Lime3DS/src/video_core
Weiyi Wang 12bba80d48
Merge pull request #4174 from wwylele/proctex-round-fix
gl_rasiterzer/proctex: revert back to round() for Nearest sampling
2018-09-04 01:36:16 +03:00
..
debug_utils reformat all files with clang-format 2018-06-29 16:56:12 +03:00
renderer_opengl gl_rasiterzer/proctex: revert back to round() for Nearest sampling 2018-09-01 09:11:15 -04:00
shader reformat all files with clang-format 2018-06-29 16:56:12 +03:00
swrasterizer Merge pull request #3994 from FearlessTobi/replace-clamp-functions 2018-08-02 11:08:07 -06:00
texture Fix compile errors 2018-07-26 13:23:25 +02:00
CMakeLists.txt gl_rasterizer: isolate shader management into its own class 2018-04-11 14:52:37 +03:00
command_processor.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
command_processor.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
geometry_pipeline.cpp Fixed type conversion ambiguity 2017-09-30 09:34:35 +01:00
geometry_pipeline.h pica/command_processor: build geometry pipeline and run geometry shader 2017-08-19 10:13:20 +03:00
gpu_debugger.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
pica_state.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica_types.h video_core: fix infinity and NaN conversions 2017-12-14 19:51:58 +00:00
pica.cpp Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
pica.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
primitive_assembly.cpp log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
primitive_assembly.h video_core/command_processor: attempt accelerate draw in draw trigger 2018-05-14 10:17:36 +03:00
rasterizer_interface.h gl_rasterizer: implement AccelerateDrawBatch to emulate PICA shader on hardware 2018-05-14 10:17:36 +03:00
regs_framebuffer.h log: replace all NGLOG with LOG 2018-06-29 14:18:07 +03:00
regs_lighting.h pica/lighting: split FresnelSelector into bitfields 2018-04-10 20:25:56 +03:00
regs_pipeline.h regs_pipeline: use proper unsigned type where applicable 2018-05-06 15:57:48 +03:00
regs_rasterizer.h Optimize AttributeBuffer to OutputVertex conversion (#3283) 2018-01-02 15:32:33 -08:00
regs_shader.h pica/regs: layout geometry shader configuration regs 2017-08-10 01:53:08 +03:00
regs_texturing.h Replace ToBool() with static_cast() 2018-09-01 15:50:57 +02:00
regs.cpp Pica/Regs: Use binary search to look up reg names 2017-02-09 00:04:24 -08:00
regs.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
renderer_base.cpp video_core: Make global EmuWindow instance part of the base renderer … 2018-08-25 15:20:40 +02:00
renderer_base.h video_core: Make global EmuWindow instance part of the base renderer … 2018-08-25 15:20:40 +02:00
utils.h Update the entire application to use the new clang format style 2018-03-09 10:54:43 -07:00
vertex_loader.cpp reformat all files with clang-format 2018-06-29 16:56:12 +03:00
vertex_loader.h VideoCore: Move Regs to its own file 2017-02-04 13:59:12 -08:00
video_core.cpp video_core: Make global EmuWindow instance part of the base renderer … 2018-08-25 15:20:40 +02:00
video_core.h video_core: Make global EmuWindow instance part of the base renderer … 2018-08-25 15:20:40 +02:00