-08 13:27:25 +02:00 |
video_core.h
|
Add "Separate Windows" LayoutOption (#6177)
|
2022-11-17 16:37:30 +01:00 |