Lime3DS/src/core/hw/hw.h
Tony Wasserka afcb250b31 Fix a few warnings.
Templates shouldn't be marked as inline if they aren't defined in the header.
2014-07-23 00:44:31 +02:00

27 lines
419 B
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2
// Refer to the license.txt file included.
#pragma once
#include "common/common_types.h"
namespace HW {
template <typename T>
void Read(T &var, const u32 addr);
template <typename T>
void Write(u32 addr, const T data);
/// Update hardware
void Update();
/// Initialize hardware
void Init();
/// Shutdown hardware
void Shutdown();
} // namespace