mirror of
https://github.com/Lime3DS/Lime3DS.git
synced 2024-11-14 14:05:13 +01:00
52 lines
1.8 KiB
C++
52 lines
1.8 KiB
C++
// Copyright 2016 Citra Emulator Project
|
|
// Licensed under GPLv2 or any later version
|
|
// Refer to the license.txt file included.
|
|
|
|
#include "common/assert.h"
|
|
|
|
#include "core/hle/kernel/client_session.h"
|
|
#include "core/hle/kernel/errors.h"
|
|
#include "core/hle/kernel/hle_ipc.h"
|
|
#include "core/hle/kernel/server_session.h"
|
|
#include "core/hle/kernel/session.h"
|
|
#include "core/hle/kernel/thread.h"
|
|
|
|
namespace Kernel {
|
|
|
|
ClientSession::ClientSession() = default;
|
|
ClientSession::~ClientSession() {
|
|
// This destructor will be called automatically when the last ClientSession handle is closed by
|
|
// the emulated application.
|
|
|
|
// Local references to ServerSession and SessionRequestHandler are necessary to guarantee they
|
|
// will be kept alive until after ClientDisconnected() returns.
|
|
SharedPtr<ServerSession> server = parent->server;
|
|
if (server) {
|
|
std::shared_ptr<SessionRequestHandler> hle_handler = server->hle_handler;
|
|
if (hle_handler)
|
|
hle_handler->ClientDisconnected(server);
|
|
|
|
// TODO(Subv): Force a wake up of all the ServerSession's waiting threads and set
|
|
// their WaitSynchronization result to 0xC920181A.
|
|
|
|
// Clean up the list of client threads with pending requests, they are unneeded now that the
|
|
// client endpoint is closed.
|
|
server->pending_requesting_threads.clear();
|
|
server->currently_handling = nullptr;
|
|
}
|
|
|
|
parent->client = nullptr;
|
|
}
|
|
|
|
ResultCode ClientSession::SendSyncRequest(SharedPtr<Thread> thread) {
|
|
// Keep ServerSession alive until we're done working with it.
|
|
SharedPtr<ServerSession> server = parent->server;
|
|
if (server == nullptr)
|
|
return ERR_SESSION_CLOSED_BY_REMOTE;
|
|
|
|
// Signal the server session that new data is available
|
|
return server->HandleSyncRequest(std::move(thread));
|
|
}
|
|
|
|
} // namespace
|