Lime3DS/src/video_core/shader
Huw Pascoe a234e4c200 Improved performance of FromAttributeBuffer
Ternary operator is optimized by the compiler
whereas std::min() is meant to return a value.

I've noticed a 5%-10% emulation speed increase.
2017-09-17 15:56:36 +01:00
..
debug_data.h VideoCore/Shader: Extract DebugData out from UnitState 2016-12-16 00:16:25 -08:00
shader_interpreter.cpp pica/shader/interpreter: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
shader_interpreter.h Doxygen: Amend minor issues (#2593) 2017-02-26 17:58:51 -08:00
shader_jit_x64_compiler.cpp pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
shader_jit_x64_compiler.h pica/shader/jit: implement SETEMIT and EMIT 2017-08-19 10:13:20 +03:00
shader_jit_x64.cpp Pica: Set program code / swizzle data limit to 4096 2017-05-11 15:01:27 +02:00
shader_jit_x64.h VideoCore/Shader: Move entry_point to SetupBatch 2017-01-25 18:53:25 -08:00
shader.cpp Improved performance of FromAttributeBuffer 2017-09-17 15:56:36 +01:00
shader.h correct constness 2017-08-19 10:13:20 +03:00